Home

qb accuracy and differentiation

This is a discussion on qb accuracy and differentiation within the Madden NFL Old Gen forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen
PGA 2K25 Can't Squander Hot Start With VC Greed
MLB The Show 25 Franchise Mode In-Depth Breakdown
PGA Tour 2K25 Review: A Pure Drive Down the Fairway
Reply
 
Thread Tools
Old 10-01-2011, 12:37 AM   #1
Pro
 
michapop9's Arena
 
OVR: 9
Join Date: Feb 2008
Blog Entries: 1
qb accuracy and differentiation

I have the same issue every year, this year its a little different in a bad way.

Im sick and tired of putting up 350 passing yards and completing 70 percent of my passes with phillip rivers and then switch to the other team and do the same exact thing with Jason campbell.

"hey it can happen."

-first off, not every single time
-second, even more disturbing, Ive been playing around with all the sliders since aug 30th in different ways combinations etc. The conclusion Ive come to is the sliders and consistency and confidence are the only things that effect qb accuracy. The ratings mean sqwat.

Ive moved the qb accuracy slider all the way down to 0 and back to 100, I will miss as much with Aaron Rodgers with it at 5, which Ive had it on for awhile, as I will with Matt Lienart, over and over and over again, in multiple situations. The only minor difference I see is Rodgers has a little more zip on the pass and Lienart is a lefty.

If you go and take a qb with a rating of 77 accuracy and make his confidence and consistency ratings 4 or 5 stars, he will make just as many throws as an Elite 90's accuracy rated qb, (Ive tried them all).

The problem is there is such a limited amount of places the ball will be thrown in a given situation in this game, its either right on the money (except on lobs because of ball trajectory) or completely off. Theres no in between, no catchable balls that a great wide reciever can adjust on because its poorly thrown that a great qb would hit in stride. Its either hit or miss.

Without clammering for the vision cone I will say (like I do every year) Theres no differentiation for user qbs awareness ratings.

Theres also something called a quick release, or release speed that could be added. The most important position in football is the one thats least diversified and represented in this game. Without more differentiation its just an arcade game and Ive had enough. Dont get me wrong, its a semi fun game and looks beautiful but it doesnt give me my football fix. Theres no reason or need to go out and get that qb because I can win just as easily with a ****ty qb. Its canned, limited, and not representative enough of the differences in user controlled qb's to be addicting. (not to mention with all the slider tweaking the cpu offense is still very mediocre). Its just kind of a shame.

with all the improvements this year, Im still yearning for more, it always seems to fall short.

Last edited by michapop9; 10-01-2011 at 12:42 AM.
michapop9 is offline  
Reply With Quote
Advertisements - Register to remove
Old 10-01-2011, 01:55 AM   #2
Rookie
 
OVR: 3
Join Date: Jul 2011
Re: qb accuracy and differentiation

I agree it seems like they have been coming up short every year for a while now.
docolla is offline  
Reply With Quote
Old 10-01-2011, 02:25 AM   #3
Rookie
 
OVR: 3
Join Date: Sep 2005
Re: qb accuracy and differentiation

i find it amusing that people want their qb to play like their real life counterpart seeing how you are controlling them,most of the their ratings become redundant.
Sure arm strength and foot speed you can take into consideration, but unless you let the cpu control your qb, where's the fun in that , feels coach mode people staring at me your qb will never play like themselves.
__________________
KEEP 2K5 ALIVE
mrjamierocks is offline  
Reply With Quote
Old 10-01-2011, 11:22 AM   #4
MVP
 
phant030's Arena
 
OVR: 14
Join Date: Sep 2006
Location: Marion, Louisiana
Re: qb accuracy and differentiation

what difficulty settings? Threshold? Gamespeed?
phant030 is offline  
Reply With Quote
Old 10-01-2011, 04:17 PM   #5
Pro
 
michapop9's Arena
 
OVR: 9
Join Date: Feb 2008
Blog Entries: 1
Re: qb accuracy and differentiation

Quote:
Originally Posted by phant030
what difficulty settings? Threshold? Gamespeed?
USER
qb accuracy-6-8 (have tried them all)

passblock-50

wr catch-55

CPU
pass reaction-100
int-40
passrush-100


GAMESPEED-very fast (have also tried them all)
SPEED THRESHOLD-0

And there are plenty of ways to differentiate user controlled quarterbacks to make it more difficult to play with average to bad quarterbacks, even to differentiate good ones from other good ones or great ones, just read wishlists and message boards. Accuracy is also already rated on the game, it just doesnt show up on throws, so what is the rating? A placebo? Bogus.

