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My Madden NFL 10 Game Experiences From Current Build

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Old 05-14-2009, 12:34 PM   #161
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Re: My Madden NFL 10 Game Experiences From Current Build

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Originally Posted by cedwebb
This is Kurt Warner we are talking about. This guy has been talked about as a possible Hall a Famer and lets remember, he was also talked about last year for league MVP. This guy is not the norm and he is not your average QB.
I'm not saying that every QB should get these numbers...even for 1 game...but Hasselbeck isn't exactly chopped liver...he's much closer to Warner than T-Jack. So it's not out of the realm of possibility.

In 2005, Hasselbeck threw for 70+% in 7 games (including playoffs)...he even threw for 80+% twice...
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Old 05-14-2009, 12:37 PM   #162
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Re: My Madden NFL 10 Game Experiences From Current Build

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Originally Posted by Krodis
I don't see how 78% in a single game is much of a concern: it isn't exactly a rare feat. I mean, if it happened every game I'd be concerned, but David Carr and Redskins-era Mark Brunell have completed something like 21 passes in a row before, so 78% for a fairly accurate QB in a west coast offense doesn't seem particularly off for a single game performance.

I mean, the thing you have to remember about single games is they're small sample sizes. 20/25 might be 80%, but 15/25 is 60%. The difference between 60% and 80% in this situation could be a few dropped balls and an amazing leaping grab.
I think what you are missing is that in Madden 09 every QB completed passes at a 70% or better clip every game.

While it is only a one/two game sample, people are VERY concerned that this problem will still be in the game.

Having an unstoppable QB makes the game unplayable, just like 09 was.
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Old 05-14-2009, 12:49 PM   #163
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Re: My Madden NFL 10 Game Experiences From Current Build

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Originally Posted by ewto16
I think what you are missing is that in Madden 09 every QB completed passes at a 70% or better clip every game.

While it is only a one/two game sample, people are VERY concerned that this problem will still be in the game.

Having an unstoppable QB makes the game unplayable, just like 09 was.
And I think what you are missing is what has already been reported in blogs vs the 09 game.

Madden 10 has accuracy short, medium and long pass accuracy ratings. Also, only a few QBs will be rated in the 90's vs 09.

I really don't feel it's a cause for concern at this stage.
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Old 05-14-2009, 12:56 PM   #164
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Re: My Madden NFL 10 Game Experiences From Current Build

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Originally Posted by roadman
A. Actually the norm now is 60-63%, which is closer than 50%.
B. It was only one game. Very small sample size. You need to test this theory out over 100 games or so for the stats to align.
C. I'd rather see the results for user vs. CPU vs user against user as has already been mentioned in the thread.
D. I'll take the word of the CD folks that have already stated that there are a lot of inaccurate throws vs last year.
E. Adjustable sliders.
like i said the same things said last year.
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Old 05-14-2009, 01:03 PM   #165
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Re: My Madden NFL 10 Game Experiences From Current Build

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Originally Posted by arseniotall
like i said the same things said last year.
Except there is a few big differences than last year that I didn't mention.

A. The QB ratings have been lowered.
B. Short, Medium, and Long passing accuracy have been added as well.

You can't tell me that is the same as last year.
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Old 05-14-2009, 01:04 PM   #166
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Re: My Madden NFL 10 Game Experiences From Current Build

Shame on you, bringing the doom and gloom to this thread...

But you have just as much right to be pessimistic as I do to be optimistic...
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Old 05-14-2009, 01:07 PM   #167
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Re: My Madden NFL 10 Game Experiences From Current Build

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Originally Posted by cedwebb
Totally agree..I think that there are alot of QBs that would not fit into the WCO scheme because of the high degree of accuracy and timing that are required. Guys that have run it well are Hall a Famer type guys. Just look at Tavaris Jackson, he tries to run the WCO but it doesn't really work all that well. When he has success its when he is able to get longer looks and throw down field. His short game is not really that great and his ability to make real quick decisions is not where it needs to be.

Last season Jackson threw for 4 TDs against Arizona, he got offensive player of the week that week. His was at 59%, and that was his best game ever!

Just a bit of info, Warner last year who was basically tied with Pennington for highest completion % on the year was at 67%. He had 7 games where he was over 70% and 9 including the post season in which he threw 72% in the SB. That was a great game BTW.

You could argue that it happens alot. 9 times in one year, thats a good amount of games over 70%. Well here is the kicker, this is Kurt Warner we are talking about. This guy has been talked about as a possible Hall a Famer and lets remember, he was also talked about last year for league MVP. This guy is not the norm and he is not your average QB.
Good call on T. Jackson not having the skill-set to run a WCO. Micheal Vick had the same problem. He didn't have the necessary accuracy to consistently put up great numbers in that offense.
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Old 05-14-2009, 01:09 PM   #168
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Re: My Madden NFL 10 Game Experiences From Current Build

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Originally Posted by Maelstrom-XIII
I'm not saying that every QB should get these numbers...even for 1 game...but Hasselbeck isn't exactly chopped liver...he's much closer to Warner than T-Jack. So it's not out of the realm of possibility.

In 2005, Hasselbeck threw for 70+% in 7 games (including playoffs)...he even threw for 80+% twice...
Right on..I'm not saying Hasselbeck isn't a good QB, he is a good QB and he defenitely is one of the top rated QBs in the league right now that run the WCO. I don't follow the Seahawks that much but I am guessing when he put up those kinds of numbers he was a pro-bowler?
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