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CW SAPP Connected Franchise Review(Images Included)

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Old 08-22-2014, 11:13 AM   #33
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Re: CW SAPP Connected Franchise Review(Images Included)

Maybe Flacco's replacement? Who did they draft and what round?
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Old 08-22-2014, 11:56 AM   #34
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Re: CW SAPP Connected Franchise Review(Images Included)

@Bsurockrules. They drafted a kid named Donald Hampton out of USC at the QB position. It was their first round pick.
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Old 08-22-2014, 12:29 PM   #35
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Re: CW SAPP Connected Franchise Review(Images Included)

Quote:
Originally Posted by vtcrb
The SIM Stats can be fixed by tinkering with QB Awareness and Accuracy and the WRs Awareness, and a few other Tweaks.

Some of the other issues, may be taken care of with In-Game tweaks as well. Have to dig deeper into the game.

I will be UPDATING the thread now as SAPP is DONE. He was KILLING me with all his Photos. LOL


1st Post has been UPDATED with SAPP's notes. I will Post some SIM Stat Photos on POSTs 3 and 4 of thread.

So this issue CAN be fixed with sliders? I'm seeing most say we'd need a patch. And I'm not trusting a patch coming anytime soon. I was gonna pick this up Tuesday. But if this QB issue can't be fixed that's a deal breaker.
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Old 08-22-2014, 12:42 PM   #36
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Re: CW SAPP Connected Franchise Review(Images Included)

Quote:
Originally Posted by vtcrb
Sapp has roughly 2 hours left on the DEMO, so there should be some more insight this weekend.


I know he will be looking at Draft Class options, as we are both very interested in how they will work.
Did he check to see if TCF Bank Stadium is still home for the Vikings in year 3?
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Old 08-22-2014, 01:04 PM   #37
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Re: CW SAPP Connected Franchise Review(Images Included)

Quote:
Originally Posted by Vero Viper
So this issue CAN be fixed with sliders? I'm seeing most say we'd need a patch. And I'm not trusting a patch coming anytime soon. I was gonna pick this up Tuesday. But if this QB issue can't be fixed that's a deal breaker.
Sliders cant fix it. This is what myself and others were working on last year for Madden25. We were having good results, then NBA2k14 came out and I just didnt have time.

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Old 08-22-2014, 01:09 PM   #38
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Re: CW SAPP Connected Franchise Review(Images Included)

Man, this sucks. Its just ALWAYS something with this game.
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Old 08-22-2014, 01:39 PM   #39
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Re: CW SAPP Connected Franchise Review(Images Included)

Quote:
Originally Posted by vtcrb
The SIM Stats can be fixed by tinkering with QB Awareness and Accuracy and the WRs Awareness, and a few other Tweaks.

Some of the other issues, may be taken care of with In-Game tweaks as well. Have to dig deeper into the game.
FWIW:

The sim engine issues are slightly different than M25 and may require a different workaround...

Last year, the completion percentages were low / this year they are not...

This year's low yardage totals and low TD numbers seem to be tied to a lack of passing attempts and low YPC...

Quite simply, the sim engine seems to:

Run too much / passes too seldom and passes conservatively...

It also seems to prefer to try and run the ball into the endzone as opposed to passing it in...

Consensus seems to be forming that the above issues (as well as the mess that is progression / regression / player movement) is tied to confidence...

Makes sense, in that it's a new feature and prob set of a "domino effect" on the above...

All that being said, I look forward to your observations, vctrb!

Regards
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Old 08-22-2014, 01:47 PM   #40
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Re: CW SAPP Connected Franchise Review(Images Included)

Quote:
Originally Posted by KingV2k3
FWIW:

The sim engine issues are slightly different than M25 and may require a different workaround...

Last year, the completion percentages were low / this year they are not...

This year's low yardage totals and low TD numbers seem to be tied to a lack of passing attempts and low YPC...

Quite simply, the sim engine seems to:

Run too much / passes too seldom and passes conservatively...

It also seems to prefer to try and run the ball into the endzone as opposed to passing it in...

Consensus seems to be forming that the above issues (as well as the mess that is progression / regression / player movement) is tied to confidence...

Makes sense, in that it's a new feature and prob set of a "domino effect" on the above...

All that being said, I look forward to your observations, vctrb!

Regards
I also feel like the absurd amount of sacks is contributing to the passing issues as well. Perhaps not so much that they're running TOO much as it may be that backup RBs aren't getting quite enough carries over starters and QBs simply getting sacked too often, leading to too few attempts, and more turnovers and defensive TDs, etc. Too conservative of passing could also definitely be spot on.
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