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Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Old 08-15-2012, 09:59 PM   #1481
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by Rules
Just played the demo on the Xbox 360 using All pro.

Thoughts: All pro is way too easy. Gained yards running and throwing at will. I spent most of my time using a different play each time just to see how the game plays.

Serious concerns starting with the CPU play calling. 1:31 left in the 4th quarter and I am winning 10-7 using the 49ers.

1) The CPU kept trying to run the ball from their own 36 yard line with no timeouts??? So it then punts on 4th down with 3 yards to go while sitting at the 50 yard line???

2) So I decided to give the ball back by punting just to see if the CPU is really that dumb. Short version: THE CPU IS DUMB AS A BOX OF ROCKS! Once again being down by 3 points with 46 seconds left in the game, it continues to try and run the ball in the 4th even though it had ZERO success all game long. It then completes a monster pass and stepping out on the sideline stopping the clock with 4 seconds left in the game at my own 27 yard line. Figuring the CPU would kick the field goal to tie? NOPE I FIGURED WRONG. The CPU runs the ball and getting stopped at the line of scrimmage losing the game to me 10-7.

Yep, I am thoroughly convinced that we are not going to see a solid football game this generation from EA SPORTS.
I was a benefactor of bizarre CPU playcalling myself...was playing as the Niners and was up on the Giants by 7 with under 30 seconds in the 4th...ball at midfield and they are content to call running plays up the middle and not use any of their 3 timeouts. Game over. I win? I guess...
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Old 08-15-2012, 09:59 PM   #1482
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

I did noticed one glitch that was strange in the demo. On 4th down with 1:30 left on the clock in the 4th, the CPU was up and I tried to go offsides to stop the clock.

It wouldn't let me touch any of the CPU players. I would just pass right through them as if they weren't there. Ran up and down the line passing through the guys on the punt team, until they finally hiked the ball and I was flagged for offsides.
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Old 08-15-2012, 10:02 PM   #1483
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by inkcil
I was a benefactor of bizarre CPU playcalling myself...was playing as the Niners and was up on the Giants by 7 with under 30 seconds in the 4th...ball at midfield and they are content to call running plays up the middle and not use any of their 3 timeouts. Game over. I win? I guess...
Wow, unbelievable with how the series has gone over the years. The CPU used all three of its timeouts following punting to me at the end of the game. Didn't use any while on offense but instead ran a hurry up offense and would spike it on the first play.
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Old 08-15-2012, 10:03 PM   #1484
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by inkcil
Well, after several games the verdict is a thumbs down. I'll pin it down to my 3 biggest reasons - Gameplay, Presentation and Fun Factor.

Reason 1: I can't beleive a game this sloppy is being sold to the masses under the guise of "Infinity Engine." It may be the Infinity Engine, but it was not ready to be packaged and sold to the masses. Contact between players (which is the heart and soul of football) is just down right sloppy - whether it be how players tackle, react to being touched by either their own teamate or the opposition, or the after the play bumbling and stubling - it is just down right ridiculous. Very smart of EA to make sure a replay cam was not available. The players feel floaty and this is especially true on Defense, where I feel like my job is just to spam the "switch defender" button until I get close to making a play (compared to controlling one guy and feeling really in control of that player). What else can I say, the kick game is boring, the return game is one big pinball machine where you're still floating downhill, OL men still step "in sync" with one another compared to reacting to the defender engaging them, four or five players will get up the same way in the same motion at the same time after a tackle, etc. etc.

On a good note, there are some cool tackle moments, but in playing NCAA 13, I've seen many of those same kind of moments (i.e. a wide receiver getting flipped in the air after making a jumping catch).

Reason 2: The presentation is improved, but still subpar... camera angles on replays are terrible...no halftime or postgame show...no custom soundtracks,etc. Overall Presentation is much better in NCAA 13, they should just copy that where it shines. I don't get why they don't.

On a good note, I like the new inrtos, the commentary team is improved, the crowd audio is more dynamic (Redskins were practically booed off the field while losing at halftime) and the orchestal music selection is pretty good.

Reason 3: The fun factor is just not there. With all of the gameplay and presentation flaws, I just don't feel immersed. I'm torn between moments where it seems like they really tried, and other moments where they just said "We're Madden; take it or leave it."

Unless final product is drastically different, I will leave it.
Hit the nail on the head, you did. Especially the part about them having no replay camera. Pretty convenient of them.
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Old 08-15-2012, 10:04 PM   #1485
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

Yeah, I remember a game between the Redskins and Seahawks I did where they where winning like 17 to 14 or something, I had like little to no TO's and instead of them running out the clock on 3rd down, they instead passed and it was 4th down with 0:03 left on the clock lol, so they had to punt and I returned it for a TD with doing ANY JUKE, SPIN, CUT, or ANYTHING; I simply swerved, and zig zagged around the field for a TD after thinking "why not" lol.
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Old 08-15-2012, 10:08 PM   #1486
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

With this new physics engine you never know how a play is going to end up.

Here is a scenario: We all know Randy Moss is a beast on this game. He is an acrobat. Score is 14-7, 2 min drill and I am driving within Giants territory. I send Randy on a 15 yard up and in. I throw the ball as Randy is making his cut to the inside of the field. The ball is placed about a yard in front of him. He goes airborn, lays out to catch the ball, catches it for split second, and is hit by a defensive player in mid-air. He is cartwheeled and coughs up the ball. Another defensive player then catches the ball for a fumble recovery/ interception and is tackled shortly after.

After this play I was scrambling for my instant replay, but since it was the demo, it was lost forever. This was the single most amazing thing I've ever seen in a football game. Just unreal
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Old 08-15-2012, 10:15 PM   #1487
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I just realized that you can change the minimum play clock time from :10 to :25. Options wise this has to be one of the better demos that I've seen.

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Old 08-15-2012, 10:17 PM   #1488
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by CT Pittbull
the ONLY bad part about this demo and madden 13 overall is the fact that i will NEVER play NCAA football 13 ever again ...i had a feeling when i preordered it that i was wasting 45 dollars but i needed a "new" football fix....oh well it gets traded in for either nba2k13 or COD Black Ops 2....lol
I agree with you, I am currently a commish of two OD's, and I cant go back to NCAA Football 13, plus I dont have time to play all these games. I am going to have to see if someone else will take over my OD's. I paid $45 for my copy also, but I dont feel like I wasted my money, it satisifed me to this point, plus I can trade it in for Madden 13.
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