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Making of the Perfect Franchise and Draft Class

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Old 10-10-2012, 03:26 PM   #89
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Re: Making of the Perfect Franchise and Draft Class

Anyone want to test my 2012 Draft Class? Just exported all players in the normal roster with 0 years experiance, changed all teams to draft class and saved. So far so good as far as importing into a franchise file but since I'm at work I can't load into the game.

http://www.mediafire.com/view/?5995vvh1m7h59sv

Please let me know what it looks like when it loads...
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Old 10-10-2012, 04:03 PM   #90
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Re: Making of the Perfect Franchise and Draft Class

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Originally Posted by cursive
Anyone want to test my 2012 Draft Class? Just exported all players in the normal roster with 0 years experiance, changed all teams to draft class and saved. So far so good as far as importing into a franchise file but since I'm at work I can't load into the game.

http://www.mediafire.com/view/?5995vvh1m7h59sv

Please let me know what it looks like when it loads...
I'll give it a test here shortly and report what happens.

Most players appear to be loading in game. Assuming I did what you wanted, I imported "all.csv" into franchise as draft class. In game all players are present in scouting window. However, no player has a portrait, and all are silhouettes . There are players with portraits, but not sure if they were in the draft class, for example. FB Jermichael Waters. But it looks like it does what you wanted for the most part.

Last edited by Noose; 10-10-2012 at 04:35 PM.
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Old 10-10-2012, 05:00 PM   #91
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Perfect, just need to cross reference the actual draft results and add portraits and have our first historic class.
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Old 10-10-2012, 05:06 PM   #92
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Re: Making of the Perfect Franchise and Draft Class

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Originally Posted by cursive
Perfect, just need to cross reference the actual draft results and add portraits and have our first historic class.
Nice man, good job!
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Old 10-10-2012, 08:06 PM   #93
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Just went through and exported the draft classes from 1998 to 2012. The last five classes from 2008-2012 have enough players for a complete draft class file. Older classes have less and the further back the less players there are. I will test tonight and see if any class from 2008-2011 will load and if they already have the player portraits.

Will also make a list of all player portraits loaded on the disc, even the ones we used for the 2013 draft class. Can't wait for the first compete historic roster, these draft classes will be great...
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Old 10-10-2012, 08:07 PM   #94
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Re: Making of the Perfect Franchise and Draft Class

Quote:
Originally Posted by cursive
Just went through and exported the draft classes from 1998 to 2012. The last five classes from 2008-2012 have enough players for a complete draft class file. Older classes have less and the further back the less players there are. I will test tonight and see if any class from 2008-2011 will load and if they already have the player portraits.

Will also make a list of all player portraits loaded on the disc, even the ones we used for the 2013 draft class. Can't wait for the first compete historic roster, these draft classes will be great...
Great news! This awesome man! I hope it is successful and we can play all the way from 1998 to 2012. That would be the best thing that we could do in madden history.
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Old 10-11-2012, 03:07 PM   #95
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Re: Making of the Perfect Franchise and Draft Class

If anyones interested, I've made all body model changes to draft class, all offensive equipment is done, and I'm hoping to have all defensive equipment done maybe by tonight, or early tomorrow. Once finished I'll upload it and it will be Version 2. I figure there's a few that will want to adjust ratings to their own preference and this will be all thats required of this version. All vital info, will have been done. I will then carry on with the ratings in my own methods, and completely tidy up the class with any corrections found from version 2 for what I hope will be a final version 3 that I hope to have done by Saturday/Sunday. Then will move onto class 2014.
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Old 10-12-2012, 12:53 PM   #96
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Re: Making of the Perfect Franchise and Draft Class

Downloaded the draft class on the first page. Overall it looks great but I did notice a few things. Alot of the helmets arent meshing for instance the when you go in to edit a player he will have a revo speed helmet with a with a regular 3 bar face mask. noticed this with alot of the helmets they do look cool though. I also noticed players with the ? next to projected round werent getting picked at all, players like Lattimore, Geno Smith, ect. Lastly Marcus Lattimore had the airplane pads and Michael Mauti was black but did have a good portrait pic. Hope this helps you guys
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