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Using RAZR's Pitch Edits w/ Knight's Rosters

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Old 04-28-2009, 02:03 PM   #1
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Using RAZR's Pitch Edits w/ Knight's Rosters

First off, I just want to say how good the community has been here. It's refreshing to go to boards etc. and not have an overflow of, well, jackasses. Just wanted to get that out there.

I'm (finally) about to start my franchise tonight, and I'm trying to decide what rosters that I am going to use. It's either going to be Knight's Stock or my own variation of SCEA's last update.

I've weighed the pros and cons of both. Knight's work with minor league rosters is outstanding, but it has the historical stat glitch (I really am not too hung up on that, though). My own SCEA roster would not have the glitch, but wouldn't be nearly as complete, as I would probably only do the Cards' minors.

The biggest overriding factor for me is RAZR's pitching edits that are embedded in Knight's rosters. I'm not sure I want a complete overhaul of all the pitchers from the stock ones (sinkers being in place of 4-seamers, etc).

I know RAZR and company has done an outstanding job with them, and I've followed a few threads on the subject. But I'm not totally decided though. What is the overriding reason behind all the changes? How do people feel about them? How do they alter gameplay? (I've had limited time with them...I'm a new dad.)

Any help or additional info would be appreciated!
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Old 04-28-2009, 03:06 PM   #2
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Re: Using RAZR's Pitch Edits w/ Knight's Rosters

If you want a realistic simulation of baseball, id go with Knight and Co's rosters.

I've been playing exhibition games while waiting for the final set and it plays a good game of baseball. Try hitting Derek Lowe's sinker on Legend with your fiance being ditzy by walking in front of the tv every 5 mins.
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Old 04-28-2009, 03:21 PM   #3
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Re: Using RAZR's Pitch Edits w/ Knight's Rosters

You still see 98-89 mph fastballs, everything just has more movement. Like in real baseball, you'll see a sinker pitcher that throws the ball higher in the zone and visually you'd swear it was a fastball on a line. They're great rosters, everyone did a great job, get em, and enjoy them, they work with the patch too ya know.
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Old 04-29-2009, 01:31 AM   #4
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Re: Using RAZR's Pitch Edits w/ Knight's Rosters

Well I started my franchise and had Hudson going in game one. Razr has him with a sinker, slider, splitter, change, and curve. The sinker acts like a fastball more than it does a true sinker. The change is devestating and the splitter acts like a true sinker.

Moral of the story, I'd just trust it and go with it. He obviously has done a lot of research, there appears to be a method to the madness.

I had the same concern a few nights ago and what I was told was Razr focuses more on the movement of the pitches a pitcher gets than the actual pitch arsenal a pitcher may have.

Just download Knight's set and go with it, it's really well done imo.

Only thing I don't like is Arod is in AAA and since I play with roster control off there isn't a thing I can do about it.
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Old 04-29-2009, 02:03 AM   #5
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Re: Using RAZR's Pitch Edits w/ Knight's Rosters

Quote:
Originally Posted by Braves Fan
Well I started my franchise and had Hudson going in game one. Razr has him with a sinker, slider, splitter, change, and curve. The sinker acts like a fastball more than it does a true sinker. The change is devestating and the splitter acts like a true sinker.

Moral of the story, I'd just trust it and go with it. He obviously has done a lot of research, there appears to be a method to the madness.

I had the same concern a few nights ago and what I was told was Razr focuses more on the movement of the pitches a pitcher gets than the actual pitch arsenal a pitcher may have.

Just download Knight's set and go with it, it's really well done imo.

Only thing I don't like is Arod is in AAA and since I play with roster control off there isn't a thing I can do about it.
Thanks...
...and note Ransom's durability....edit to 0.....when he gets hurt and A-Rod comes up..put Ransom's rating back.


Multi.....try Razr's edits...fantastic IMO. I wouldn't put them in the set if I didn't think they were that good.
If you still have doubts after at least trying it....I am currently putting a set together...with the FullMinors....already has the position players back to SCEA default...and I'm doing the same with the pitchers....for those that really can't get past it.
(but please...give it a go first!)

M.K.
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Old 04-29-2009, 02:14 AM   #6
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Re: Using RAZR's Pitch Edits w/ Knight's Rosters

I play with injuries off Knight so that won't do me any good. Ransom won't be getting hurt.

I play with the Braves so it's hardly noticable but I would like A/Rod to be on the major league roster for the Yanks.
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Old 04-29-2009, 02:31 AM   #7
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Re: Using RAZR's Pitch Edits w/ Knight's Rosters

Quote:
Originally Posted by Braves Fan
I play with injuries off Knight so that won't do me any good. Ransom won't be getting hurt.

I play with the Braves so it's hardly noticable but I would like A/Rod to be on the major league roster for the Yanks.
Ah....sorry.
Do you play with trades?...Trade for Ransom....then trade him back.

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Old 04-29-2009, 02:38 AM   #8
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Re: Using RAZR's Pitch Edits w/ Knight's Rosters

Yeah I do play with trades, I might try that and see if that works.
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