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Old 05-16-2011, 12:16 PM   #25
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Re: Franchise Blog by Josh Looman

Quote:
Originally Posted by LionsFanNJ
Lets see.

Randomized rookie names and numbers and specific profiles. Win
Edit any player in franchise at any time. Win
FA bidding. Win
Scouting revamped. Win
Dynamic gameplans. Win
PRACTICE IN FRANCHISE MODE. Win
new resigning logic. Win
IR works how IR should, and trading future draft picks. Win


..yeah i'm gonna go ahead and say this is a must buy.
i agree 100%. I love the randomized names for the rookies. I only hope they have it tuned properly. I don't want to see Jamaal Shebazz as a white kid from Iowa. Hopefully the names are realistic with the player. Otherwise I am stoked.
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Old 05-16-2011, 12:16 PM   #26
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Re: Franchise Blog by Josh Looman

If this game turns out to be a flop for whatever reason, then Madden and EA will never get it right. I have a hard time believing that it could get any better than this.
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Old 05-16-2011, 12:16 PM   #27
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Re: Franchise Blog by Josh Looman

Quote:
Originally Posted by CHooe
Two questions:

1 - How does free agent bidding work in an offline multiplayer setting?

2 - How much of this, if any, applies to online franchise? If that can't be revealed right now, when can we expect that information?
1) I still believe we will be able to expand the free agency clock to allow for multi-user franchises, offline and online.

2) Probably can expect this info July 25 when the Online Communities feature is scheduled to be released. http://www.ea.com/madden-nfl/1/feature-playbook
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Old 05-16-2011, 12:18 PM   #28
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Re: Franchise Blog by Josh Looman

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Old 05-16-2011, 12:19 PM   #29
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Re: Franchise Blog by Josh Looman

Quote:
This year, players are automatically placed on IR and that opens up a roster spot for the team to sign a replacement for him.
Love this
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Old 05-16-2011, 12:19 PM   #30
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Re: Franchise Blog by Josh Looman

I glad to hear about Trading Draft picks
What about the limit on draft picks?
I hated that the limit was 10. It should be unlimited or at least 15. I am the type to trade down quickly if I feel my player is not there.

Last edited by illwill10; 05-16-2011 at 12:27 PM.
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Old 05-16-2011, 12:23 PM   #31
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Re: Franchise Blog by Josh Looman

Last year, if you imported someone who in your mind was a sure top 5 pick, he could enter your franchise as an 85 or a 65 overall player. There was just too much randomness in the system.
Now he enters the game every time you import him between an 80-87 overall if he***8217;s one of the best players in the import class.

Awesome..
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Old 05-16-2011, 12:25 PM   #32
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Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

I said the other day as long as future draft picks and a fixed IR were in the game, I would get it. And so I shall.

THE ONLY THING that I was hoping to see that wasnt in there was the ability to edit and create coaches. BUT, that is minor compared to all the other additions.

Day one...fo sho. Going to reserve it this week.
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