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My Madden NFL 10 Game Experiences From Current Build

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Old 05-13-2009, 02:46 PM   #97
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Re: My Madden NFL 10 Game Experiences From Current Build

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Originally Posted by xanmank
I was a little concerned about reading this too... Since we know very little about franchise, and that means once we do get more info, any feedback we give will be too late to impliment.

However, from playing Head Coach I have a lot of faith in Josh and Donny (I hope all of the off season aspects of HC made it into franchise mode )
I certainly hope so...as I don't play online, I rely on Franchise to keep me playing Madden...as you can probably guess, 09 didn't take up a lot of my time...
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Old 05-13-2009, 03:07 PM   #98
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Re: My Madden NFL 10 Game Experiences From Current Build

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Originally Posted by Donny_Moore
OK folks, hope you enjoy, thought you might like some "detailed" info about how the games are actually playing at this time of year. From someone who is actually playing Madden NFL 10 right now!! jealous!!?

-Donny

How was your experience trying out Online Franchise?

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Old 05-13-2009, 03:09 PM   #99
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Re: My Madden NFL 10 Game Experiences From Current Build

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Originally Posted by The Autumn Wind
What I want to know more about:
--completion percentages: Hasslebeck's 78% performance could happen, sure, but most of the games need to be in the 55% range, with a good number even below that. Marino, the best pure passer of all time (perhaps), finished with a career mark of 57%.
If this was the 80's I'd agree with you. But with the new rule changes and the overwhelming number of teams using the variations of the westcoast/spread offenses, percentages have been going up in the past decade or so.

I agree that 78% is a wee bit too high (unless it was just an aberration - that would be ok), but 55% would be too low (unless we're talking Chris Simms or something).

If you look at the stats from 2008, 20 starting QBs completed 60% of their passes for the season. Only three starting QBs had 55% or less for the season, so I wouldn't want the average game to be 55%, more like 60-63 percent.

Nitpicking? Yep.

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Old 05-13-2009, 03:19 PM   #100
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Re: My Madden NFL 10 Game Experiences From Current Build

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Originally Posted by The Autumn Wind
Actually, you're off bro. Hasselbeck's career mark is 60.1%, and this is a guy who plays in a WCO and is accurate.

Brady, arguably the most accurate QB in the game, is at 63% for his career.

Manning is at 64.4%

Cutler is at 62% and Mcnabb at 58%.

And those are the elite quarterbacks. The rest of the bunch is in the mid 50% range.

Players do have games in the 70% and 80% ranges, but not many of them, and they're career-type days when they happen, not just another day at the office.

The Madden system as implemented last year is 10-15% inflated. Montana's 70% year was historic, in the best offense of the decade and with some of the best talent in history around him. Anything above 65% is a very, very good year, and above 60% is nothing to sneeze at. In last year's game, you could put your punter at QB and easily meet these benchmarks.

Check profootballreference.com.

Anyway, that's just in the interest of accuracy. I did like some of the other stuff I heard, to reiterate the positives.

Also keep in mind, I literally did not attempt a pass over 20 yards with Hasselbeck. It was all short stuff in that Seattle offense. Throwing lots of high percentage passes.
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Old 05-13-2009, 03:21 PM   #101
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Re: My Madden 10 game experiences from current build

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Originally Posted by Donny_Moore
I wish on the videos!

I haven't even been "authorized" by Phil or Ian or marketing to post this...I was just so pleased with the fun factor in the game right now, I had to post and share with the 10-15 people that would care about this type of thing!

As you have probably seen by now with what Phil and Ian are doing this year with Madden 10, this year is about getting feedback from the people like you on the boards, on twitter, etc. and making sure those important fixes and changes get into the final product. What they have done here with Madden is revolutionary in the gaming industry, especially when you consider the level and extent of the outreach that has already taken place this year.

Make that 16 Donny.

That leap by Peppers sounds like it looked really good, we definately got to credit that to his UNC B-ball days, he is one hell of a athlete for his size.
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Old 05-13-2009, 03:29 PM   #102
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Re: My Madden NFL 10 Game Experiences From Current Build

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Originally Posted by Donny_Moore
Not quite sure why people are harping on the FG, it barely got in. Plus, Mare has a decent leg (just kinda erratic). We are all on the same page I think. None of us on the team want to have 90% field goal making in the game this year.

http://www.pro-football-reference.co...marexoli01.htm
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Originally Posted by Donny_Moore
Had it been some goofy crap, a bug would have been sent out 5 minutes after we put the controllers down!

It was well within Julius Peppers capabilities, and probably no other DE in football. That is because we give him a higher JMP and CTH that other DEs in the league (say thanks UNC Basketball!).
Thanks for the responses!
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Old 05-13-2009, 03:30 PM   #103
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Re: My Madden 10 game experiences from current build

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Originally Posted by Donny_Moore
I was just so pleased with the fun factor in the game right now, I had to post and share with the 10-15 people that would care about this type of thing!

In all seriousness, these types of posts are very much appreciated.

I'm pleased that you're pleased with the fun factor. I'm also pleased that the Madden team is still taking feedback and improving the game.

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Old 05-13-2009, 03:45 PM   #104
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Re: My Madden 10 game experiences from current build

i'm sorry, but I have to disagree with the philosophy that says that backups should be 5 times worse than the elite players. all these guys in the NFL are really good, otherwise they wouldn't even make the roster... and all it takes sometimes is for some backup to get an opportunity and bam, they look great.

look at all the RBs that come out of nowhere every year. Packers fans, remember how Ryan Grant busted onto the scene? or Samkon Gado? he was good enough for a few games. when westbrook got hurt, Buckhalter stepped in and played well. madden should take into account the possibility that a backup could do well. just cause a guy's a backup doesn't mean he's a bum. look at all the 2-RB and 3-RB rotations in the NFL. even the Bears had some games where their backups came in and spelled Forte for a drive or two.

all I'm saying is it shouldn't be a death sentence for a backup to come in at any position.
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