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Will People Adjust to the Pocket in Next-Gen Madden?

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Old 11-07-2013, 01:54 PM   #25
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Re: Will People Adust to the Pocket in Next-Gen Madden?

Just to be clear I like what they are doing. I just think if it works like it should people will complain about the results they are getting instead of adjusting like bigbird mentioned
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Old 11-07-2013, 01:57 PM   #26
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Re: Will People Adust to the Pocket in Next-Gen Madden?

You guys are crazy if you think they're going to make you do pre-snap reads and have to throw within 2 seconds when 80%+ of the player base has no clue how to read defense!
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Old 11-07-2013, 01:59 PM   #27
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Re: Will People Adust to the Pocket in Next-Gen Madden?

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Originally Posted by hoopvillian
You guys are crazy if you think they're going to make you do pre-snap reads and have to throw within 2 seconds when 80%+ of the player base has no clue how to read defense!
Crazy or not, that's where this game is going. People need to take Rex and Kolbe seriously when they talk about pushing for simulation. This is just the beginning of them doing things that may infuriate the casual gamer.
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Old 11-07-2013, 02:02 PM   #28
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Re: Will People Adust to the Pocket in Next-Gen Madden?

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Originally Posted by jpdavis82
Clint Oldenburg is a former NFL lineman, he knows what he's doing and he's creating a game that replicates real life offensive line play. I'm not going to sit here and act like I know more than a NFL lineman. I don't believe this is smoke screens and magic at all, I think that what Clint is doing is authentic to the NFL.
Show me a lineman who will remain engaged in a block, when he's fully turned the OL to the side and is no longer in his path to the QB.
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Old 11-07-2013, 02:02 PM   #29
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Re: Will People Adust to the Pocket in Next-Gen Madden?

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Originally Posted by jpdavis82
Rex talked about having a subject matter expert for new features from now on, so they are done right and not half way like they were in the past.
You just let me know then when they spend that 1rst round pick on a weatherman, er, METEOROLOGIST, so that the wind meter isn't BACKWARDS for a 4th straight year.
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Old 11-07-2013, 02:03 PM   #30
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Re: Will People Adust to the Pocket in Next-Gen Madden?

The problem I see happening with Madden next gen is not enough realistic elements combining with the new line play. The db's still moving unrealistically to defend plays. Receivers not running better routes or fighting for the ball with more realistic catch animations. QB's still throwing at receivers and not spots, also being too accurate. Just too many missing elements to make a good difference this year.
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Old 11-07-2013, 02:04 PM   #31
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Re: Will People Adjust to the Pocket in Next-Gen Madden?

I've never understood this whole, "but what about the casuals?" crap. As someone who has been playing football games since the days of the ATari 2600, I've seen all types. Tiburon needs to stop with this delusion that they need to appeal to the "tournament" crowd or "casuals". These people couldn't care less about how the game is implemented. They will play it either way and they will figure it out. Those are the people who will buy Madden no matter what just because its madden.

I don't understand why there is so much concern over tourney players. They are the madden addicts that play the game simply because it's a head to head game. No matter how its implemented they will still play it. There is a larger base of people than you think that want a realistic simulation. The sales that they are losing are the folks who want more realism. Those are the folks who will not simply buy the game every year no matter what.

The whole issue with tournament play and other nonsense should not even be brought up in development at Tiburon. You are making an NFL simulation game (supposedly). Not a head to head game loosely based on NFL football (which is what we have right now). I was excited about things until that interview when I heard the reasoning behind no bad snaps. "What if you are in a tournament for 100k you lose on a bad snap?". Give me a break. Things haven't changed there as much as they say they have. I don't hear Mike Wang saying that they've removed missed jump shots in NBA 2k.

After seeing what 2k has done with basketball and now what the Show has done (they've enabled you to continue your franchise to the next release of the game), I look at Madden and I simply shake my head. My favorite sport had to be completely destroyed by greed and incompetence. To think of what NFL 2k football would be like right now is enough to make me depressed for a good while. These games are really moving to next gen level, meanwhile with football, we get coach glass and partial fixes to player movement and running.
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Old 11-07-2013, 02:04 PM   #32
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Re: Will People Adjust to the Pocket in Next-Gen Madden?

[quote=josef;2045637429]I think when you boot up the game, it should ask something like: "Are you a casual gamer? Or hardcore football simulation guy?" It would then be set for "Arcade" or "Sim." (obviously, you could change this setting at any time). And then the game should play VERY differently on the different settings. Arcade would have less penalties, be easier to pick up and play (default to Gameflow play calling), have a faster game speed, all players would have crazy end zone celebrations, there would be less injuries, etc, etc. "Sim" would have realistic # and occurrences of penalties and injuries, slower game speed, realistic pocket, more realistic stats, etc. etc. There is no reason they couldn't get the game to work for both audiences.

They may even have this setting already (I haven't played Madden in a few years), but the difference b/w an "Arcade" type mode and "Sim" should be very noticeable.. so they could cater to both crowds.. that is my point.

All that being said, I'm very excited for this year's Madden. I like some of the steps they've taken to try to improve the gameplay.


THIS RIGHT HERE is the answer. Like nba2k in their settings. SIM or ARCADE. IT really is not that hard. I dont understand why they cannot just do this to make everyone happy. It is amazing how easy a fix this is. Unbelievable.
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