Armor & Swords All Pro Custom Madden 21 Simulation Style Sliders (CFM Only)
Armors Gameplay House Rules
1. On defense I utilize the defensive cam exclusively and also from time to time I will use the broadcast cam (because it looks so damn pretty!!). Playing from the defensive cam adds an incredible layer of realism, challenge and fun IMO. If you want a real challenge, play defense from this view. I am developing the sliders based on the exact style that I play so it is niche type thing in that regard. Use the values as a base and adjust them to your skill level and playing style.
I also never switch. This is another key component of how I develop my slider set. If I play as the MLB on a given play I stay as the MLB all the way through to the whistle is blown. What that does is put a focus on player ratings, player awareness and you depending on your teammates to make a play you are not involved in or away from. This also at times will strengthen the CPU and make it more of a challenge to play against them. I can tell you it is very hard playing defense this way and can lead to some ugly games if your defense is tired or having an off day. Timely sub packages like bringing in a fresh DL is a big feature of this set. If your defense has been on the field alot, pay attention to their fatigue levels and sub accordingly!!
2. Use your playbook - mix up your plays. Use the entire playbook. Don't go for it every time on 4th and 1 with a FB dive or QB sneak. In other words don't cheese the CPU. Keep it real. On offense I make it a point to really dig deep and use every play at my disposal and limit my audibles. On defense I call all my own plays. If the CPU comes out in a 2 WR set but has a stretch TE like Gronk....by all means use the nickel so you can cover that TE. Defensive hot routes...I use whatever my heart desires.
3. When on defense I will user pick, swat and strip of course. I will use pass rush moves on the DL and with my OLB's. I will use my full arsenal and stick skills on the player I control without switching.
4. On offense I will control who ever has the ball. I will use moves, jukes etc. What I will not do however is take control of a potential receiver of the football. I do not user catch at all. I let the ratings determine the catch type always. Once the ball is caught I will take control of the ball carrier and do my thing.
5. I play with all visual aides turned off. The cleanest screen possible is what I employ for the best possible broadcast presentation and also challenge.
6. Absolutely use coaching adjustments. It's fun and the risk reward is also great to see play out.
That's basically it as far as approach and playing style. I truly look forward to providing a great base set of sliders at the "All-Pro level for you to play with. Please use it as a starting point to tweak to your hearts content. Everyone has different skill levels and there is no "one size fits all" slider set. People all play the game slightly differently or may have varying levels of skills and stick skills. So don’t think you can’t tweak values to find your sweet spot. Just use this as a guideline base set and if it works for you with the OP values......awesome. If not simply move a certain value up or down 1-2 clicks to start.
Armors Franchise House Rules
Spoiler
I am rolling with an offline single team Cardinals CFM I will also run a second franchise using my beloved Dolphins. I use the Madden generated draft classes only. Way more fun for my taste.
I will take over the team I am playing that week to set up their formation subs to give me a realistic RB rotation as well as certain defensive packages. I simply create the current coach, make the changes I want and retire him before I play my game. The correct coach will still be there and all the formation subs stick.
Below are some general guidelines I employ as "House Rules" to try and keep a well balanced and competitive league. The CPU will do what it does and I am fine with that.
1) Gameplanning - I do play all my game planning for my team only. It is a great place to learn as well. Once I finish a gameplanning drill though, whatever medal I earn remains that level for that season. So If I get a silver on Dig routes drills....I will sim that drill if I want to use it again and get the silver reward for the remainder of that season.
2) Player XP - I set progress players to “End of Season" for the CPU so therefore I also follow that rule.
3) Coach XP - I spend it whenever I want during the season and I don't limit what packages I buy. Have fun with it. It's your coach and your legacy rating.
4) Contracts during in season resign period and off-season free agency :
Contracts must never be more than 4 yrs unless player requests more. If you want to negotiate a shorter term deal, by all means please do so.
