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Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Old 08-14-2012, 09:24 PM   #825
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by Falconsfan21
thank you!
Click the right stick to see all the preplay controls.
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Old 08-14-2012, 09:25 PM   #826
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

I'm mostly enjoying the game. I might buy it if there's not any horrible bugs in connected careers.

I liked the passing in NCAA and I like it here too. The infinity engine is neat. Still a wip and seems to switch between relatively convincing and awkward more often than you'd like. Biggest disappointment with it is that tackles still feel extremely weak. Running still feels too disconnected and floaty, but the animations themselves look good enough to me.

There's a nice base here, I pray the transition to next gen doesn't screw everything up.
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Old 08-14-2012, 09:29 PM   #827
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by JBucc
I'm mostly enjoying the game. I might buy it if there's not any horrible bugs in connected careers.

I liked the passing in NCAA and I like it here too. The infinity engine is neat. Still a wip and seems to switch between relatively convincing and awkward more often than you'd like. Biggest disappointment with it is that tackles still feel extremely weak. Running still feels too disconnected and floaty, but the animations themselves look good enough to me.

There's a nice base here, I pray the transition to next gen doesn't screw everything up.
Agreed the tackles on D are really my only big concern with the game at the moment, besides the camera .
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Old 08-14-2012, 09:30 PM   #828
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

My Madden NFL 13 Impressions
after six hours of downloading time (My patience had to be elite to withstand the wait)

I’m proud to announce the wait was well worth it. Madden had me very impressed after one game resulting in a 28-10 victory for me (Niners)

First match was all-pro difficulty all on default, Auto-Sprint/strafe= OFF

Passing game
A.Smith 11-19, 57%, 176yds, 2Tds, 0ints my thoughts: His passes felt real , trajectories and total control +++ !! His arm and mobility really felt limited to degree. Had to hot route extra blockers on deep routes because of Giants dline.
Smith was sacked 4 times/ SF Wr’s had 3 drops in game no clean drops all involved collision.
Quote:
Cool play I was in pocket and DE beat tackle I QB avoided up (R-stick flip UP) in pocket and was smashed directly from behind a few seconds later and players stopped but I was hit into my C,RG and Alex smith stumbled off them and turned backwards and put hand on ground and still was a live play I rolled out and chucked a deep ball to vernon davis but he dropped it as he was hit catching it+++!
E.Manning 13-21, 61%, 187yds, 1Td, 1int My thoughts: Eli clearly had a more tuned arm compared to smith. His balls came with more zip and tighter spirals.
My D sacked Eli 5 times, LE R.Mcdonald had 3scks No Dt’s sacks in game at all all ends & linebackers.. Good playcalling by me slow Eli down,

Base align (pre-snap audible) works very well I finally see nickels roll over to safety slots and linebackers n DB’s shift into base formation alignments +++! Defensive button responsiveness is superior swats and catches all quick response and look great.

Quote:
On mannings 1 int, It was a deep ball between Cruz & Terrell Brown both players had 1 hand on ball and then Brown came down with ball falling on his back due to infinity. Best interaction on pass ive ever seen on madden there was no tackle both players just leaped high n Cruz downfield lunged pressed on CB and made him topple on his back while holding on for INT ++++
Running Game
F.Gore 10att, 73yds, 1Td, Long 37, My thoughts his jukes and balance were best obviously on squad. Players bounce around but can keep balance if hit at right angle.(A.Smith play especially) I did fall on first few runs from colliding with my blockers..

The Giants barely ran the ball no effect on all pro default 11att, 17yds lol

Defense I really felt Patrick Willis and Bowman on D they were really only two players on my team who I could feel really stopping guys momentum in their tracks. Really felt the umph & unload in their hits.

Other Notes:
Returned a Punt with Ted ginn after a phenomenal juke then cutback and 2 crackback no hand blocks on the way!!
- Break tackles are any given and nice
- I will play more games and leave detailed impressions. Also plan on getting some quality slider & setting testing in with the demo
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Old 08-14-2012, 09:31 PM   #829
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

I had plenty of instances that should have credited guys with assisted tackles, but it didn't happen. I found that disappointing.
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Old 08-14-2012, 09:31 PM   #830
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

Bumped it down to slow and it played very smoothly. Loved the feel. Definitely a buy now since I skipped last year.
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Old 08-14-2012, 09:32 PM   #831
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by DaBlackGoku
I guess you haven't seen a game broadcast by Jim Nantz and Phil Simms in real life. Let's just say they're not Gus Johnson or Kevin Harlan.
Sucks when you have a game winning drive and they commentate it the same way they would when you call a Time Out... lol Maybe I caught them on a bad day... haha
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Old 08-14-2012, 09:33 PM   #832
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Re: Madden NFL 13 Demo Available Now, Post Your Impressions Here (360, PS3)

The game plays better, it feels like a different game and I've been playing madden on next gen since 08.
The new player models make a huge difference with immersion, the big players who should look big look big. The small speedy wrs look small like they should. You can really tellthe difference with height now.

The new catching animations are f'ing awesome, I never knew how much of a difference they would make.

Passing seems a lot more fun and unpredictable.
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