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Madden NFL 25 Videos (Taken by Attendees From Recent Community Event)

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Old 07-29-2013, 11:20 PM   #65
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Re: Madden NFL 25 Videos (Taken by Attendees From Recent Community Event)

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Originally Posted by Papa D
Agree 100%.. It's just to boring now and has been.. It's the same old game each year, this is EA sports at it's best.. It's getting embarrassing now, I even fell embarrassed for them.. They are trying so hard but just don't have the talent unfortunately. I have a feeling the Next Gen will be the same.. They will use the same staff of Dev's to make the NExt Gen, but once again they don't have the Talent.. I mean come on, their WR/DB animations are still horrible and lacking??! How long does it take?? That's how you know it's a lack of talent on the Dev's side.. Get used to it people, because this reality...
They just don't seem to understand in order to capture the game of football. You have to brake it down in sections, and then put it all together. Now I can be wrong and maybe they do understand , but why can't they nail it?

First thing you start with is the battle in the trenches. This is a absolute must in order to begin in replicating the game of football accurately.

Then Your work with the QB postion, Then the Rb position, WR, TE, etc etc. Truly understanding what is involved with the success and failure of each and every position.

Then you start to combine things like WR and DB interactions. What really causes a WR to get open ,or for a DB to play good cover defense. The physical battle that takes place between the two. The hand checking each other as the WR tries to run his route. Why is DB a great cover guy. It is because of his physical ability, or great athletic ability to change direction?

The timing involved when completing the pass, and or trusting that your Wr will get open, because in the NFL there are times its just trust. It's not as simple as seeing the Wr get open. It's placing a ball to a spot and hoping the Wr will get there.

What cause the offensive lineman to be beaten, or get a great block. Why is this LB such a great pass rusher but not a good run stopper.

Man I can go on and on, but in order to get Madden to where it needs to be. They really need to dig very deep at each and every position, and understand the different battles that take place on the football field.
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Old 07-29-2013, 11:49 PM   #66
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Good job capturing the video fellas. Continue to add more. Looking forward to the game this year.
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Old 07-29-2013, 11:55 PM   #67
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Re: Madden NFL 25 Videos (Taken by Attendees From Recent Community Event)

Still can't wrap my head around why they have gone away from the M12 broadcast cam angles between plays...would've liked to have known the thought process there for the past 2 years.
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Old 07-30-2013, 01:27 AM   #68
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Re: Madden NFL 25 Videos (Taken by Attendees From Recent Community Event)

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Originally Posted by atc43
Ive been lurking for these past few months not really posting. Just been watching for the new updates here and there, and honestly after what ive seen so far of next gen and m25, coupled with what weve experienced these past 8 or so years, I cant come to a better explanation than this. I mean really. A whole console gen and we still had some of the most ridiculous gameplay ive ever seen in a sports game.

I really hope Next Gen will make me eat crow I really do because i want to love playing Madden and football games in general again. But I highly doubt that will be the case...sigh

Thinking back to Madden2000 I never realized this is the state my favorite video game would be in today :/

Anyway, on topic the game looks like a marginal improvement, like ive said before M25 Next Gen or bust.
I know what these guys\gals do to make these games is difficult but it seems they would have a game by now that is king and once was king. I wish we could see what it would be like to have that other game around.
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Old 07-30-2013, 02:51 AM   #69
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Re: Madden NFL 25 Videos (Taken by Attendees From Recent Community Event)

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Originally Posted by mva5580
I just don't understand why people act surprised at this point.

Look....this is how it works. After year 4 of console sports games, that's pretty much all you're getting for that generation. Sure little things here and there are changed but by that point they've gotten all they're going to get out of the console or more importantly all they're WILLING to get out of it. The developers only have so much time to work on a game that's released once every 365 days and year to year, release to release, there's just not a whole lot under the hood that's worked on.

It's not like this is going to be any different for the new consoles, so you may as well either get used to it or just stop buying these games after the 4th year or so of a console life cycle. The first couple Madden's/NCAA's/whatever on the next gen consoles will have that initial "Wow" factor of looking better and a few other things here and there but after a few years, that's all it's ever going to be.

When you have a machine that lasts fo 8 years and never gets upgraded.....you have a machine that lasts for 8 years and never gets upgraded. I would think people would be used to this by now.

This is true.....the current consoles have their limits and to expect a far better game is unrealistic. In a game like Madden, once stadium renderings and player renderings are established it will remain that way throughout the life of the console.....there will be small adjustments but overall the die has been cast and everything else will be small tinkering.

That said, what I think people do have a right to be surprised about is ongoing issues with the game that require fixes that are not being hindered by the consoles. Also, I don't expect them to reinvent the wheel at this point but (just to take one issue) the play-by-play calling in the game continues to be terrible. There's no reason why Jim Nantz should call a 1st down near the goal line the same way he does 70 yards downfield. The color commentary, IMO, is solid, but play by play just sucks the energy out of the game and has been doing so for a few years now. There's no reason why they couldn't have improved this - why they haven't done so is something that does "surprise" me.
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Old 07-30-2013, 03:20 AM   #70
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Re: Madden NFL 25 Videos (Taken by Attendees From Recent Community Event)

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Originally Posted by Earl1963
Seems really boring, the atmosphere and commentary is kinda dry, IMO. I don't care because NCAA 14 is my game for this season.
Yeah, the commentary is very dry. NCAA, in comparison, does a great job with the announcing. What makes it in Madden so bad is Jim Nantz's play-by-play....and it's not about Jim Nantz but how robotic it sounds. Beyond it being flat, you can clearly hear how the split between one comment and another. Last year in their NCAA video podcasts the devs talked about the "stitching" technique they were working on to make commentary sound fluid (as in the podcast example, when they give the score for both teams at the end of each quarter.....stitching got rid of that audible pause). Nantz's play-by-play needs this stitching in a big way. If I get Madden this year I'm just going to turn the commentary off.
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Old 07-30-2013, 04:35 AM   #71
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Re: Madden NFL 25 Videos (Taken by Attendees From Recent Community Event)

Welp another year of NFL 2k5 with updated rosters...
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Old 07-30-2013, 06:15 AM   #72
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Originally Posted by NDIrish98
I wish EA would make these football games from scratch, sick of the same cutscenes, animations, etc... they can't even get something small such as the text on the back of a jersey correct. I want a new gameplay experience... I just have a hard time getting into EA's football outings when year after year is just rehashed with a different UI, a couple "NEW' features and minor gameplay tweaks... It's time to move on to something that is actually "NEW"... sorry for the rant, but, I've been a fan of EA sports games since the early 90's, but now, let someone else develop an NFL game...
I feel u on the rebuild approach. I really try to be understanding of the Madden 'processes' and while some things make sense and others do not, I really want a game that is refreshing from top to bottom at least when it comes to gameplay, presentation and atmosphere. I want a completely different feel to the game next gen. I thought 13 initially felt a lil different with the IE but there were still some canned animations that have been there for years.
25 on current gen will be marginally better and I expect at least 1 extra notch better with the next gen version of the same game but I'm hoping for a half mindblowing game come next year on next gen if not completely mindblowing.
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