You must let one player rated 80 or higher test free agency
Bonus parameters:
All contracts longer than 2 years (3 years or more)
All Contracts 2MM total or higher
Must receive a bonus at 30% of the contract amount so for example you have a WR who signs for 60MM over 4 years his bonus should be at least 18MM of that 60MM total. So his salary total will be 42MM. If you want to give him more bonus than 30%...by all means do so. Up to you.
QB Contracts are a different animal:
Minimum contract amounts for QB's (even if they want much less) in free agency:
At least 4MM for QB rated below 70
At Least 10MM For QB rated 70-79
At least 16MM for QB rated 80-89
25+MM for QB rated 90+
When signing your own QB's these rules apply to your 1st and 2nd stringers only.
Also a small caveat. Your starting QB must be paid a minimum of 14MM regardless of rating once his contract comes up for extension. So let's say you have Big Ben retire on you and now your want Landry Jones to step in...and his contract is up. Well...if he is going to be your starter...he must get starters money. It makes you really think about QB's and their worth to you.
5) Trading - So we all know we can fleece the CPU.....don't do it. If you want a realistic franchise don't blatantly fleece them. Sometimes you can get a good deal that ends up looking one sided. But don't go and trade a 1st and 3rd and some 75 rated RB for Aaron Rodgers. You know that just would never happen. Here are some guidelines for trading:
Any blockbuster trade must include a 1st this year a 1st next year, and either a 2nd this year or a really solid young 3rd year or higher player rated 80 or above at either RT, LT, DT, DE, CB, WR, HB.
If your going to trade for a starting QB rated 85 or higher you really should be giving up the moon for them. 1st, 2nd this year, 1st next year, plus a very serviceable young player rated 80 or higher at the positions I mentioned above.
Also one trade is allowed per season. No trading of or for any rookies or players in the first year of a new contract.
In the draft trade as much as you want. It is a lot of fun.
Scouting - I have no house rules on scouting at all. Knock yourself out and enjoy the hunt!!!
Version 7.0 (6/26/22) All-Pro for Next Gen Madden 21 (PS5/X)
Main Menu Settings[/center]
Everything in the Main Menu is set to exactly the way it comes out of the box.
Except:
Heat Seeker - Off
Ball Hawk - Off
Auto Strafe- Off
Defense Auto Flip - On
Penalties all set to 99 and set to "on" except:
Illegal Block In The Back - 50
Roughing The Passer - 50
(previously main menu penalties were all default)
Visual Settings
Play Call Style - Slim (Users Choice)
Play Call Button Layout - Square, Cross, Triangle
Previous Play Information - Off
On Field Visual Feedback - Off
Drive Goals & XP Feedback - Off
Franchise Bottom Line Ticker - Scores Only
Franchise Gameplan Boost Notification - Off
Coaching Tips - Off
Pre-Snap Menu - On
Player Names - Pre-snap only
Camera Toggle - On
Passing Cam - On
Offensive Camera Settings - Zoom (it is freaking awesome)
Defensive Camera - Defensive Perspective
Enlarge On Field Graphics - Off
Color Blindness - Normal Vision
Brightness - Default
Contrast - Default
All gameplay, auto subs, and penalty sliders in the Main Menu are default!!
