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Madden NFL 15 Title Update #2 Available Now, Details Included

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Old 10-07-2014, 03:13 PM   #193
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Re: Madden NFL 15 Title Update #2 Available Now, Details Included

I have been following all the threads around here and Madden 15 was a great game with 3 or 4 issues.

1-Sims Stats
2-Owner Mode funds
3-CPU QB taking sacks (A LOT, to the point that killed many drives for them)
4-QB %

These were the most critics.

1.-Fixed (we can argue that they are not perfect, but they are fixed it.
2.-Not fixed. Makes owner mode impossible to play with bad or average teams.
3.-Not fixed. QB are still taking the sacks, killing CPU drives and having your whole DL on the Pro bowl.
4-Fix it (kinda).

2 out of 4.

The rest of the fixes, to me are cosmetic or simple bugs that doesn`t affect the overall performance of the game.

I`m disappointed. Specially since EA was aware of all these 4 issues. VERY AWARE.
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Old 10-07-2014, 03:14 PM   #194
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Re: Madden NFL 15 Title Update #2 Available Now, Details Included

Quote:
Originally Posted by newgeneration11
Do i have to play with the "official roster" to get signature throwing styles in the game? i want to use my old custom roster.

Also, does anyone know if Created Players confidence is still Zero when you take them into offline CFM?
No, it fixed signature for my custom roster, and in my case, a created quarterback. QB style depends on what you have it set for in player editor.

Last edited by l8knight1; 10-07-2014 at 03:18 PM.
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Old 10-07-2014, 03:15 PM   #195
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Re: Madden NFL 15 Title Update #2 Available Now, Details Included

Quote:
Originally Posted by CM Hooe
What's the issue, specifically? I've had zero issues with injured reserve working properly with respect to freeing up salary cap and roster space in my CFM and I've IR-returned DeMarco Murray so that works too.
CM,The pre existing injuries that don't carry over when you start a CFM, same issue as last year with that one. I had heard it was a known issue, looking at the forums and what not. It also has the same 2 guys on IR with no length attached to them.
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Old 10-07-2014, 03:18 PM   #196
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Re: Madden NFL 15 Title Update #2 Available Now, Details Included

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Originally Posted by l8knight1
No, it fixed it for my custom roster, and in my case, a created player even. Your style depends on what you have it set for in player editor.
Did it fix Peyton Manning's signature throwing style for you?
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Old 10-07-2014, 03:18 PM   #197
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For those who don't mind changing the QB's traits to throw ball away : yes and sense pressure: paranoid it helps tremendously with the AI. I did it for all teams and FA's. If anyone is interested and don't want to do it themselves I can upload my roster file if you like. Happy Gaming!
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Old 10-07-2014, 03:19 PM   #198
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Re: Madden NFL 15 Title Update #2 Available Now, Details Included

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Originally Posted by l8knight1
No, it fixed signature for my custom roster, and in my case, a created quarterback. QB style depends on what you have it set for in player editor.
"its in the editor" great point. thanks mane
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Old 10-07-2014, 03:21 PM   #199
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Re: Madden NFL 15 Title Update #2 Available Now, Details Included

Quote:
Originally Posted by Poke
For those who don't mind changing the QB's traits to throw ball away : yes and sense pressure: paranoid it helps tremendously with the AI. I did it for all teams and FA's. If anyone is interested and don't want to do it themselves I can upload my roster file if you like. Happy Gaming!
I will have to do this. What would you do when you face a QB rookie on year 2? any workaround for that?
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Old 10-07-2014, 03:23 PM   #200
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Re: Madden NFL 15 Title Update #2 Available Now, Details Included

Quote:
Originally Posted by Raindragon
CM,The pre existing injuries that don't carry over when you start a CFM, same issue as last year with that one. I had heard it was a known issue, looking at the forums and what not. It also has the same 2 guys on IR with no length attached to them.
Understood. I didn't pay attention to pre-existing injuries (beyond Sean Lee, who I manually IR'd immediately as he was assigned an eight-week injury on the default career roster file) so it makes sense why I haven't experienced the issue.
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