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Talking Madden NFL 17 (OS Roundtable)

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Old 09-01-2016, 02:33 PM   #1
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Talking Madden NFL 17 (OS Roundtable)


Today in our newest Roundtable from the OS Slack Channel, we gathered up Mike Lowe, Ryan Spencer, and Kevin Groves to talk about the game along with Editor Chris Sanner. In this roundtable we have an over-arcing discussion of Madden NFL 17 complete with talk on modes, gameplay, and presentation. Give it a read!

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Platform: PS3 / PS4 / Xbox 360 / Xbox One
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Old 09-01-2016, 03:02 PM   #2
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I picked up M17 day one and played a few games; but decided I didn't want to start up a franchise until some fine tuning was done with some patches ... was comfortable waiting because I'm still enjoying the franchise I've got going on from M16 which is around 25 seasons or so into it ... won't lie that the comfort and familiarity with it made some of the changes I saw while checking out the new franchise mode frustrating (like applying XP to players seemed to involve more steps now) but that may work out once I finally take the full dive into M17 and get familiar with everything.
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Old 09-01-2016, 04:34 PM   #3
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I have noticed in the game there is never a botched snap. Ever! The C does not actually snap the ball directly to the QB. It just warps to his hands under C. The same thing for Shotgun snaps and long snaps. The ball just warps to position. Even with hand offs tosses and pitches the same thing can be said, positioning does not influence the ability to make an exchange in those instances. So i believe the new ball physics only affect the ball when it is loose and up for grabs. Maybe EA Tiburon can patch in a full animation of a snap and a handoff
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Old 09-01-2016, 06:11 PM   #4
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Re: Talking Madden NFL 17 (OS Roundtable)

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Originally Posted by CrackerJackJones
Maybe EA Tiburon can patch in a full animation of a snap and a handoff
I really doubt they can patch animations.
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Old 09-01-2016, 08:31 PM   #5
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Im passing this year, but it seems like the team is attempting to get going in the right direction.

I honestly can't for the life of me understand how they have not changed the foundation of the OL/DL battle. It literally looks almost noting like the real game, and its looked basically the same for probably a decade. This needs to be totally revamped, but for some reason, it just does not seem like something they care to address for whatever reason.

The game has a long way to go till I consider buying it again. NBA2K has shown what a development team can do with a sports game, and this just has to many holes for me as a primarily sim franchise guy.
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Old 09-01-2016, 08:59 PM   #6
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All of the improvements across the board are great, however I have to say Madden 17 is a lot more sloppy & unpolished compared to 16 which is preventing me from enjoying the game. The game has reverted back to the excessive player clipping mainly after the play when players are getting up from the pile. Players are constantly walking through players bodies lying on the field, limbs fusing together, body parts going through the field on tackles, etc...This is a HUGE eyesore & immersion killer for me. The physics look great at times but it's very inconsistent. I don't understand how this area of the game has regressed since last year. They had this cleaned up in 16! What happened EA? I seriously hope they clean this up in a patch otherwise I'll be returning the game. I understand most games suffer from some sort of clipping, but when it's as glaring as it is in 17 it's something I just can't look past. Again they had it cleaned up last year so it's not like it can't be done.

Last edited by JKSportsGamer1984; 09-02-2016 at 12:00 AM.
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Old 09-01-2016, 09:46 PM   #7
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Quote:
Originally Posted by CrackerJackJones
I have noticed in the game there is never a botched snap. Ever! The C does not actually snap the ball directly to the QB. It just warps to his hands under C. The same thing for Shotgun snaps and long snaps. The ball just warps to position. Even with hand offs tosses and pitches the same thing can be said, positioning does not influence the ability to make an exchange in those instances. So i believe the new ball physics only affect the ball when it is loose and up for grabs. Maybe EA Tiburon can patch in a full animation of a snap and a handoff
There are high snaps in shotgun where the QB jumps. In 16, I also had a shotgun snap sail and bounce towards the endzone for a safety but it may have been a glitch since it was the first time it ever happened to me in any Madden. I also completely agree about the momentum thing - this is especially prevalent in All-Madden as a contribution to the difficulty. It's so blatantly obvious. They also need to add reach animation on runs towards the sideline markers. Madden would finally be where it needs to be when the gameplay is as fantastic as the commentary. The only time I've ever thought something was fantastic in Madden.
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Old 09-01-2016, 10:20 PM   #8
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Why does that slot receiver popup happen? Initially I thought it was alerting me to when the AI was moving players around (e.g. moving AB84 to the slot), but it happens when everyone is in their base position.
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