Set the following within your CFM Menus
League Settings
Quarter Length - 15 minutes
Accelerated Clock - 18 Seconds
Skill Level - All-Pro
League Type - All
Instant Starer - Off
Trade Deadline - On
Trade Type - Enable All
Coach Firing - On
Salary Cap - On
Relocation Settings - Everyone Can Relocate
Injury - On
Pre Existing Injury - Off
Practice Squad Stealing - On
Fill Roster - Off
Re-Sign Players - Off
Progress Players - Off
Sign Off-Season Free Agents - Off
Tutorial Pop-Ups - Off
Human Sliders
QB Accuracy - 45
Pass Blocking - 50
WR Catching - 50
Run Blocking - 25
Fumbles - 48
Pass Defense Reaction Time - 35
Interceptions - 10
Pass Coverage - 50
Tackling - 48
CPU Sliders
QB Accuracy - 45
Pass Blocking - 60
WR Catching - 50
Run Blocking - 60
Fumbles - 48
Pass Defense Reaction Time - 35 (-15)
Interceptions - 10
Pass Coverage - 50
Tackling - 48
Injuries - 39
Fatigue - 50 (-2)
Player Speed Parity Scale - 54 (-5)
FG Power - 70
FG Accuracy - 32
Punt Power - 50
Punt Accuracy - 45
Kickoff Power - 50
Penalties
Offside - 70
False Start - 70
Holding - 70
Facemask - 70
Defensive Pass Interference - 80
Illegal Block In The Back - 70
Roughing The Passer - 50
All other penalties are toggled “On”
Auto Subs - Default
Armor’s XP and New Dev Trait Management
XP Sliders
QB - 100
HB - 107
TE - 103
WR -103
FB - 102
T - 108
G - 108
C - 108
DE - 103
DT - 105
MLB 100
OLB 100
CB - 101
FS - 104
SS - 104
K - 95
P - 95
Dev Trait Management
Breakout Scenarios - On
Development Trait Regressions - On
Desired X-Factor Dev Players - 50 (only 3% of the league)
Desired Superstar Dev Players - 75 (only 4.4% of the league)
Desired Star Dev Players - 339 (only 20% of the league)
[COLOR="Navy”]Schnnaidt’s/HighCmpPct QB Edits for PS4 Version Only[/color]
Folks Schnnaidt made a great QB edit suggestion and I tested it out.
It works magic folks. And here is the great part. Crappy QB's are still crappy, great ones still great. So you are not making them all play alike....not in the least bit.
What you are doing is making them avoid that awful drop back bug EA introduced (so typical) at some point along the zillion and one patches they have released.
This really cures it in combination with you mixing it up as far as who you user on defense.
So here is the deal. I edited eery single QB in the league using this method:
Really easy.....works fantastic and I highly suggest you all do this NOW!!!!!
I edited every single QB in the league.
I only change the archetype if they are a pocket passer and I edit that to balanced (or in a rare case to a scrambler).
The keys edits are as follows:
Ratings:
Carry 90-99 (some guys I go to 90 who I know are not typical runners, ones who have a history of leaving the pocket I take to 99)
BC Vision - 99 - this kept them from bumbling and running into their lineman when trying to escape the pocket.
Sense Pressure - Average
Force Passes - Ideal
QB Style - Pocket passer to Balanced (leave scramblers alone and if you want to make a guy who is balanced but really scrambles more like Josh Allen change them from balanced to scramblers). Josh Allen is a one of the few I felt I wanted to change to a scrambler vs a balanced. He does use his feet a lot.
About this thread
Please use this thread as a nest from the general forum. What does that mean?
1. We are not a bugs and glitches thread. If you are encountering any kind of bugs or glitches, please post those concerns in the bugs and glitches thread not here. I will ignore those posts.
2. This is not a complaint thread. If you want to bitch and moan about the game, head to the general forum and post your negative energy in the impressions thread if you must. I accept Madden for what it is the moment I purchase it. Do I want improvements? Do I want a stable game? Of course. But this thread is for us to discuss the fun times we are having, discuss ways we can improve the franchise and gameplay experience through slider tweaking. I cannot fix the game for you if your looking for perfection look elsewhere.
3. If you want your post to be replied to, be specific. Give me real details. Also are you playing and approaching the game the way I do? Keep in mind my house rules and the fact I play true no switch on defense and no user catching on offense. It is a huge factor in how I tweak and tune sliders to fit “my” play style. I stream often. I highly encourage you to join the chat on my streams to really get some insight to how I play and I how go about things. Visual proof is always good to see when I talk about what is going well and what I need to tune. I love interacting with people. But keep it mature. If you cannot....please go some where else. Please do not clutter the thread with “I cannot stop the run”, “These are too easy”, “The CPU can’t run the ball”, blah blah blah blah. It will be ignored and all that does is waste our time.
