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Madden NFL 10 Blog: Player Ratings - A New Philosophy, A New Era

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Old 02-09-2009, 09:02 PM   #49
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Re: Madden NFL 10 blog 2: Ratings philosophy by Donny Moore

Great questions guys.

I'll defer to Donny on how he envisions us making sure that speed doesn't turn into the "all powerful" rating.
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Old 02-09-2009, 09:04 PM   #50
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Re: Madden NFL 10 blog 2: Ratings philosophy by Donny Moore

Quote:
Originally Posted by Nza
Chris Henry? No, Chris Johnson was. Henry is the 2nd round 2007 pick "bust" that showed some promise as a rookie but has seen little action since he isn't good on special teams (remember that hit he took week 17 2007 returning against the Colts? If not, try searching youtube for "biggest hit ever" or something :P).

Henry is 233lb, runs a 4.40, looks like a freak physically. He's probably the best physical specimen at RB since Ricky Williams, except Ricky had more feel and vision in his dreadlocks than Henry has all up.
Yeah, my bad. Guess I need to edit my other posts. Anyway, I meant Chris Johnson. Chris Johnson should be fast as heck..... Not Chris Henry....lol
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Old 02-09-2009, 09:05 PM   #51
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Re: Madden NFL 10 blog 2: Ratings philosophy by Donny Moore

Quote:
Originally Posted by Ian_Cummings_EA
Great questions guys.

I'll defer to Donny on how he envisions us making sure that speed doesn't turn into the "all powerful" rating.
Tell Donny to comment ASAP! We will be waiting.

Great job guys, loving what yall are doing! Keep it up, and keep us updated.
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Old 02-09-2009, 09:06 PM   #52
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Re: Madden NFL 10 blog 2: Ratings philosophy by Donny Moore

I've been begging for this change for years, but I'd like to add a few words of caution.

Unless the in-game speed curve is corrected AND acceleration is properly rated and implemented, this one change will break the game as so many NCAA gamers already know so well.

I hope someone at EA is creating 99 SPD but low OVR players and testing them in the game to ensure speed is not weighted too high.

Otherwise, kudos for a great decision that was overdue.

Last edited by youALREADYknow; 02-09-2009 at 09:09 PM.
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Old 02-09-2009, 09:09 PM   #53
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Re: Madden NFL 10 blog 2: Ratings philosophy by Donny Moore

Quote:
Originally Posted by Nza
Henry is 233lb, runs a 4.40, looks like a freak physically. He's probably the best physical specimen at RB since Ricky Williams, except Ricky had more feel and vision in his dreadlocks than Henry has all up.
That'd be awareness right? Maybe awareness should factor in as reaction time. If I wanted to juke but my awareness was low there'd be a slight delay. If it was high - BANG! Straight away, the likes of LT.

Maybe that could be something implemented for all positions. A QB takes that tiny bit extra to get the ball out, your DE's finesse move is harder to time, your DB's effort to bat the ball away is hard to time. Only for user controlled players though.

Would this be hard to implement though?
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Old 02-09-2009, 09:09 PM   #54
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Re: Madden NFL 10 blog 2: Ratings philosophy by Donny Moore

When I was editing my players ratings, I lowered everybody. Some I just lowered more than others. I hope this is the approach that is being taken. I think that everybody maybe too fast.
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Old 02-09-2009, 09:10 PM   #55
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Re: Madden NFL 10 blog 2: Ratings philosophy by Donny Moore

Quote:
Originally Posted by Nza
Chris Henry? No, Chris Johnson was. Henry is the 2nd round 2007 pick "bust" that showed some promise as a rookie but has seen little action since he isn't good on special teams (remember that hit he took week 17 2007 returning against the Colts? If not, try searching youtube for "biggest hit ever" or something :P).

Henry is 233lb, runs a 4.40, looks like a freak physically. He's probably the best physical specimen at RB since Ricky Williams, except Ricky had more feel and vision in his dreadlocks than Henry has all up.
This is why you don't stop running and "PUT THE SHOULDER DOWN"...

Hits like this need to be reduced somewhat in Madden or at least be reduced for those that don't have the big hitter weapon.



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Old 02-09-2009, 09:15 PM   #56
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Re: Madden NFL 10 blog 2: Ratings philosophy by Donny Moore

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Originally Posted by Hotlanta
This is why you don't stop running and "PUT THE SHOULDER DOWN"...

Hits like this need to be reduced somewhat in Madden or at least be reduced for those that don't have the big hitter weapon.



HOLY ****! THATS GOTTA HURT!

One word, ouch!
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