Hello,
not many remember me but I made and helped make coach mode sliders(and cpu vs cpu sliders) for xbox and PC for a long time on Football-Freaks. Apparently that site has been down for a while.When, if it will live again is unknown. So anyways I think I have a slider run in me. One for old times sake
Any help will be appreciated. So to all you great past (slider makers you know who you are) and to those anew as well its time to play some Football! I dedicate this slider set to Football Freaks and also all your madden coach moders!
Now where to start with this puppy!
first is I have played 4 games so far coach mode with strict house rules and these were the scores and some observations.
W 34-10 Steelers(me) Eagles CPU
W 18-12 Eagles(me) Redskins CPU
L 27-20 Chiefs(me) Chargers CPU
L 19-12 Titans(me) Texans CPU
L 25-19 Vikings(me) Lions CPU
As you can see 2 wins and 2 losses the games where dogfights cept for the Steeler -Eagles game. I like the feel of All-Pro its the
best level to play on for coach mode. The game out of the box actually plays decently im quite suprized here.However i do see the need for changes in some Areas not all is prefect far from it but out of the box it plays a mostly enjoayble and *Mostly* good game of football.
1 ) running game while decent out of the box is a little tight
2) to many drops not huge but to many
3) to many ints
4) the cpus QB can scramble,Mine cant all it is is Auto throw.they have it right in NCAA 12 so why not here
this needs to be patched badly.To me this is so dinosaur fossil like to me that my QB cannot run. If you use a team like the eagles or a a team with a running QB like rodgers ,vick ect a good part of there game is chopped off. Its a shame becuase the cpu qbs scrambling AI is really good. Please beg for this in a patch or something we can only hope.
5) theres no cpu kicking like there is in NCAA so basicially you have to either kick it or sim it but the point of coach mode is to watcth the cpu play it out.....
I do see you can change the cpu sliders but not human and still retain all-pro. Im not sure what happends to the AI if its like last year if you go custom and have to vastly give the cpu huge slider advantages or not i have to test alot more.
So i have two ways to go about this ,they both might be options
1) keep it on all pro and adjust the cpu side of the ball according. May or May not come up short in some areas but it may be acceptable. The key with madden is to remember its a game of give and take
I am a very through coach moder and slider tester therefor for the moment i am not listing any sliders but i will edit this thread perhaps hourly and start putting them up as a base test set.
Keep in mind good testing takes time i am old school we go 32 game test sets .I also go for NFL averages across the board every stat as close as i can get it. The whole goal is to create the most realistic stat intense coach mode sliders Football-Freaks Style!
now if anyone wants to help please feel free to offer its alot of work to do this correctly. If someone wants to run games and tell me what they think please let me know.
Sorry this is a long post but im super through.......
Stay Tuned more to come Soon!
p.s. WTB game logs PC style
oh well pen, paper, Calculator Old shcooling Lol!
Well into the Lab i go Hamster Wheel and all
Lombardi
Game Options:
Skill Level- Custom
Playcall Style- Conventional
Play clock- On
Accelerated Clock- On
Minimum Play Clock Time- 20 seconds
Game- 12 minutes
Camera Settings- Broadcast
Auto Strafe- On
Auto Sprint- On
Injuries- 30
Fatigue- 70
Speed Threshold- 40
Game Speed- Normal
Coach Mode- On
Weather -Random
Mode - All Games are played in exibition mode only please save the default roster for testing thank you.the default roster while out of date is quite solid and stable.Everyone needs to be using the same rosters in testing thanks. TRIPLE CHECK EVERY SINGLE SETTING THANKS!
Penalties:
Offside- 100
False Start- 60
Holding- 54
Facemask- 56
Defense Pass Interference- 100
Offensive Pass Interference- 100
KR/PR Interference- 100
Clipping- 55
Int Grounding- 100
Roughing the Passer- 53
Roughing the Kicker- 100
Player Skill:
Passing:
QB Accuracy- 50
Pass Blocking- 50
WR Catching- 50
Rushing:
Broken Tackles- 50
Run Blocking- 50
Fumbles- 54
Pass Defense:
Reaction Time- 50
Interceptions- 23
Pass Rushing- 28
Rush Defense:
Reaction Time- 45
Block Shedding- 45
Tackling- 40
CPU Skill:
Passing:
QB Accuracy- 60
Pass Blocking- 76
WR Catching- 55
Rushing:
Broken Tackles- 50
Run Blocking- 56
Fumbles- 54
Pass Defense:
Reaction Time- 50
Interceptions- 24
Pass Rushing- 43
Rush Defense:
Reaction Time- 20
Block Shedding- 11
Tackling- 40
Special Teams:
FG Power- 47
FG Accuracy- 41
Punt Power- 48
Punt Accuracy- 68
Kickoff Power- 49
****** RB SUB IN 84/ RB SUB OUT 79