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Old 07-29-2010, 06:29 PM   #1
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Kick Return trouble?

I have been playing the demo..and i noticed something. I mostly am thinking this is due to the lack of speed from the KR's on the demo but what i noticed is getting past the 25 is actually hard. After the KR catches the ball, it feels like there is no room etc. to make a play, like the KR coverage is already in your face. Again, i think it would probably be different if you had a Reggie Bush for example back there ..but i was just wondering if anyone else noticed anything with the Kick Returning in the demo?
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Old 07-29-2010, 06:34 PM   #2
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Re: Kick Return trouble?

Kinda like NCAA...KR/PR are nearly impossible...Might be differant in retail, who knows. Jets and Indy dont have the fastest or best returners though.
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Old 07-29-2010, 06:39 PM   #3
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Re: Kick Return trouble?

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Originally Posted by SA1NT401
Kinda like NCAA...KR/PR are nearly impossible...Might be differant in retail, who knows. Jets and Indy dont have the fastest or best returners though.
Jets should have a very solid return group.

But either way, watch the blockers, they will a lot of the times completely ignore someone that runs by them. Sometimes it seems like they stumble, almost like they hit stick air or something.

But then sometiems the blocks get picked up... so I don't know what to make of it. It doesn't look like a well designed system, whatever the system is.
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Old 07-29-2010, 06:41 PM   #4
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Re: Kick Return trouble?

i ran a lot of them back in the ncaa demo. but i'm lucky to get past the 20 in madden. all-pro difficulty for both. in the ncaa demo, the cutback lane is key to a big return. can't seem to find it in madden, though.
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Old 07-29-2010, 06:53 PM   #5
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Re: Kick Return trouble?

Yea the blocking on kick and punt returns ain't the best. But the other day I did run one back for TD. But most of the time you will end up on the 20- 25 yardline when you said and done with. But still fun tho.
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Old 07-29-2010, 11:40 PM   #6
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Re: Kick Return trouble?

I noticed this too in both NCAA and the M11 demo. Blockers for punt returns seem to only chip the coverage team gunners. In NCAA I'm actually able to get some decent kickoff returns. But in the M11 demo, returns by myself and the CPU barely get past the 20, and that's after the kickoff is bad (being fielded near the 10 sometimes). In real life, great coverage means the returner is tackled near the 25. Hopefully this is fixed in retail
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Old 07-29-2010, 11:44 PM   #7
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Re: Kick Return trouble?

brad smith catchs the ball at the 1 and barely makes it to 19 yard line running a straight line . somethings wrong.
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Old 07-29-2010, 11:58 PM   #8
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Re: Kick Return trouble?

Kick returns aren't good for human or cpu. The blockers don't block and the kickoff coverage is too good. Punt returns are pretty good for human players. I haven't had a huge return but, I've had some decent ones. In NCAA I can get decent kick returns (about 5 TDs) but, have yet to break a punt return. Even if you get past the gunners, even the linemen seem really fast with incredible change of direction.
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