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Madden NFL 10: Franchise Mode Preview

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Old 08-03-2009, 09:14 PM   #121
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Re: Madden NFL 10: Franchise Mode Preview

Quote:
Originally Posted by JAYMO76
Exactly!!!! We are paying money to buy a GAME. Let us play the GAME how we wish. I like to edit players that I don''t find realistic... and who does this harm? Why would anyone care if I edit my players during franchise? Pretty much every 2k sports game allows the user to do this. For the people worried about online... make it that you can't edit online... I could care less as all I play is offline franchise. Bring back game customization
I really don't understand their decision. It truly makes no logical sense. If someone wants to cheat and bump up their player ratings so they can get all the dynasty achievements, they can still do it before they start their franchise. Allowing us to edit ratings simply gives us more customization abilities with the game. As another poster said, I thought Ian raved about how he wanted to put control into the hands of the user and allow us to customize things the way we want. Bull crap!

At least in other years we could just say EA forgot and didn't think about letting us customize players. This year, users continuously asked for and there was even a major poll on the issue in which more people wanted to be able to edit players in franchise than didn't want to. Not to mention it does not affect those that don't want to edit player ratings; this idiotic decision only affects those that DO want to edit player ratings. It makes no logical sense.
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Old 08-03-2009, 09:42 PM   #122
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Re: Madden NFL 10: Franchise Mode Preview

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Originally Posted by HolyCrap


1. D'Qwell Jackson

CLE

154
2. Patrick Willis SF 141
3. Jon Beason CAR 138
4. Barrett Ruud TB 137
5. Kirk Morrison OAK 135

Real Life ^^^^^

Madden:

Tackles
B. Ruud (TB) - 179
D. Jackson (CLE) - 167
C. Lofton (ATL) - 156
D. Smith (JAX) - 154
L. Foote (DET) - 152
That is one year...Look at all the previous years. No, I am not saying they aren't a little bit on the high side, all I am saying is they aren't that bad... In 07, Willis has 174.

And look at 05:

1. Vilma 169
2. Thomas 158
3. Fletcher 157
4. Edwards 152
5. Davis 149

http://www.nfl.com/stats/categorysta...true&Submit=Go

Or 03:

1. Sharper 164
2. Edwards 161
3. Lewis 161
4. Thomas 152
5. Barrow 148

http://www.nfl.com/stats/categorysta...true&Submit=Go


Are these really all that off? No, in fact they are pretty on point.

Last edited by Deegeezy; 08-03-2009 at 09:47 PM.
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Old 08-04-2009, 12:22 AM   #123
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If you could please address the offensive linemen??? Do you have to control them on your team to build up pancakes or do they generate enough of them for progression in a season?

Also, could you post the top leaders in pancakes for the season?
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Old 08-04-2009, 12:33 AM   #124
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I have two questions. Can you switch teams at the end of the season in franchise mode? Can you copy the franchise mode to a flash drive?
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Old 08-04-2009, 02:38 AM   #125
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Re: Madden NFL 10: Franchise Mode Preview

The range of tackle numbers doesn't bother me in the slightest. IIRC, tackles aren't an "official" NFL stat like yards, so depending on the source, you may see quite different numbers. NFL.com is the consensus best source, but if you look around you may find competing numbers.

What bothers me is how EA seem to want to redefine how tackle stats are kept. Tackles, and assisted, with the assisted tackles being less? Why not just do it the proper way - total tackles, solo tackles. Not a huge deal, just another little head scratcher from the guys at EA. I mean, anyone who cares about these things will know tackle stats are kept as total/solo.
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Old 08-04-2009, 08:33 AM   #126
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Steve can you tell me if the league schedules/divisions can be edited by the commish in online franchise?

Thanks
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Old 08-04-2009, 12:55 PM   #127
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Re: Madden NFL 10: Franchise Mode Preview

Quote:
Originally Posted by Deegeezy
If they are in, I hope they aren't overdone. If they are, I'd rather they'd be no CPU trades than having the Vikings trade Adrian Peterson for Tom Brady.
REGARDING CPU TO CPU TRADES:
I'd suggest an option for us as we are all not toally sim players...personally, it wouldn't bother me a bit to see CPU to CPU trades of this magnitude (Brady for A. Peterson). I pretty much do Fantasy Drafts to start anyway.

Solution-Franchise Option: CPU to CPU Trades? YES or NO. Our choice.

**That doesn't mean Ian and Team don't work on trade logic by any means.
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Old 08-04-2009, 01:15 PM   #128
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Can we get some examples of progression? Is progression really fixed? Can you find diamonds in the rough in the draft? I can't believe the article didn't address this.
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