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Madden NFL 23 Beta Impressions (PS5 / XSX)

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Old 06-03-2022, 11:17 AM   #65
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Re: Madden NFL 23 Beta Impressions (PS5 / XSX)

Servers are still down, can’t play the beta right now.
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Old 06-03-2022, 12:02 PM   #66
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Re: Madden NFL 23 Beta Impressions (PS5 / XSX)

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Same commentary team


That’s disappointing. I might just turn it off if I buy it.
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Old 06-03-2022, 12:10 PM   #67
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Re: Madden NFL 23 Beta Impressions (PS5 / XSX)

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That’s disappointing. I might just turn it off if I buy it.
That’s what I do, the stadium announcer is good this year.
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Old 06-03-2022, 12:15 PM   #68
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Re: Madden NFL 23 Beta Impressions (PS5 / XSX)

Anyone else getting an error message saying the servers are down?
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Old 06-03-2022, 12:15 PM   #69
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Re: Madden NFL 23 Beta Impressions (PS5 / XSX)

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That's what I'm experiencing so far.

Plays that always worked for me in the past:

1. Singleback - Wing Slot - PA Y-Drag Wheel - this play was always good for 25 yards or more every time ,not now. I used to go to Hill on this play ,scramble to the right and hit him wide open down field ,now it's Hardman. Hardman is a 97 speed and he is covered tight 95% of the time. I tried this play 10 times , I was successful once , got picked off 3 times , sacked twice and the other 4 attempts were batted away.



2.Singleback Ace TE drag - again I could hit Kelce every play with this if I wanted. Now he's open if I hit him quick ,but if I let him cross the field like I usually do he's better covered and the pass gets broken up. He gets open some times but not every time like previous games.



3.Strong - Pro Stretch Alert X Lookie - this was my go to run play ,5 to 15 yards every time. Now 1 to 3 most times with the rare break away for 7 to 10 yards. The A.I. pursuit to the ball is on point.



Once again it all depends on the team you're playing. A top defense is more challenging then a weaker one. It never seemed to matter before.



Honestly the way I feel about this game right now is it's to good to be true. I'm just waiting for a patch to come along and ruin it. I really really hope that does not happen because I'm having a blast.
Ur getting me excited. Crossers were deadly as well as pursuit needed a boost to set the edge and fill the gaps/running lanes faster, instead of after 2 yards minimum before contact. A clean up is good to me tho, because gameplay is aggravating at times; but it can be fixed easily with tweaks in its current state.

2 Questions....

I'm reading line play is more organic on both sides an less insta sheds or non aware blockers from random guys, is this true?

Also do players still insta shed when hitting the hold most of the time are is the blocking decent with or without pressing R2 to sprint? Before any press of spring meant insta shed an only running normal would allow for open lanes etc.

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Old 06-03-2022, 12:30 PM   #70
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Re: Madden NFL 23 Beta Impressions (PS5 / XSX)

Ok it’s back up, Howell and Mixon look generic to me.
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Old 06-03-2022, 12:34 PM   #71
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Re: Madden NFL 23 Beta Impressions (PS5 / XSX)

All of this sounds decent until EA starts patching the game. EA did the same thing with player movement for ‘22. I recall one of the developers saying users would have to get used to it and “let it breathe”. So much for that.

With that said, how is player movement on the beta? Any weight to the players or are they still moving the same with no respect to weight and/or momentum?
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Old 06-03-2022, 12:50 PM   #72
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Re: Madden NFL 23 Beta Impressions (PS5 / XSX)

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Can anyone let me know if they added any face scans for the Bucs? Specifically Carlton Davis III and Jamal Dean.

Also how do the new body types look for similar tall/lanky corners?

Dean yes, Davis I’m gonna say maybe but probably not just because it kinda looks like him but the eyes look generic. The body types look good.
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