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Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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Old 08-14-2013, 01:42 PM   #633
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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Originally Posted by Bootzilla
CPU hurry up is ridiculous and unrealistic. They get to the line of scrimmage and the snap off in an insanely fast manner. There's no way refs could possibly spot the ball that fast. The players couldn't get lined up that fast either. Plus the players suffer no fatigue at all. Receivers will run 40 yards down the field on an incomplete pass, sprint back to the line of scrimmage, and sprint full speed on their next route again 40 yards down the field. They don't even get tired and this is in the 4th quarter. C'mon.

And defenders get all discombobulated. With defenders guarding the man on the opposite side of the field. Maybe it's a clutch QB thing but, the hurry up is ridiculously overpowered.
My ony suggestion is try to turn off accelerated clock. Not sure if it will help, but it might help get the D set up with a bit more time.
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Old 08-14-2013, 01:48 PM   #634
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

Came away unimpressed from the demo. The game was about what I expected it to be. Not saying it's a bad game or anything. It just feels like more of the same which is fine if you really enjoy the Madden product.

Guess it's wait and see what EA brings to the table next gen. Though, my faith in Madden ever being able to grab my attention like it did many years ago dies a little more each year.
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Old 08-14-2013, 01:49 PM   #635
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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Originally Posted by roadman
My ony suggestion is try to turn off accelerated clock. Not sure if it will help, but it might help get the D set up with a bit more time.
The clock only accelerates when the team huddles up right? Obviously on an incompletion its stopping anyway. And I don't believe its accelerating when they complete the ball down field and not huddle. Guys are running 2 second 40's to get back to line of scrimmage and the ball is snapped within 4 seconds. Usain Bolt ain't that fast. Let alone some 60 year old refs who would be spotting the ball.
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Old 08-14-2013, 01:50 PM   #636
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I thought the demo was good. Crisper graphics, the replays which I thought would be awful, were actually quite good and occasionally you would get some from a over the top angle. You can't deny the player graphics and models are really improved. A much cleaner look. The silly animations of players flopping around from last year are gone. Also changed the game speed from default Normal to Slow and it played much better. The camera can be changed in the full, retail version. So I am not too concerned about that. Overall a buy from me.
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Old 08-14-2013, 01:53 PM   #637
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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The clock only accelerates when the team huddles up right? Obviously on an incompletion its stopping anyway. And I don't believe its accelerating when they complete the ball down field and not huddle. Guys are running 2 second 40's to get back to line of scrimmage and the ball is snapped within 4 seconds. Usain Bolt ain't that fast. Let alone some 60 year old refs who would be spotting the ball.
I've played two games with accelerated clock off and I haven't encountered what you are encountering, yet.

As noted in an earlier post, I've been able to audiable pass/run, pass coverage, lb shift, line shift and edge rush all before the ball is hiked.

I'll continue to look for no huddle.
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Old 08-14-2013, 01:56 PM   #638
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

Agreed. Liked what I saw. I'll buy it. Thought is felt like a much cleaner M13 (which i liked).

+ Looks like kick and punt returns are doable
+ Default game speed was near perfect IMO
+ New animations were noticeable
+ Thought atmosphere was better. Felt more football like and less video gamey

- DPI and OPI are still flat out broken. Why put the slider in there if it is still broken?
- Commentary felt stale
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Old 08-14-2013, 01:58 PM   #639
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

I wish their was an option to adjust replays. I don't need a replay after almost every play. They should have an option so you can have them shown less frequently. I like them but it drags the game to much when they keep showing them. Plus I tire having to always press the button to bypass them when I want.
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Old 08-14-2013, 02:00 PM   #640
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Re: Madden NFL 25 Demo Available Now, Post Your Impressions (360, PS3)

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Originally Posted by roadman
I've played two games with accelerated clock off and I haven't encountered what you are encountering, yet.

As noted in an earlier post, I've been able to audiable pass/run, pass coverage, lb shift, line shift and edge rush all before the ball is hiked.

I'll continue to look for no huddle.
Yeah, I've been able to make necessary adjustments as well under normal circumstances. The cpu offense has slowed down compared to the past as far as quick snapping everything is concerned. But 3 times now on end of half/game situations the cpu offense goes into hyper/cracked out mode and the speed realism goes entirely out the window.
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