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Madden NFL 16 Connected Franchise Details Revealed

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Old 05-29-2015, 12:16 AM   #129
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Re: Madden NFL 16 Connected Franchise Details Revealed

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Originally Posted by robertgriffin10
For some reason with the news coming out it feels like Madden 16 is going to replicate how Madden 25 was for next gen. They barely made any new additions to Madden 25 and with the underwhelming information coming out, looks like 16 is going to be basically the same as 15 except for a few interface changes
Maybe, but who knows yet what Game play will be like in M16..
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Old 05-29-2015, 12:46 AM   #130
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Re: Madden NFL 16 Connected Franchise Details Revealed

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Originally Posted by howboutdat
i believe your missing my point. the new cheat sheet will tell a close approximate range of the attribute number that correlates with the combine drill and their score on that particular drill. like ball carrier vision isnt going to effect a hbs speed . His combine drill numbers will. Once they do enough testing , there will be sheets so people can just figure out about what each attribute will be , for the ones that correlate with combine drills that is.

and that will be extremely realistic, everyone knew that Byron Jones was a physical monster after the combine they didnt have to watch a single game of his to learn that
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Old 05-29-2015, 12:49 AM   #131
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Re: Madden NFL 16 Connected Franchise Details Revealed

No formation subs!! No editing draft classes!! So fricken irritated right now!!
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Old 05-29-2015, 01:07 AM   #132
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Re: Madden NFL 16 Connected Franchise Details Revealed

Hopefully the tweaks to the draft classes will mean I don't have to hear the same story about some collegiate offensive lineman who enters the draft as an offensive lineman EVERY year. And that there won't be do many elite QB's in the Russell Wilson/Johnny Manziel short-and-fast mold. And players won't have giant shoulder pads. And every black player won't have dreads. And the frequency of uncommon first names drops off significantly. It's cool to include some uncommon names - but there are WAY too many players named "Dundrecious" or "T'varius", etc. (Also I'm pretty sure "Joe" is not a last name). Those were all problems with last year's classes. (Or they could add editabls draft classes and we could fix it for them).
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Old 05-29-2015, 01:07 AM   #133
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Re: Madden NFL 16 Connected Franchise Details Revealed

As long as sim stats are good, progression/regression, and franchises the cpu makes semi logical moves I'll be happy. It sounds like they just really wanted to fix what was already there. One other little thing I hope they fixed was quick sim within games. No more qbs throwing for 600 yards off of 70 attempts.
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Old 05-29-2015, 01:09 AM   #134
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Re: Madden NFL 16 Connected Franchise Details Revealed

One thing I noticed is that there isn't any mention of storylines at all. I wonder if they just completely got rid of them. In the one Week 3 screenshot there isn't any news or twitter feed so it seems like they may have completely abandoned that which I don't think is a bad thing.

Man, I wish they would just get rid of the goals. I could live with the XP but I really don't like the goals at all. I'd rather see the majority of XP earned in off-season activities (OTA's, Training Camp, Pre-season) and then have confidence the main thing when it comes to regular season. And if they added that ticker at the bottom and have it only capable of displaying goals and not other games around the league I'm going to be really disappointed.

The new depth chart looks nice but that's about it. It doesn't look like it really functions any differently than before outside of maybe a few minor changes (WR3, possibly nickle back). I saw someone talk about how they wonder if 3rd down back is gone because it wasn't on the offense but it's likely that it's in with the specialist section as it was always at the very end of the depth chart after KR, PR, etc.

The player cards look really nice but hearing that there haven't been any changes to free agency or contracts make me really worried that you still won't be able to look at the player card of guys you're trying to sign and will again be essentially blind to the player you're getting outside of his overall.

Scouting. I don't know. I was a fan of the old scouting system and wish they had just left it alone and added the combine stuff they showed so you didn't have to scout those attributes. They didn't go too much into it but it said that by scouting you get their top three attributes but hopefully the process is still the same where you get letter grades first and numerical attributes second.

The third step worries me and sounds like something I won't want to use. To me, it just sounds like a tell all where it will basically tell you he's a high rated player even though he's a sixth round projection and you can take him in the fourth round when the CPU would never take him until the sixth. Seems like something strictly for online drafts with the whole "Will you take a projected fifth-round pick with second-round skills in round two, or wait until later hoping that others don’t realize his potential?". That entire question seems kind of ridiculous.

The combine stuff looks good and I just hope it really correlates to the actual data. I don't want to see a WR that ran a 4.5 at the combine coming in with 99 SPD when another guy that ran a 4.3 gets 85.

Can't really see it but the draft board and interface looks a bit better. I like it telling you immediately how a draft pick was and what he's rated rather than waiting until after the draft.

Still really disappointed with what's not in. No mention of coaches, personnel stuff, or injuries. Overall, if they made 32-team control much faster and easier I don't see why I won't have just as much fun as I did before. Still wishing there was a lot more but it is what it is.
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Old 05-29-2015, 01:13 AM   #135
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Re: Madden NFL 16 Connected Franchise Details Revealed

This screenshot really scared me. If you take a deep look at it. The Seahawks are 2-0 and Russell Wilson's confidence is only at a 54.??? Anyone else see something wrong with this. No successful team in the nfl gets anywhere with a quarterback with average confidence.
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Old 05-29-2015, 01:16 AM   #136
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Re: Madden NFL 16 Connected Franchise Details Revealed

It looks like confidence is going to be alot harder to gain because this screen shot his confidence is 57 and just from that he gets a +2 bonus in overall


Sorry for double post. Wouldn't let me edit the first one
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