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Madden NFL 13 Title Update #3 Arrives October 16th, Edit CCM Rosters and More

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Old 10-03-2012, 06:08 PM   #49
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Re: Madden 13 Patch #3 details

Quote:
Originally Posted by Dewiel
You can play along with someone, but there's only one person earning the stats since CCM is based on your Coach. Hope that makes sense. But yes, others can play on the same team in an offline CCM.
Dewiel or Emdot, How many people can play along on separate teams in a offline CCM? Just two or up to 32? Would love to see 32 team control back.
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Old 10-03-2012, 06:09 PM   #50
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Re: Madden 13 Patch #3 details

This is a really good list, most people should be happy with this.

Me personally, I was hoping for a new zoom cam angle. The current one is unplayable. Have to question if anyone at EA even played on it after they set it, cause it is to low and has no tilt.

Please EA get this fixed ASAP. It's killing the game for us guys who don't like the bird cam. There are entire threads on this with lots of people, and all agree it is to low.

Thanks for the hard work tough. I would have been super excited if this had got fixed. Also if the grass had been patched a darker more realistic color then the current light neon green. Still trading this in tomorrow for Forza Horizon. I'll check back down the road if the zoom camera angle gets patched to a playable angle.
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Old 10-03-2012, 06:10 PM   #51
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Re: Madden 13 Patch #3 details

Quote:
Originally Posted by Dewiel
For those of you asking, you will not need to restart your Connected Careers for many of the new items like Edit Player and Draft Clock, but you would need to do so if you were looking to use a custom roster for an offline CCM.
Can you answer my questions from the bottom of page 4? Thanks
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Old 10-03-2012, 06:10 PM   #52
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Re: Madden 13 Patch #3 details

Quote:
Originally Posted by Dewiel
For those of you asking, you will not need to restart your Connected Careers for many of the new items like Edit Player and Draft Clock, but you would need to do so if you were looking to use a custom roster for an offline CCM.
This applies to current online CCMs also correct? So I will be able to keep playing my current online CCM and download the patch and be able to edit my players equipment?

Thanks!!!
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Old 10-03-2012, 06:11 PM   #53
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Re: Madden 13 Patch #3 details

Quote:
Originally Posted by Dewiel
For those of you asking, you will not need to restart your Connected Careers for many of the new items like Edit Player and Draft Clock, but you would need to do so if you were looking to use a custom roster for an offline CCM.
Great news, makes sense. On with the show, OS Vets!
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Old 10-03-2012, 06:12 PM   #54
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Re: Madden 13 Patch #3 details

Great Patch - But is the man bug not fixed?
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Old 10-03-2012, 06:12 PM   #55
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Re: Madden 13 Patch #3 details

Quote:
Originally Posted by aholbert32
Dewiel or Emdot, How many people can play along on separate teams in a offline CCM? Just two or up to 32? Would love to see 32 team control back.
I think you misunderstood this man. So you can be on the same team in the offline, but you can't control other teams. You can have 4 guys on a team.
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Old 10-03-2012, 06:12 PM   #56
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Re: Madden 13 Patch #3 details

Quote:
Originally Posted by Dewiel
For those of you asking, you will not need to restart your Connected Careers for many of the new items like Edit Player and Draft Clock, but you would need to do so if you were looking to use a custom roster for an offline CCM.

Emm and Dewiel,

1)
Will the new "A.I." Play Calling logic and slider adjustments work for existing single player online and offline CCM's? We need some clarity on this.

2) Will we be able to use Conventional play calling as our default in CCM's now? This was not listed and bugs the crap out of me .

3) Will the PS3 "hard shutdown" when quitting Madden be fixed?

Thanks for all of the updates and patch 3!
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