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Tiger Woods PGA TOUR 10 Impressions (PS3, 360)

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Old 06-12-2009, 01:14 AM   #209
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Re: Tiger Woods PGA TOUR 10 Impressions (PS3, 360)

This is really starting to agravate me. I have tournament challenge. Firestone, match or beat Tigers 2000 round of 61. Fine, but do I really need to see his every shot? I know what I have to do shoot 61, I don't care what "cyber" Tiger is gonna do. Hitting (X) to fast forward isn'e enough give me the option to not have to watch him for 18 holes. Note to EA options are a good thing.
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Old 06-12-2009, 03:04 AM   #210
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Re: Tiger Woods PGA TOUR 10 Impressions (PS3, 360)

Quote:
Originally Posted by N51_rob
This is really starting to agravate me. I have tournament challenge. Firestone, match or beat Tigers 2000 round of 61. Fine, but do I really need to see his every shot? I know what I have to do shoot 61, I don't care what "cyber" Tiger is gonna do. Hitting (X) to fast forward isn'e enough give me the option to not have to watch him for 18 holes. Note to EA options are a good thing.
I know it sucks.

But hit A right after he shoots. It skips the shot.
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Old 06-12-2009, 03:19 AM   #211
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Re: Tiger Woods PGA TOUR 10 Impressions (PS3, 360)

Quote:
Originally Posted by highheatkingsb
LOL!!! First tournament out of the gate, I didn't build my golfer at all and went straight to Tour Pro difficulty. Finished a +19. Crazy, especially after going -2 the first round. Worst round of video game golf ever. I love it. This game rocks.
What else are you liking about the game?
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Old 06-12-2009, 03:20 AM   #212
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Re: Tiger Woods PGA TOUR 10 Impressions (PS3, 360)

For the guys that play Hot Shots Golf (and enjoy it as a mini-sim with all the boosts and stuff turned off):

How do you like Tiger 10 as compared to HSG5?
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Old 06-12-2009, 07:53 AM   #213
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Re: Tiger Woods PGA TOUR 10 Impressions (PS3, 360)

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Originally Posted by sooner1
Yeah all you guys that are talking about the difficulty lol. Where? I dont see it. Its so easy to hit the ball straight.... Yes I play on tour pro.
I thought just like you did until I got Advanced clubs in my bag. I went into club tuner and I've adjusted my power and workability until I've gotten my clubs in the 16 to 20% sweetspot range. This has brought a believable degree of control problems into the game for my skill level ( which is at best, average). Once I went from the 31% minimum sweetspot that the "intermediate" clubs were affording me, to that of the 15% minimum of the "advanced" clubs, the game made a radical transformation.

To put how radical this transformation is for me, I went from a 90% FIR/88% GIR figure, to 68% FIR/64% GIR! I'm much more satisfied with the way the game plays with the sweetspot in the 16-20% range. Oh, I don't jockey my attributes either, I just let them hover where they fall naturally, which is in the 8 to 9.5 range. I'm perfectly content with them staying in that range and it fits the club sweetspot quite well.

I'll agree that this doesn't equip me to be as competitive online as I possibly could be, but I'm not worried about that either. I want the game to present me with something that's similar to the way the real game plays. I've found that place. Some of you will say this is imposing "house rules" and I guess I can't argue with that. All I can say is that it works for me.

Last edited by OnlookerDelay; 06-12-2009 at 11:42 AM.
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Old 06-12-2009, 10:26 AM   #214
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Re: Tiger Woods PGA TOUR 10 Impressions (PS3, 360)

Quote:
Originally Posted by OnlookerDelay
I thought just like you did until I got Advanced clubs in my bag. I went into club tuner and I've adjusted my power and workability until I've gotten my clubs in the 16 to 20% sweetspot range. This has brought a believable degree of control problems into the game for my skill level ( which is at best, average). Once I went from the 31% minimum sweetspot that they "intermediate" clubs were affording me, to that of the 15% minimum of the "advanced" clubs, the game made a radical transformation.

To put how radical this transformation is for me, I went from a 90% FIR/88% GIR figure, to 68% FIR/64% GIR! I'm much more satisfied with the way the game plays with the sweetspot in the 16-20% range. Oh, I don't jockey my attributes either, I just let them hover where they fall naturally, which is in the 8 to 9.5 range. I'm perfectly content with them staying in that range and it fits the club sweetspot quite well.
Great post, thanks for the info. I haven't played this series for four years, so it's nice to know all that.
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Old 06-12-2009, 11:45 AM   #215
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Re: Tiger Woods PGA TOUR 10 Impressions (PS3, 360)

Quote:
Originally Posted by highheatkingsb
LOL!!! First tournament out of the gate, I didn't build my golfer at all and went straight to Tour Pro difficulty. Finished a +19. Crazy, especially after going -2 the first round. Worst round of video game golf ever. I love it. This game rocks.
LOL!!! I shot 91 in the first round of Play the Pros yesterday and over 80 in the Tour Pro daily yesterday at Sawgrass. I love the difficulty of this.
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Old 06-12-2009, 12:02 PM   #216
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Re: Tiger Woods PGA TOUR 10 Impressions (PS3, 360)

A few impressions:
  • Overall, I like it. Familiar, yet different.
  • Graphics are improved, but still has that cartoon-y feel. I think the franchise is in need of a graphics overhaul...not just improvements from year-to-year.
  • Disappointed that USGA rules don't factor into the gameplay...no options to drop the ball, for example. All they did was post the USGA rules. Lame.
  • Wind "gusts" are subtle and welcome. It's about time.
  • I'm noticing the precision putting is a little more difficult with 2-5 foot putts and less difficult with the long bombs of 30+ feet.
  • I kinda hate having to build up a golfer again from scratch through the Tournament Challenges and early stages of the PGA Tour season (where they start you off from the blue tees). But, whatever.
  • Also, I thought the "real time weather" was a cool feature. However, if you're like me, you're going to play more than one round of a tournament per day....and then you get stuck with the same weather on multiple days. I'm considering reverting to "random" weather for the offline PGA Tour season (and I think that means I have to restart my season...ugh).
  • A few problems in the Online Tournaments...on a few par 3 holes, the "how this hole was played today stats" showed a few Double-Eagles. Ummmm, really?
  • When your created golfer is feeble, it's really important to use club tuner and power up the distances. It helps.
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