Last edited by michapop9; 10-01-2011 at 04:20 PM.
michapop9 is offline  
Reply With Quote
Advertisements - Register to remove
Old 10-01-2011, 04:29 PM   #6
Hall Of Fame
 
Jarodd21's Arena
 
OVR: 42
Join Date: Dec 2010
Location: San Antonio TX
Posts: 10,569
Re: qb accuracy and differentiation

Quote:
Originally Posted by michapop9
USER
qb accuracy-6-8 (have tried them all)

passblock-50

wr catch-55

CPU
pass reaction-100
int-40
passrush-100


GAMESPEED-very fast
SPEED THRESHOLD-0

And there are plenty of ways to differentiate user controlled quarterbacks to make it more difficult to play with average to bad quarterbacks, even to differentiate good ones from other good ones or great ones, just read wishlists and message boards. Accuracy is also already rated on the game, it just doesnt show up on throws, so what is the rating? A placebo? Bogus.
These things I highlighted is the problem. You might wanna increase the difficulty. You have an All-Pro setting for the USER passing totalling out at 111. Try lowering it down to an All-Madden setting of 75 or lower for the USER total and you will see a difference in how the CPUs plays against your passing offense.. That has a big affect on your accuracy no matter how low you go with it. Your catching and Pass blocking is too high. You also have the CPUs INTs too low. That has a big affect on how the CPU defends the ball when its in the air. The gameplay is casual for All-Pro which can be easy to exploit for most users who are real good at passing. You definitely have to crank up the difficulty if you want you pass game to be slowed down. Check out my sliders in my signature if your looking for the CPU to challenge your passing and you will see a difference in the QBs you control..

Last edited by Jarodd21; 10-01-2011 at 04:43 PM.
Jarodd21 is offline  
Reply With Quote
Old 10-01-2011, 04:41 PM   #7
Pro
 
michapop9's Arena
 
OVR: 9
Join Date: Feb 2008
Blog Entries: 1
Re: qb accuracy and differentiation

Quote:
Originally Posted by Jarodd21
These things I highlighted is the problem. You might wanna increase the difficulty. You have an All-Pro setting for the USER passing totalling out at 111. Trying lower it down to an All-Madden setting of 75 or lower for the USER total and you will see a difference in how the CPUs plays against your passing offense.. That has a big affect on your accuracy no matter how low you go with it. Your catching and Pass blocking is too high. You also have the CPUs INTs too low. That has a big affect on how the CPU defends the ball when its in the air. The gameplay is casual for All-Pro which can be easy to exploit for most users who are real good at passing. You definitely have to crank up the difficulty if you want you pass game to be slowed down. Check out my sliders in my signature if your looking for the CPU to challenge your passing..
Thanks, I appreciate the advice, I know exactly what youre talking about, youre right, you and playmakers have some pretty decent sliders for difficulty, however the real issue is not the total difficulty, its that when I lower those to get the difficulty that I want, it might be a challenge, but its just as much of a challenge with jason campbell as with aaron rodgers, I want to be able to complete maybe 60-63 percent of my passes and not be able to make tough low percentage throws with campbell so I have to change my gameplan and run with mcfadden, where as rodgers can throw 64-67-70 percent of his passes throw on the run and make some low percentage passes look easy. Also Lob it over tight coverages and go through multiple reads. Whereas with this game I got just as much of a chance completing any pass with rodgers as I do with campbell, thats where my frustration comes in. Thank you though for the post, what r your thoughts on the whole differentiation idea and how do you think its implemented in madden?
michapop9 is offline  
Reply With Quote
Old 10-01-2011, 05:01 PM   #8
Hall Of Fame
 
Jarodd21's Arena
 
OVR: 42
Join Date: Dec 2010
Location: San Antonio TX
Posts: 10,569
Re: qb accuracy and differentiation

Quote:
Originally Posted by michapop9
Thanks, I appreciate the advice, I know exactly what youre talking about, youre right, you and playmakers have some pretty decent sliders for difficulty, however the real issue is not the total difficulty, its that when I lower those to get the difficulty that I want, it might be a challenge, but its just as much of a challenge with jason campbell as with aaron rodgers, I want to be able to complete maybe 60-63 percent of my passes and not be able to make tough low percentage throws with campbell so I have to change my gameplan and run with mcfadden, where as rodgers can throw 64-67-70 percent of his passes throw on the run and make some low percentage passes look easy. Also Lob it over tight coverages and go through multiple reads. Whereas with this game I got just as much of a chance completing any pass with rodgers as I do with campbell, thats where my frustration comes in. Thank you though for the post, what r your thoughts on the whole differentiation idea and how do you think its implemented in madden?
I think you will see a difference in Players when you have it on the right difficulties. With how I have mine set up it would be hard to be very successful with a lower rated QB then it would be with a highly rated one.. That is one thing I believe you will see if you try it out. I have all kinds of guys telling me how they were struggling with low rated QBs and once they get a good one its a difference.. I just think it depends on where you have it set up with the sliders.. On All-Pro I believe the ratings doesn't really matter with the USER control QBs. If you're a pretty good passer(which it sounds like you are) you won't have trouble slinging it around with any QB on an All-Pro settings. I just think its programmed like that on that level.. I see the difference in QBs on All-Madden while using the left stick to directional throw and precision pass.. You just have to find the right accuracy for the USER once you start testing it in that area..
Jarodd21 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Old Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 03:47 AM.
Top -