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Real Time Physics Just Announced for Madden NFL 13

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Old 06-04-2012, 05:08 PM   #113
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Originally Posted by jaymee13
I'm not too impressed. Physics doesn't affect gameplay at all, just aesthetics. So now the physics will show you an arm being hit to cause a fumble rather than it just be a canned motion. Outcome is the same, it's a fumble. For me it's presentation, gameplay, and then prettiness.

I'll get happy when they show more vids of the presentation and off the field stuff
I must say that from the amount of commentary I saw today on E3 things seemed to run pretty smooth. They kinda of gave us a taste when they showed Joe Montana playing the game.
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Old 06-04-2012, 05:09 PM   #114
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Re: Real Time Physics Just Announced for Madden NFL 13

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Old 06-04-2012, 05:09 PM   #115
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Re: Real Time Physics Just Announced for Madden NFL 13

all they need to do is improve online franchise and/or Superstar mode and its a guaranteed buy for me
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Old 06-04-2012, 05:09 PM   #116
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Re: Real Time Physics Just Announced for Madden NFL 13

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uh oh....the negative trolls are RIGHT ON SCHEDULE.
I don't think he's being negative, just don't understand the physics not effecting gameplay part. That completely changes the way a game is played.
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Old 06-04-2012, 05:10 PM   #117
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Re: Real Time Physics Just Announced for Madden NFL 13

Now I just need to hear about one more thing, namely, teammate A.I. BFD talks about this alot and I agree. I don't like the fate of the team just to be in my hands. This is a team game and I need my A.I teammates to do and act like the real players do and act. Outside of that this looks like it will hold my attention.
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Old 06-04-2012, 05:10 PM   #118
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Whoo, and you guys should have seen the connected careers explanation earlier. It seemed pretty interesting.
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Old 06-04-2012, 05:12 PM   #119
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Re: Real Time Physics Just Announced for Madden NFL 13

Quote:
Originally Posted by jaymee13
I'm not too impressed. Physics doesn't affect gameplay at all, just aesthetics. So now the physics will show you an arm being hit to cause a fumble rather than it just be a canned motion. Outcome is the same, it's a fumble. For me it's presentation, gameplay, and then prettiness.

I'll get happy when they show more vids of the presentation and off the field stuff
You don't understand. Let me paint a single instance that flushes your point of view down the drain.

Madden 12: WR makes a catch animation, the LB goes for it as well, LB bounces off the WR and the WR catches the ball, then rips off 30 yards.

Madden 13: WR makes a catch animation, LB goes for it as well, LB and WR collide and the ball flies out of the WR hands or at the least stumbles to the ground for a 5 yard gain.


Let's not make inaccurate assumptions about what a new physics engine will do. With what they're putting into place, Oline-Dline play in the next year or so will be completely changed forever.
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Old 06-04-2012, 05:17 PM   #120
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