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MLB 2K11 Game Features (360, PS3, Wii, PS2, PSP, DS, PC)

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Old 01-20-2011, 07:13 PM   #105
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Re: MLB 2K11 Game Features (360, PS3, Wii, PS2, PSP, DS, PC)

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Originally Posted by heroesandvillians
Is this VC's 3rd edition?

It's been awhile. Sorry, I can't remember how long it's been now.
Almost half way through 2k9, 2k10 and now 2k11. With that said, it's 2 and a half years of development so far with 2k11.
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Old 01-20-2011, 07:15 PM   #106
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Re: MLB 2K11 Game Features (360, PS3, Wii, PS2, PSP, DS, PC)

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Originally Posted by stateprop
I wonder if the mlb2k devs going to lie to us again about the CAP LIMIT. Because they said in a interview from last year game there was no CAP limit to find out there was actually a cap limit. Im already done MLB2k, im just hoping the the exclusive hurry up and come thru so EA SPorts can delivers us a decent baseball game.

The interview was with 2K Sport’s Producer, Ben Bishop, Gameplay Designer, Jonathan Rivera and Sean Bailey.

Here is the simple question and answer:

With the ability to edit players, is there a cap on how many you can edit?

Sean: No, no cap.

http://www.examiner.com/video-game-i...ucer-designers

I know alot of people remember this interview. How can we trust these people man to deliver us a decent baseball game.
Ok you've said your peace. If you're done with 2K baseball then we'll see you after EA starts their franchise up again.
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Old 01-20-2011, 07:17 PM   #107
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Re: MLB 2K11 Game Features (360, PS3, Wii, PS2, PSP, DS, PC)

My main thing I want is no huge issues right from the start where we have to wait a month for a fix. That alone will make my confidence go a long ways up with 2K.
We'll know soon enough as March is right around the corner...
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Old 01-20-2011, 07:38 PM   #108
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Re: MLB 2K11 Game Features (360, PS3, Wii, PS2, PSP, DS, PC)

Quote:
Originally Posted by stateprop
I wonder if the mlb2k devs going to lie to us again about the CAP LIMIT. Because they said in a interview from last year game there was no CAP limit to find out there was actually a cap limit. Im already done MLB2k, im just hoping the the exclusive hurry up and come thru so EA SPorts can delivers us a decent baseball game.

The interview was with 2K Sport’s Producer, Ben Bishop, Gameplay Designer, Jonathan Rivera and Sean Bailey.

Here is the simple question and answer:

With the ability to edit players, is there a cap on how many you can edit?

Sean: No, no cap.

http://www.examiner.com/video-game-i...ucer-designers

I know alot of people remember this interview. How can we trust these people man to deliver us a decent baseball game.

Thanks for playing. There is some nice party prizes at the door. Come back soon.
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Old 01-20-2011, 07:49 PM   #109
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Re: MLB 2K11 Game Features (360, PS3, Wii, PS2, PSP, DS, PC)

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Originally Posted by Steve_OS
2K Sports slightly updated the Dynamic Player Ratings.

Watch your favorite MLB® pitcher strike out the side in a real game, then watch his stats improve in your game. Dynamic Player Ratings update daily in MLB® Today, Franchise, and My Player.

They will have a Developer Insight covering it, in the coming weeks.
This isn't what I was thinking at all. I guess this is just a way for a player to boost or drop his overall rating based on his performance over the season. That's probably something I will turn off to be honest. I know some guys like this idea but I believe the performance over the course of a season should be independent of the ratings. Use the performance to adjust for the next season ratings, not the next day or week.

What I wanted, and this would probably only be able to do in the first season of a franchise mode or perhaps season mode only, was for a new roster update to merge the adjusted ratings for players in with my season/franchise. Every time 2K updates their online rosters I want the option of replacing my player ratings with those ones. So if I start a season and the Tigers Alex Avila is rated a 70 I will play with those ratings. Then the real season starts and the first month the kid plays like an All-Star and is batting over 0.300 with 10 HRs (I can dream can't I). The next online roster update has him rated an 80, I want to be able to use that in my season regardless of what type of season I'm actually having with him (say I'm only batting .220 with 1 HR).

My sole concern is just having the player ratings match the overall ability of the player in real life. I do like to keep my Tiger team current. If they send a kid down I'll send a kid down. If someone struggles I will edit the player to make him worse (Porcello). If someone does really well I will edit them and make them better (first half for Brennan Boesch). Even if the dynamic ratings wouldn't do trades or injuries for me, I would love it if I could use a system to automatically adjust my players ratings based on real life performance for every MLB team. I know some guys hate that idea but that's what I was hoping for.
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Old 01-20-2011, 07:56 PM   #110
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Re: MLB 2K11 Game Features (360, PS3, Wii, PS2, PSP, DS, PC)

To me I like it. If a player is hot in real life he will be hot in my franchise. I would also like it to be that way with injuries and trades. If a player gets injured in real life it would be cool if he was injured in my franchise. Even if it was a player on my team. I just like it that way.
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Old 01-20-2011, 07:57 PM   #111
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Re: MLB 2K11 Game Features (360, PS3, Wii, PS2, PSP, DS, PC)

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Thanks for playing. There is some nice party prizes at the door. Come back soon.
Yup my prize will be MLB the show 11 which i definitely take thnx.
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Old 01-20-2011, 07:58 PM   #112
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Re: MLB 2K11 Game Features (360, PS3, Wii, PS2, PSP, DS, PC)

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Originally Posted by stateprop
Yup my prize will be MLB the show 11 which i definitely take thnx.
You go with that thinking. . I will just say this if EA gets back in the baseball game they will do as much as they can to try to buy the rights to baseball like they did for football. So for me. I hope 2k keeps those rights. This game is looking better everyday to me. I like the pitching in this game.

Last edited by Scottdau; 01-20-2011 at 08:00 PM.
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