4. Use the set as a base. There is no universal slider set. There is no one size fits all.
5. Patches - I always test each patch as they come out in my test CFM and I ask everyone to allow me time to make any needed slider adjustments as I deem necessary....or not.
Madden 05 Roster on PS5 Next Gen Madden 21 Set Up.
Using 32 team control here is the list of teams/coaches/schemes/playbooks I highly suggest to use for every team on this roster set. It is a great gem in the vault that RaiderRen brought my attention to!! I carefully chose these schemes based on the personal each team had to maximize their development and talent and used playbooks with zero pistol formations as in 2004.....you never saw that type of offense and RPO type plays.
Enjoy!
2004 Season Team/Coach/Schemes/Off Playbook/Def Playbook
__________________ Now Playing on PS5:
NHL25 - Panthers YR1 (34-9-2)
CFB 25 - Alabama YR7 (6-1)
MLB The Show 24 - 1990 Blue Jays (8-1)
Star Wars Outlaws
__________________ Now Playing on PS5:
NHL25 - Panthers YR1 (34-9-2)
CFB 25 - Alabama YR7 (6-1)
MLB The Show 24 - 1990 Blue Jays (8-1)
Star Wars Outlaws
__________________ Now Playing on PS5:
NHL25 - Panthers YR1 (34-9-2)
CFB 25 - Alabama YR7 (6-1)
MLB The Show 24 - 1990 Blue Jays (8-1)
Star Wars Outlaws
Have you seen this issue? I thought it was me messing with sliders but it’s not..I reset them to default and it still happens. My RBs are frequently getting stopped by an invisible force field around the LOS. This is killin the game for me right now. Just starts jogging. He gets stuck basically even though I’m trying to run on my controller
Have you seen this issue? I thought it was me messing with sliders but it’s not..I reset them to default and it still happens. My RBs are frequently getting stopped by an invisible force field around the LOS. This is killin the game for me right now. Just starts jogging. He gets stuck basically even though I’m trying to run on my controller
Please keep bugs and glitches in the appropriate “bugs and glitches” thread. And for the record I had zero issues running the football in my 10 hour trial.
All we talk about is sliders, our franchises and storylines in here. Think about this thread like my MLB The Show thread. We are a nest of positive energy, good discussion, franchise story’s and focus on gameplay.
We do not test nor try to pretend we can fix potential bugs or glitches. That is for the code masters who are paid by EA Tiburon to deal with.
If the game is unstable to play....I will be the first to say that and shut it down till it is.
If they release a game breaking patch.....you bet I will say it here and again...shut it down till it is fixed by the people paid to fix it.
__________________ Now Playing on PS5:
NHL25 - Panthers YR1 (34-9-2)
CFB 25 - Alabama YR7 (6-1)
MLB The Show 24 - 1990 Blue Jays (8-1)
Star Wars Outlaws
Re: Armor & Swords All Pro Custom Madden 21 Simulation Style Sliders (CFM Only)
Quote:
Originally Posted by Armor and Sword
Hey Rimok,
Please keep bugs and glitches in the appropriate “bugs and glitches” thread. And for the record I had zero issues running the football in my 10 hour trial.
All we talk about is sliders, our franchises and storylines in here. Think about this thread like my MLB The Show thread. We are a nest of positive energy, good discussion, franchise story’s and focus on gameplay.
We do not test nor try to pretend we can fix potential bugs or glitches. That is for the code masters who are paid by EA Tiburon to deal with.
If the game is unstable to play....I will be the first to say that and shut it down till it is.
If they release a game breaking patch.....you bet I will say it here and again...shut it down till it is fixed by the people paid to fix it.
Appreciate it.
Sorry about that. Heck I think I need a new controller lol.
Anyway back to sliders.. this actually feels like the most balanced madden OTB on all pro I’ve ever played. Yes it’s absolutely terrible how they didn’t touch anything career mode wise but I’m enjoying the gameplay.