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Madden NFL 12 Title Update #2 Details Coming Soon

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Old 10-07-2011, 02:29 PM   #265
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Re: Madden NFL 12 Title Update #2 Details Coming Soon

Quote:
Originally Posted by kpkpkp
I dont think we should either. I think this should have been fixed.

My comment was more directed to the guy who said it was a "game killer" for him.

I was merely letting him know there was a way for his game to not be killed.
Some people aren't as football savvy as others, the kind of people that post here in the majority probably know who to sign/cut ect to get the best possible enjoyment out of Franchise mode.

Others might not be that way, spending an hour just to get rid of UDFA's is one thing, but having to spend an additonal two hours to make sure the AI doesn't cut it's rookies from last year is what's really killing the game and there is no way around that but 32 team control.
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Old 10-07-2011, 06:21 PM   #266
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Re: Madden NFL 12 Title Update #2 Details Coming Soon

Where do you go to download the patch? I couldn't find it online?
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Old 10-07-2011, 06:25 PM   #267
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Re: Madden NFL 12 Title Update #2 Details Coming Soon

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Originally Posted by hoosierbengal
Where do you go to download the patch? I couldn't find it online?
There was a release day patch that you get just by firing up the game and connecting to EA servers, but nothing since then, with no release data announced as of yet.
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Old 10-07-2011, 06:31 PM   #268
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Re: Madden NFL 12 Title Update #2 Details Coming Soon

Ok, Thanks
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Old 10-07-2011, 07:34 PM   #269
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Disappointed that accelerated clock looks like it won't be editable in franchise mode. Other than that, looks good, I'm not too bothered by the UDFA issue (although would've been nice to get that fixed). Accelerated clock is a real bummer though, guess I'll just have to deal with it
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Old 10-07-2011, 09:22 PM   #270
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Re: Madden NFL 12 Title Update #2 Details Coming Soon

no meantion of them fixing the issue with throwing the ball where no matter how many times u tap the button the qb just stands there and then ends up taking a sack because hes just froze.cant belive nobody has brought this up its was a hot topic on the ea boards.
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Old 10-07-2011, 09:32 PM   #271
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Re: Madden NFL 12 Title Update #2 Details Coming Soon

I just want to play a home game in Cleveland without rain.
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Old 10-07-2011, 09:43 PM   #272
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Re: Madden NFL 12 Title Update #2 Details Coming Soon

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Originally Posted by Giants4Natic
Hello Madden Fans –We have been working hard monitoring issues seen in Madden NFL 12 and identifying fixes to include in title update #2. While we do not have a date to share yet, I can tell you that the update has already made it through our own internal certification process and has been sent off to first party. Pending first party approval, here is what you can expect to see in Title Update #2:

Custom Playbooks have seen a lot of use this year, but there were a few bugs that some users pointed out that we have fixed.


Fixed an issue where newly added sets would create their own formation category instead of grouping them in the same Set and Formation they were being added to. This should reduce some clutter in your playbooks going forward.

Fixed rare issue where some placeholder text would show up if you removed the last play for all game situations.

Fixed an issue where gameplans that had 0 plays in them would cause players to bundle together on the field. This was always avoidable by not setting 0 plays in your gameplan, but in the future this is prevented.

Fixed an issue in Madden Ultimate Team where your Ultimate Team playbook would get replaced with your default playbook (per your "My Settings").

Unfortunately, every year there are players that simply look for Exploits in the game and then use them in online head-to-head matches. We've been actively monitoring and cleaning up the leaderboards of clear egregious exploiters. We've also fixed bugs that allowed Exploits to happen.

Similar to an issue above, users could create a gameplan with 0 plays, which would then cause players to bundle up at the line of scrimmage and force an encroachment on the defense. This has been fixed.
Fixed an issue where users could pause the game with three seconds left in a quarter causing a lock up to occur. When the other player left the game the other would get a win.


Gameplay

(Cover 4) - Safeties with Inside Deep ¼ zone drop back instead of read-n-react on Run plays.
If the CPU tries to run down the play clock (late in halves) and runs an auto-motion play, they will not start the play early enough or hike the ball before the play clock expires as the player is still in motion.

Tuned down the frequency to block field goals by users running off the edge.

When a two-point conversion is booth reviewed and ruled no good, the game clock will run while selecting a play on kickoff.


Fixed issue when teams ran a QB Sneak the QB would get a speed burst.

Fixed issue when a user aims the L-Stick in any direction and pump fakes (using RB/R1 defenders in a QA Spy assignment) that will immediately blitz the QB, leaving defensive assignments.

Fixed issue where live balls on muffed punts that are recovered in the end zone were resulting in a touchback rather than a safety.


Madden Ultimate Team

Fixed an issue where users were awarded coins when their friends quit out of a head-to-head game.

Fixed a situation where user with a maxed out deck could get locked up in the
My Trades screen.


Fixed issue where previous MUT fans could not earn the "This one is easy" achievement/trophy for creating their MUT team in Madden NFL 12.

Removed an exploit where a MUT player grieve another player through encroachments and other penalties but not lose contract time from their players. They would also receive coins.


General Issues

Fixed several of the most common crashes and online disconnection issues for both platforms.

Optimized performance in "Play Now" team select to prevent slow down/hitching when scrolling teams

Improved the online leaderboards to be more accurate.

Fixed several issues with commentary and PA.

Addressed issue where users with large amounts of save data sometimes could not get into online head-to-head games.

Lowered the frequency of rain games in Franchise Mode.

Improved the field's texture on PS3.

The 'recent games' section for head-to-head games uses the wrong colors for winner & loser. This issue has been addressed.

Fixed issue where a user only appears as online in the Communities Member List if they're inside the community feature.


Fixed issue where in Franchise, editing a player will remove their player roles.

Fixed issue where when the maximum number of entrants for a room has been reached, after a user leaves the room, they'll be taken to a new room when they try to reenter it.


Phew! That's a lot of stuff. We thank you for your feedback and patience since the last title update. We hope you find that many of the top concerns have been addressed with this release. Thanks and we hope you are enjoying playing Madden NFL 12!
Didn't fix the UDFA? Wasted my money on another EA sports game. Madden is getting shelved for good. The UDFA is a franchise killer. I should have known better than to buy an EA Sports title. Never getting fooled again. I can't wait for the NFL license to no longer be exclusive to EA Sports.
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