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A condensed & cleaned bugs/glitches list

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Old 08-16-2010, 06:46 AM   #1
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A condensed & cleaned bugs/glitches list

So, the bugs thread is filled with crap and people complaining about stuff, and the real bugs and glitches end up buried. So, for the sake of the conversation, here's a list of confirmed bugs for those who are interested. I basically went through the bugs thread, tested what i could, and removed duplicates and things that are not bugs / glitches.

They are below, sorted by class, and with a short description.
GAMEPLAY - Cut scenes
- Getting a sack sometimes triggers an O-Line celebration

GAMEPLAY - General
- If a QB drops buck from under center, generic animations are used - If the QB is in shotgun, signature animations are used
- Sometimes changing from man to zone, the CB's try to switch sides and leave WR's open
- Overturned incompletions dont always add an attempt
- End game Ea Sports montage volume not affected by master volume
- 25 sec accelerated clock doesnt always take 25 seconds away
- Sometimes the away defense can pump up the crowd
- Sometimes offensive penalties stop the clock, while defensive penalties keep it running
- Wide receivers at times celebrate loss of yardage or dropped passes
- Referee says "repeat 4th down", when there are penalties during change of possession

GAMEPLAY - Highlights
- Not all highlights are selectable or viewable

GAMEPLAY - Announcing
- Falcons kicker Koenen referred to as "Koch"
- Defensive touchdowns at times trigger offensive announcing, e.g. a CB scores td, Collinsworth talks about a running back
- OT Field goal triggers a speech about the kicking team winning the game

GAMEPLAY - Supersim
- Supersim doesnt account accelerated clock
- QB Kneels only take a couple of seconds off the clock
- Simming kick plays, and returning to game sometimes reverses offense and defense, e.g. DE at QB

GAMEPLAY - Sound effects
- Negative home team plays sometimes trigger a home team celebratory sound - e.g. lions throw a pick, the lion roar sound plays

FRANCHISE - Editing
- Sometimes in edit mode, helmets & gear are not visible.

FRANCHISE - General
- Free agent wire in-season shows wrong desired contract values for all players
- Sometimes user cannot sign one of his rookies, the signing screen doesn't show up - usually this is the first round pick

FRANCHISE - Stats
- Tackle stat doesn't include assists like it should

XBOX 360 Specific issues
- Live notifications cover the kicking meter
- EA Sports cut scene logo interrupts music streaming
Also, a list of issues that need more research/clarification to be accepted as a bug/glitch
- My skill & cpu settings not saving, and reverting to default at times´
- Game stats showing TD's for wrong teams
And, to complete the list, here are the things that are borderline on being a bug, and being designed a certain way. These are gripes that could be patched, but they are not necessarily bugs nor glitches.
- Some plays have broken assignments (would warrant an own thread, i think)
- CPU play-call logic regarding time usage
- Man align doesn't seem like it's doing anything
- Defenders sometimes not reacting to a ball in front of them
- Kick and punt returns have issues on both sides of the ball
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Old 08-16-2010, 08:24 AM   #2
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Re: A condensed & cleaned bugs/glitches list

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Old 08-16-2010, 09:21 AM   #3
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Re: A condensed & cleaned bugs/glitches list

Your condensed list is not complete.

You may have found the bugs/glitches thread overwhelming, but I had a couple legit ones in there that aren't in here. And, if you forgot mine, there's a high probability that there's a bunch others, and I'm not interested in going throught he old thread to find them just to put them in a new thread. They may not be a priority to your cleaned list, but I think the original thread is more thorough, even if cluttered.
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Old 08-16-2010, 09:27 AM   #4
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Re: A condensed & cleaned bugs/glitches list

The official thread is doing just fine and following the correct format. I would kindly ask you not to start another thread like this.
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