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Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Old 10-15-2012, 02:28 PM   #161
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

Anyone notice the improved play-calling in an EXISTING CCM?

I have read through and it looks like many started new CCMs to test patch.

I thought all the fixes worked in current CCMs?
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Old 10-15-2012, 02:31 PM   #162
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

Anyone having any luck changing coaching schemes? Am I blind? LOL
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Old 10-15-2012, 02:31 PM   #163
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

Quote:
Originally Posted by mavfan21
Anyone notice the improved play-calling in an EXISTING CCM?

I have read through and it looks like many started new CCMs to test patch.

I thought all the fixes worked in current CCMs?

This was my understanding as well.

I think some people wanted to restart because they were several seasons into their CCM and wanted to start fresh with - hopefully - better simmed stats and so forth.
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Old 10-15-2012, 02:32 PM   #164
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by Gatorfan89
I see you can change coach schemes now, but can you change the ratios in addition to that now? As in if Im 50/50 pass at the start of my CCM, can I change it to 60/40 pass, etc.
No ability to do anything with scheme in a 32 man online CCM in Week 7.

Also, CPU INTs are still completely ridiculous. Any deep route is undercut and ball trajectory still makes it impossible to throw over a CB or even LB.

Ran through over 20 practices. The CPU INTs were consistent across the board. Single coverage, wide open with safety racing 3/4 across the field, didn't matter. Picks were guaranteed for CPU.
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Old 10-15-2012, 02:32 PM   #165
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

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Originally Posted by Steve_OS
Anyone having any luck changing coaching schemes? Am I blind? LOL
Same.

I think it only works for Offline or creating a new CCM..
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Old 10-15-2012, 02:35 PM   #166
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Re: Madden NFL 13 Title Update #3 Available Now For 360, Post Your Impressions

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Originally Posted by Anners
To be fair, it didn't happen in the 4th quarter, just the 2nd.

If anyone is curious, the 2 games had Mathews run for 152 yards from 21 carries, and Bush run for 205 from 23 carries. Better stats than pre-patch games I've had.
Yes it happens at the end of each half.
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Old 10-15-2012, 02:35 PM   #167
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

Sorry if a dumb question, but can this patch be downloaded without a GOLD LIVE account? I no longer have LIVE ... and not willing to spend the $60 on LIVE just to get game fixes that should be included with the game when purchased new!
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Old 10-15-2012, 02:36 PM   #168
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Re: Madden NFL 13 Title Update #3 Available Now, Post Your Impressions (360, PS3)

I started a new CCM post-patch, simmed through the first season and went through the Off-Season. I was really excited to have a new O-Line with two good drafted guards all set to go when I go into my first game and find out both Guards are stuck having skinny arms, thin bodies and stick legs.

I tried to see if it was just for that drive but it wasn't. Tried to see if it was just that game but it wasn't. They looked the same in practice as well. Edited both guys to have as large a body as possible in the edit menu but nothing changed. They look normal in the edit menu but they're stick figures in the game.

I then traded one of the guards for another decent rookie guard and the same thing happened to him.

Anyone have any insights on this? Has it been happening before patch? Do you think it's just my CCM itself being glitched up? I'm playing off-line on the 360 for the matter.

It's frustrating when I've been looking forward to this CCM since the patch was announced and now it's being ruined by one minor appearance glitch. Gah.
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