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Madden 25 CFM Realistic Sliders

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Old 10-16-2013, 06:06 PM   #401
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Re: Madden 25 CFM Realistic Sliders

Quote:
Originally Posted by jaymee13
Total plays, total yardage, random scores (blowouts both ways and close battles)

I've noticed that ratings matter because my mediocre team has a 5-4 record.
I've had two awesome games! Redskins 24-Lions 17 and Texans 16-Colts 10. First game was a well balanced game, the second was a defensive slugfest. I will have more stats for you tonight, I'm really digging your sliders.

The only change I made was game speed to slow. I can't deal with the "pinball" effect on normal, the only issue I have on slow is the "caught in mud" issue on sweeps.

I love gameflow, I feel many people don't have the patience to work with it. IMO, the teams play like they do in real life and I like how it constantly goes to its go-to player. When I played against the Lions, Megatron had 9 catches for 114 yards. When I played against the Texans, Adrian Foster gutted me for 152 yards on 27 carries. It was an absolute pleasure watching the CPUs versatility with the play calls.

I must say, I take it a step further than you do with the house rules. The only players I control are the QB (throwing to a WR), K and P, I let the CPU take control of everything else. Sad but I feel you see the game play its truest form this way. Besides penalties, I can honestly say this is the closest I've seen NFL and Madden stats match. These settings rock J!
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Old 10-16-2013, 06:11 PM   #402
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Re: Madden 25 CFM Realistic Sliders

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Originally Posted by jdub23_07
I used your sliders and it sucks because every game i played the score is in the 60s and the opposing qb is throwing 80 times a game. Idk how to tweak them anymore then i have already. If you could give me pointers that would be great. O and im playing as the dolphins which makes it even more skeptical
There is no way you are playing with the house rules. Maybe your sliders aren't locking in. I've had nothing but NFL-like stats with my games. I will make it a point tonight to post some stats.
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Old 10-16-2013, 06:49 PM   #403
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Re: Madden 25 CFM Realistic Sliders

Quote:
Originally Posted by jaymee13
Total plays, total yardage, random scores (blowouts both ways and close battles)

I've noticed that ratings matter because my mediocre team has a 5-4 record.
For total plays, are you counting pass attempts, rushing attempts and sacks?
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Old 10-16-2013, 07:48 PM   #404
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Re: Madden 25 CFM Realistic Sliders

Quote:
Originally Posted by jackw
For total plays, are you counting pass attempts, rushing attempts and sacks?
Yes. Minus special team plays.
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Old 10-16-2013, 10:09 PM   #405
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Re: Madden 25 CFM Realistic Sliders

COACH MODE Human Offense same sliders as for CPU Jets 34 Pats 31, Geno 16-22-318-2TD, Powell17-88-1TD, Smith 3- -7, Ivory 3-1, Receiving Gates 5-150-1TD, Hill 4-103-1TD, Kerley 1-25, Cumberland 2-18 Jets D 3 SACKS PATS Brady 40-56-440-3TD, Ridley 10-62-1TD, Blount 2-9 , Receiving Thompkins 9-132, Gronk 9-104-1TD, Edelman 6-40-1TD, Mulligan 6-72-1TD, Amendola 2-25, PATS D 1SACK Total Plays 118. 2 false stars, 2 holding penaltys 1 Offense Pass interference.
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Old 10-17-2013, 12:27 AM   #406
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Re: Madden 25 CFM Realistic Sliders

I tried your settings/sliders, and rules. They played out really well. I liked allowing the receivers to do their own thing after a completion. The only rule i wont use is the Gameflow. The play calling in Gameflow is about as inept as you can get, especially on offense. So i choose my plays, and like your rule states, i make no adjustment or Hot Routes at the line. The game played out just fine without Gameflow.
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Old 10-17-2013, 12:43 AM   #407
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Re: Madden 25 CFM Realistic Sliders

http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css">
Oakland Raiders at San Diego Chargers
Oct 16, 1ST2ND3RD4THSCORE
Oakland Raiders ()31731033
San Diego Chargers ()330713
Team Stats Comparison
OAKSDG
Total Offense363313
Rushing Yards215101
Passing Yards148212
First Downs1616
Punt Return Yards3312
Kick Return Yards960
Total Yards492325
Turnovers03
3rd Down Converstion5-144-12
4th Down Conversion0-00-1
2-Point Conversion0-00-0
Red Zone Touchdowns/Field Goals3/11/2
Penalties1-100-0
Posession Time25.5830.02
Oakland Raiders
PASSINGC/AYDSTDINT
PRYOR17/3115410
RUSHINGATTYDSAVGTD
MCFADDEN171649.62
JENNINGS7172.40
STEWART2115.50
PRYOR123230
RECEIVINGRECYDSAVGTD
STREATER6528.60
MASTRUD6599.81
MCFADDEN22211.00
CRINER11111.00
MOORE133.00
JENNINGS177.00
San Diego Chargers
PASSINGC/AYDSTDINT
RIVERS18/3623203
RUSHINGATTYDSAVGTD
MATHEWS21944.41
WOODHEAD273.50
RECEIVINGRECYDSAVGTD
GATES69515.80
ALLEN4399.70
MATHEWS2157.50
ROYAL22311.50
MCCLAIN1-1-1.00
WOODHEAD144.00


I had the Raiders.
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Old 10-17-2013, 09:37 PM   #408
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Re: Madden 25 CFM Realistic Sliders

Quote:
Originally Posted by HC0023
COACH MODE Human Offense same sliders as for CPU Jets 34 Pats 31, Geno 16-22-318-2TD, Powell17-88-1TD, Smith 3- -7, Ivory 3-1, Receiving Gates 5-150-1TD, Hill 4-103-1TD, Kerley 1-25, Cumberland 2-18 Jets D 3 SACKS PATS Brady 40-56-440-3TD, Ridley 10-62-1TD, Blount 2-9 , Receiving Thompkins 9-132, Gronk 9-104-1TD, Edelman 6-40-1TD, Mulligan 6-72-1TD, Amendola 2-25, PATS D 1SACK Total Plays 118. 2 false stars, 2 holding penaltys 1 Offense Pass interference.
If only madden could fix the overly-pass-heavy Patriots, those stats would be pretty sweet.
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