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Madden NFL 12 Blog - Dynamic Player Performance Examined

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Old 06-03-2011, 01:20 PM   #33
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Re: Madden NFL 12 Blog - Dynamic Player Performance Examined

Quote:
Originally Posted by ViciousFoLife
Dont know if this has been posted but the more fleshed out article is up at http://www.ea.com/madden-nfl/blog/dy...mance-features I'm excited to say the least to see how this will change games.
Quote:
Originally Posted by rgiles36
The one in the OP isn't the meaty blog though...

It's weird, but even though this link has a longer article, it didn't broach on the depth of the system as much as the blog posted in the OP.

If I didn't know more about DPP, and only read the blog in the link above, I would come away with a good impression, but it would make me think of DPP more along the lines of Weapons, than what it really is.

Good read, but for me personally, it was weird that I got less info, in a way, from it, than the shorter blog.
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Old 06-03-2011, 01:25 PM   #34
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Re: Madden NFL 12 Blog - Dynamic Player Performance Examined

The two really need to go together. One makes you want to know more about each trait, the other makes you ask "how deep is this?"
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Old 06-03-2011, 01:29 PM   #35
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Re: Madden NFL 12 Blog - Dynamic Player Performance Examined

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Originally Posted by LaW97
so basically,
scrambling QB's are gonna scramble now

i hate facing a team with a QB known for breaking out a decent run and they never leave the pocket. i dont even feel threatened or have to adjust my gameplan. I just play them the same as I would any other stationary QB.
You need to play on all madden. QBs with high enough elusiveness and ball carrier vision scramble on all madden difficulty.
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Old 06-03-2011, 01:29 PM   #36
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Some good info. The dynamic player performance seems cool.
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Old 06-03-2011, 01:33 PM   #37
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Re: Madden NFL 12 Blog - Dynamic Player Performance Examined

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Originally Posted by ChaseB
All those overlays and whatnot won't be there saying the tendency just went up etc. That's marketing at work.
Thank God! LOL
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Old 06-03-2011, 01:35 PM   #38
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Re: Madden NFL 12 Blog - Dynamic Player Performance Examined

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Originally Posted by poster
New video:

http://www.ea.com/madden-nfl/videos/...ormance-sizzle


Loving the presentation aspect shown throughout the video. I take it that the DPP traits will be shown throughout in this manner based on what takes place in game? Very nice if so. The end TD was kind of cheesy and predictable, hoping it was just to show off the feature and not that easy to succeed everytime.

Cool video.

I like the improvements to the player models. I definitely don't love them now, but I no longer despise them, so that's progress lol.

Curious if those traits at the beginning of the vid were how Eli is at default. If so, I have to question him having an Ideal rating for Force Passes lol. He isn't terrible in that regard, but I definitely wouldn't say ideal either.

He definitely is not unfamiliar with the concept of throwing into coverage on occasion, particularly off his back foot lol.
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Old 06-03-2011, 01:44 PM   #39
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Re: Madden NFL 12 Blog - Dynamic Player Performance Examined

So do I understand this correctly?

The ratings themselves do not fluctuate in-game. The traits are what change in-game. The ratings seem to change from game to game, as a result of confidence/previous game performance.
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Old 06-03-2011, 01:47 PM   #40
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Re: Madden NFL 12 Blog - Dynamic Player Performance Examined

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Originally Posted by Broncos86
The two really need to go together. One makes you want to know more about each trait, the other makes you ask "how deep is this?"
Totally agree, I was just wondering why the longer blog was constructed that way. It doesn't paint the picture, in my opinion, that they want to be painting if you just read that blog and no other.

They are doing some really cool things here, at least on the surface, and I think it would behoove them to explain it in as much detail as possible so that people really understand that.

The blog started with saying that this is no gimmick like Weapons, but if you didn't know anything else about DPP, you would get the impression that DPP IS a lot like Weapons.

Might just be me, but that was the impression it gave me. I had just read the blog in the OP, and had started reading the other blog, and in the middle I sent the link to a friend. After finishing it, I got the urge to send the other blog too, because I didn't think that he would really see what the big deal is from just the one I sent. Just made me think, how many other people might not see all that DPP entails either if that's all they read.

When marketing something as potentially huge as this, but is also extremely complex, involved, and nuanced, I just think they should have spared no space to make sure that all of the intricacies were hammered home, EVERY single time that they blog about it.

Just my $.02
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