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Madden NFL 12 Video - Gameplay Sizzle

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Old 04-29-2011, 09:43 AM   #97
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Re: Madden NFL 12 Video - Gameplay Sizzle

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Originally Posted by SageInfinite
How does NCAA look better? It has the same bad animations. I don't get why people say NCAA looks so much better than Madden.
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Old 04-29-2011, 09:50 AM   #98
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Re: Madden NFL 12 Video - Gameplay Sizzle

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Originally Posted by turftickler
Call me negative nancy all you want, but I'm not impressed. Yeah, the game looks great from a graphical standpoint, but the player animations are not very fluid and the look too static and way to scripted. I'm sorry, but Madden NFL 11 feels exactly like it plays, horrible. It just does not feel like football to me.
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Originally Posted by iBlievN5
i just wish QBs didn't stand like that in the pocket, more knee bend is definitely necessary.
I think you make a good point, but it wouldn't translate well in-game IMO. I think in videogames, the QBs are a little more stationary than they are in real-life (they're more apt to be standing still). I don't know how good it would look -- unless you mean just to bend them slightly and not as much as in the pics.

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Originally Posted by SouthernBrick
Does it work consistently? Do you think they improved upon it?

I've only played a total of 10 games maybe with friends on madden 11.
Played around with it this morning. The players don't collide like I said, but the ballcarrier will put his head down and attempt to push the pile consistently.
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Old 04-29-2011, 10:18 AM   #99
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Re: Madden NFL 12 Video - Gameplay Sizzle

i am not hyped at all, i already know i am buying it day 1. I can look past the gimmick player movements.

i have put in, easily 100 hrs with madden 11 maybe 50 of those editing it, and it plays well now, but if they deliver on the tease of having franchise rating edits, editable tendencies, i definately can see myself playing this with a hyped feeling of football games are back......
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Old 04-29-2011, 10:25 AM   #100
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Re: Madden NFL 12 Video - Gameplay

Good job EA

Haven't been this hyped for Madden in a long time
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Old 04-29-2011, 10:32 AM   #101
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Re: Madden NFL 12 Video - Gameplay Sizzle

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Originally Posted by SageInfinite
How does NCAA look better? It has the same bad animations. I don't get why people say NCAA looks so much better than Madden.
I'm going to have to second this to the nth degree.
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Old 04-29-2011, 10:52 AM   #102
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Re: Madden NFL 12 Video - Gameplay Sizzle

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Originally Posted by rgiles36
No one's going to call you negative. As long as you find your football satisfaction in Backbreaker, it's all good!



I think you make a good point, but it wouldn't translate well in-game IMO. I think in videogames, the QBs are a little more stationary than they are in real-life (they're more apt to be standing still). I don't know how good it would look -- unless you mean just to bend them slightly and not as much as in the pics.



Played around with it this morning. The players don't collide like I said, but the ballcarrier will put his head down and attempt to push the pile consistently.

The QB movement on APF is SPOT ON. Their posture. Their bounce. The way they transition from scramble to stationary. The setting of the feet to throw. The release. They nailed it. And I have the game for PS3, which is a crappy port that runs at 30fps. I can only imagine how it looks on 360 at 60fps. I can only imagine how it would look if they actually put effort and money into the game, which they didn't.

Not turning this into a 2K debate, just saying that I don't agree that Madden has to go the route they did with the QB animations because it translates better in a videogame. Let's call a spade a spade. The QB animations look the way they do in Madden, because animating is so far from their forte, it's ridiculous.

On the collision with the line thing. Yes, they do that bull charge to push the pile animation, which is nicer visually than Mario running, but it still equates to same thing for me basically. The runner is stuck on the back of the O-Line. He will eventually squeeze off, but it doesn't work the way I would like, and it doesn't work like in 2K. It's better, but not 2K. That's all I'm saying.

In 2K as soon as your running back contacts a lineman, it triggers a couple of "get off of him" animations. One, he just turns sideways, or "gets skinny" and quickly slides past. The other he puts a hand on the back of the lineman and maneuvers past him. Both are instantaneous and you never even get to think about being stuck for even a millisecond. . In Madden it isn't. You will eventually squeeze through, unlike the past Mario running, but it takes longer and you can easily be tackled.

I'm not saying it isn't in the game, I just was answering the original question on it. The person asked if it's like 2K, and again, it isn't. Same result, but 2 different implementations. The Madden one I don't like nearly as much, but of course it is much more preferable to Mario running.
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Old 04-29-2011, 11:01 AM   #103
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Re: Madden NFL 12 Video - Gameplay

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Originally Posted by LiquorLogic
Yeah, he lit Asante up !

Also, it looks as if they corrected the size of the ball. Am I imagining things ?
i think they mention that in one of the blogs that the ball will be reduced i also think there is progressive lighting
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Old 04-29-2011, 01:06 PM   #104
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Re: Madden NFL 12 Video - Gameplay Sizzle

What kind of catch animation is this? LOL

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