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Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & More

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Old 06-09-2018, 04:18 PM   #1
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Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & More

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Old 06-09-2018, 04:36 PM   #2
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Re: Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & Mor

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Wish RPO made it in
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Old 06-09-2018, 04:50 PM   #3
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Re: Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & Mor

Uhhh man coverage nerfed?

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Old 06-09-2018, 05:17 PM   #4
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Re: Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & Mor

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Originally Posted by XtremeDunkz
Uhhh man coverage nerfed?

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Damn, how much more needed can it get? I mean it’s basically useless as is...

I’m surprised the banjo call didn’t make it in on man coverage due to the previous creative director and gameplay developers talking about this concept on Twitter.
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Old 06-09-2018, 05:20 PM   #5
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Re: Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & Mor

I think the reworked running make it better already..just a guess

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Old 06-09-2018, 05:34 PM   #6
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Re: Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & Mor

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Originally Posted by GameBreaker35
Damn, how much more needed can it get? I mean it’s basically useless as is...

I’m surprised the banjo call didn’t make it in on man coverage due to the previous creative director and gameplay developers talking about this concept on Twitter.
Man was not useless, folks just didn’t know that WR positional ratings dictated how good/bad MCV was more so, than the actual MCV rating itself.

With the reworked catch interactions done & Acceleration Burst added, MCV in its current state might have been overpowering or caused issues, preventing the retooled interactions & Acc Burst from functioning correctly.

Will have to see some gameplay to see its impact.
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Old 06-09-2018, 06:39 PM   #7
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Re: Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & Mor

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The biggest potential pitfall Madden faces is that the defensive line mechanics may not be able to match the new running backs. True, momentum will have a greater role to play, meaning that speedy and powerful linebackers like Anthony Barr will be able to fly in and stop lighter running backs in their tracks, and the strafe mechanic has been updated to be more precise. But defensive tackle play is "due for an update," Oldenburg says.

Don't like the sound of this.
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Old 06-09-2018, 06:56 PM   #8
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Re: Madden 19 Gameplay Details - One Cut, Push the Pile, RPO, New Kickoff Rules & Mor

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Originally Posted by imraged
Don't like the sound of this.


Yeah I wasn’t excited to hear that or this:

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But the end goal is still to put as much control as possible in the hands of the players. "Even if that means that we have to take a creative license with authentic looking stuff, we're going to we're going to err on the side of player control. Maybe a player's leg doesn't look exactly right there, and I know that doesn't sound great in a vacuum, but I think in order for people to feel like they have an impact on the game they want to feel like when they hit a button they see something happen."
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