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Workaround to load rosters without historical stats glitch

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Old 03-08-2009, 04:55 PM   #1
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Workaround to load rosters without historical stats glitch

** UPDATE 23/03 - This now no longer works following the latest SCEA official roster release of 23/03 for rosters not based upon the official 23/3 SCEA roster **

Maybe a mod could sticky this so it doesn't get lost...it works...I've re-tested this and refined the instructions so there is one less step...(you needn't save the downloaded SCEA roster for this to work)

1. Load up game and go straight to SportsConnect
2. It will apply SCEA's latest roster file (you needn't save it)
3. Log out of SportsConnect
4. This applied roster is now active - you can check by viewing the Yankees, Pettite is on the roster...A-Rod has 553 Hrs.
5. Load up Knight's edited roster for better franchise/season lineups
6. Goto roster management for the Yankees and check A-Rod's player card - 553 HRs.
7. Start season/franchise using "current" rosters, don't "load" them..
8. Once inside of the franchise check again and he's still on 553, Texieria on 203
9. Checked a few scores and Damon leading off, so using Knight's fixes...historical stats are also correct.

There is nothing stopping you editing Knight's roster after following 1-9..however you will need to re-start the game, follow steps 1-9 again for those changes to take effect without affecting the historical stats - should you re-load a different roster in the meantime.

This was picked up after I noticed A-Rod and Teixeira's stats had swapped between both players (A-Rod at one point had 203 HRs, Teixeira, 553 HRs) after I'd manually loaded several rosters...it was a bit of luck how I came across this workaround but it does work. If you load Knight's or any other roster (even a downloaded SCEA one) without going online first you will see Teixeira will have A-Rod's historical stats and vice versa...it also affects other player's stats too..not every one but it does affect some others...doing 1-9 will stop this happening.

There is definitely something wrong with the SCEA code logic when loading a roster for these stats getting skewed..hopefully the above helps the guys at SCEA to pinpoint this enabling them to fix it in a patch (with better lineups as well please)

Thanks.

Last edited by Ninjoid; 04-04-2009 at 04:24 AM.
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Old 03-08-2009, 08:34 PM   #2
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Re: Workaround to load rosters without historical stats glitch

Well done sir, thank you very much.
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Old 03-08-2009, 10:46 PM   #3
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Re: Workaround to load rosters without historical stats glitch

Quote:
There is nothing stopping you editing Knight's roster after following 1-9..however you will need to re-start the game, follow steps 1-9 again for those changes to take effect without affecting the historical stats.
Ninjoid,

Good find, but quick question. Must you do this every time you edit something in the roster?
And when you say edit, are you talking about changing and saving lineups, or edting player attributes. Not quite clear to me.

Thanks.
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Old 03-08-2009, 11:04 PM   #4
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Re: Workaround to load rosters without historical stats glitch

i just followed steps 1-9 and it worked with knights rosters. I started my franchise like it says and also made some edits. I then checked and the historical stats still held

the edits i made were to player ratings, callups and lineup/rotation changes.

i didnt have to do steps 1-9 a second time
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Old 03-08-2009, 11:36 PM   #5
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Re: Workaround to load rosters without historical stats glitch

don't save over top of Knights test roster when you do, it has to be another one..hate that, get too cluttered with stuff loading and saving all the different stuff.
I tested it and lost both the history stats and (thankfully) only a teams worth of music

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Old 03-09-2009, 01:15 AM   #6
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Re: Workaround to load rosters without historical stats glitch

that's interesting why you have to do that. Is there a reason to not overwrite his rosters?
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Old 03-09-2009, 01:22 AM   #7
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Re: Workaround to load rosters without historical stats glitch

need some assistants guys....which rosters am i actually using when i load the game? the scea's or knights? I loaded knights and arod's numbers are correct...but when starting an exhibition game, Manny is not on the dodgers roster.....what have i done?
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Old 03-09-2009, 01:23 AM   #8
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Re: Workaround to load rosters without historical stats glitch

Quote:
Originally Posted by Nomah5
need some assistants guys....which rosters am i actually using when i load the game? the scea's or knights? I loaded knights and arod's numbers are correct...but when starting an exhibition game, Manny is not on the dodgers roster.....what have i done?
Did you actually load Knights roster and not just download it? When I had only downloaded it Manny wasnt in LA either, after loading his then he was, thats my best guess.
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