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Why do rating never matter

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Old 01-14-2012, 07:43 AM   #1
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Why do ratings never matter

It seems every year this is the case. So did the standard experiment. Changed all ratings on an offensive line to 5. This results in entire ol rated a 12 overall.

Then proceeded to sim and play several games and statistically compare to control set (OL with average rating of 85). And yep, effectively no difference.

So an entire OL rated 12 will be just as effective as any other rated OL.

Oh well.
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Old 01-14-2012, 11:10 AM   #2
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Re: Why do rating never matter

Not with my A.I settings. If I did that I would get sacked every play.
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Old 01-14-2012, 11:30 AM   #3
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Re: Why do rating never matter

Settings are just modifiers. My testing was done on default all pro. In fact you can put in kickers on OL and watch em hold their own.

But again settings and their effect are independent of this. Knock yourself out and make one side play like 99's versus anyone. If you jack up one side or the other via settings that's great but isn't relevant to the core ratings and their effect.
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Old 01-14-2012, 12:02 PM   #4
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Re: Why do rating never matter

Does this apply to QB's as well? Because I've seen Aaron Rodgers consistently make terrible throws. Consistently.


Don't think it applies to RB's.
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Old 01-14-2012, 12:29 PM   #5
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Re: Why do rating never matter

Quote:
Originally Posted by Bumi
Does this apply to QB's as well? Because I've seen Aaron Rodgers consistently make terrible throws. Consistently.


Don't think it applies to RB's.
I know it doesn't apply to QBs when I'm using them. I feel a BIG difference between, say Rodgers and Josh Johnson.

I disagree it applies to OL as well. My LT was so terrible I got rid of him and drafted a new one and the new kid is kicking butt. Even getting pancakes and not giving up sacks. The old LT was a holding call waiting to happen as well.

Pretty much got a whole new line, and running is back to being solid. Last season, I was wondering if my sliders were broken because I couldn't run for squat. Wasn't the sliders - it was the players heh Got a couple new OL kids and signed a good vet - now back up to 4.3-4.5 y/c with Blount and the passing game is better since Freeman isn't running for dear life every snap.

I would definitely agree it doesn't apply to HB - definitely differences there. Same for WR/TE as well as CBs and LBs.
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Old 01-14-2012, 12:37 PM   #6
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Re: Why do rating never matter

Quote:
Originally Posted by jwhite1347
Settings are just modifiers. My testing was done on default all pro. In fact you can put in kickers on OL and watch em hold their own.

But again settings and their effect are independent of this. Knock yourself out and make one side play like 99's versus anyone. If you jack up one side or the other via settings that's great but isn't relevant to the core ratings and their effect.
It is if the effect of the settings is impacting the differences of the ratings.

Try playing with Rodgers with QB Acc at 0 and some scrub at 0 - probably won't feel any different because the settings are overcoming the ratings. Same idea on the other end - at 100, every QB is probably laser accurate.

If you put Run and Pass block to 0 and block shedding at 100, do the K and P still hold up? Does a legit line hold up better? Things like that will also help discover the impact of ratings.
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Old 01-14-2012, 12:50 PM   #7
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Re: Why do rating never matter

Quote:
Originally Posted by KBLover
I disagree it applies to OL as well. My LT was so terrible I got rid of him and drafted a new one and the new kid is kicking butt. Even getting pancakes and not giving up sacks. The old LT was a holding call waiting to happen as well.
I agree to some extent. Different players behave differently on the line, I get the feeling that Awareness plays a much bigger role than many know about, I often see a rookie simply miss blocks that a veteran in the same spot with comparable blocking ratings picks up.

But still, it's obvious that blocking ratings don't matter as they should. Sure, a 95 OVR blocker is maybe better than a 75 OVR, but by how much? How much longer can he hold a block, I get the feeling that more often than not, block ratings don't matter as much as I'd want them to. Linemen interactions have been one of the worst executed parts of the game for years now, and I'd really like for them to overhaul them.

Especially for the CPU, on All-Madden, it doesn't matter whatsoever who they put on the line, no pass rusher will EVER beat a block, Power and Finesse Move ratings seem to be absolutely, completely useless on All-Madden even a backup guard can easily hold a block for 5-10 seconds against Jared Allen, that just shouldn't be possible.
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Old 01-14-2012, 12:58 PM   #8
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Re: Why do rating never matter

I think you all ate hitting it right on the head. Madden has always catered to the eye candy aspects of the game. So block rating impacts seem to be pushed away. My 12 rated line consistently provides a 4.2 YPc. When I put back in the 85 OL. You guessed it 4.2 YPC. Takes so much away from the game.
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