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Madden NFL 15: In-Depth Gameplay Interview With Rex Dickson

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Old 06-10-2014, 01:14 PM   #89
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Players should not wait until Madden NFL 16 for players obtain their rights to put tattoos on them as well!!!!!!!!!
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Old 06-10-2014, 01:23 PM   #90
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Re: Madden NFL 15: In-Depth Gameplay Interview With Rex Dickson

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Originally Posted by PRIDE_NOW1190GOD
Players should not wait until Madden NFL 16 for players obtain their rights to put tattoos on them as well!!!!!!!!!
The players must get permission from the artist who inked their tattoos to put them in the game, not from the NFL.
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Old 06-10-2014, 01:30 PM   #91
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Re: Madden NFL 15: In-Depth Gameplay Interview With Rex Dickson

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Originally Posted by N51_rob
The prevailing thought is no. Penalties are not "fun" according to EA.

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Hope that changes with this regime since they are doing so much "sim" talk.
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Old 06-10-2014, 04:01 PM   #92
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Re: Madden NFL 15: In-Depth Gameplay Interview With Rex Dickson

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Originally Posted by dghustla
That could be taken in more than one context. I took it to mean that when a player is tired he will still play to his traits but be less effective. For example and Ball Hawking SS will still play the ball but be less likely to complete the interceptions.
It can be I don't think it is, because he plainly stats "we do not change player behaviors based on fatigue" which in turns means that even if they are fatigued they will not change how they play field, a Ball Hawk will still be a Ball Hawk no matter how tired or fatigued he is.

Also this right here

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OS:
Will we see more jostling for position/hand fighting from the offensive and defensive players on pass plays?


RD: Due to the impact of the overhauled coverage AI, you will see defenders in much better position to make plays on balls. This includes jostling for position and aggressively moving towards the catch point. We definitely have some major plans around WR/DB interaction coming in the near future in addition to the great work that has been done this year.
This should have been taking care of years ago, they have had the exclusiveness for 9 years since Madden 06, why it takes till Madden 16 or 17 to get better play out of the CB and WR i cannot fathom. We have been asking for years to get this right and we still have to wait?
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Old 06-10-2014, 04:24 PM   #93
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Does anyone else find this sentence very strange?

RD: For the first year of the new pre-game and halftime shows, it is about the game you are playing, but we’re definitely looking at ways to expand it in the future. The halftime show is a huge breakthrough for the Madden NFL franchise and something we’re very excited to give to fans.

So wait are we to be told that in Madden 10 a post game/half time show didn't exist? Also I remember Madden 10's post game/half time covering other games as well. Yet in Madden 14, we get a half time show/post game shows that only talk about our games when they discussed other games prior in the Madden 10 post game/half time shows.
Its the same thing they have been doing for years. Remove a feature, then add it back in a few years and tout as a new feature.
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Old 06-10-2014, 06:38 PM   #94
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These developers are soooo freaking behind, it's 2014 and they're bringing shyt that should've been in the game 8 years ago... genius!!
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Old 06-10-2014, 07:31 PM   #95
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Re: Madden NFL 15: In-Depth Gameplay Interview With Rex Dickson

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Originally Posted by walliworld
These developers are soooo freaking behind, it's 2014 and they're bringing shyt that should've been in the game 8 years ago... genius!!

These guys weren't working on the game 8 years ago. So how is that relevant?
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Old 06-10-2014, 08:40 PM   #96
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Re: Madden NFL 15: In-Depth Gameplay Interview With Rex Dickson

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Originally Posted by DNMHIII
It's a sound business decision if you're incapable of developing for two systems. I'm pretty confident that with a clearer strategy you could develop for both systems and give consumers what they pay for regardless of system...
Exactly. They are going about it backwards. Don't limit what you can do on current gen to match last gen. Push the current gen as far as it can go, and then just remove whatever won't work on last gen. The last gen game won't be as good, (and it shouldn't be) but it will be as good as it can be for the hardware.
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