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Polygon EA UFC 4 Article

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Old 07-11-2020, 04:23 PM   #1
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Polygon EA UFC 4 Article

https://www.google.com/amp/s/www.pol...r-ps4-xbox-one
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Old 07-11-2020, 04:30 PM   #2
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Re: Polygon EA UFC 4 Article

Thanks for posting! Different perspective and a bit more detail compared to some other articles. Two things caught my eye:

"On the grappling front, the developers have added what Hayes referred to as “grappling controls for the rest of us.” The new left-stick scheme is simple: Push up to get up, left to start a submission, and right to mount your opponent and start pounding away. The complicated positional transitions of old are still available for hardcore series veterans, and there’s an in-between setting, “Hybrid,” that shows you which legacy controls apply to which left-stick move you’re doing — it’s a way to learn the transition controls.

Submissions no longer rely on moving “break walls” with the right stick, as in UFC 3. There are two new submission minigames in UFC 4 that have you chase your opponent around the interface by using the triggers and sticks. The mechanics will be familiar to people who have played other wrestling and MMA games, and they’re “a lot less complicated to explain to your friend on the couch,” said Hayes."

I hope this means that UD3/UFC 1 style grappling controls are back - in any case, I'm not sure how the old circle fill thing would work anymore considering they've adapted three new control schemes (thank god, because I hated it).

Love the change to a more WWE 2K/UD3 style sub system. Best one there is, in my opinion. Hope we get the Beta soon, just wanna play!
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Old 07-11-2020, 04:35 PM   #3
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Re: Polygon EA UFC 4 Article

Quote:
Originally Posted by TheUFCVeteran
Thanks for posting! Different perspective and a bit more detail compared to some other articles. Two things caught my eye:

"On the grappling front, the developers have added what Hayes referred to as “grappling controls for the rest of us.” The new left-stick scheme is simple: Push up to get up, left to start a submission, and right to mount your opponent and start pounding away. The complicated positional transitions of old are still available for hardcore series veterans, and there’s an in-between setting, “Hybrid,” that shows you which legacy controls apply to which left-stick move you’re doing — it’s a way to learn the transition controls.

Submissions no longer rely on moving “break walls” with the right stick, as in UFC 3. There are two new submission minigames in UFC 4 that have you chase your opponent around the interface by using the triggers and sticks. The mechanics will be familiar to people who have played other wrestling and MMA games, and they’re “a lot less complicated to explain to your friend on the couch,” said Hayes."

I hope this means that UD3/UFC 1 style grappling controls are back - in any case, I'm not sure how the old circle fill thing would work anymore considering they've adapted three new control schemes (thank god, because I hated it).

Love the change to a more WWE 2K/UD3 style sub system. Best one there is, in my opinion. Hope we get the Beta soon, just wanna play!
Surely a game changer is allowed to come in here and describe how these grappling controls work. Since the info is out there they should be fine under the NDA.

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Old 07-11-2020, 04:38 PM   #4
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Re: Polygon EA UFC 4 Article

I don’t know if the changes to button mapping for strikes (hold button for more damaging strike) sounds like an improvement to me. A bit worried I get results I dont want..
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Old 07-11-2020, 04:40 PM   #5
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Re: Polygon EA UFC 4 Article

So is there a new grappling system or is this just basically a simple control scheme for the same system?
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Old 07-11-2020, 04:50 PM   #6
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Re: Polygon EA UFC 4 Article

For career mode I like the fact you can stay in the minor league as long as you want
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Old 07-11-2020, 04:51 PM   #7
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Re: Polygon EA UFC 4 Article

Quote:
Originally Posted by ryangil23
So is there a new grappling system or is this just basically a simple control scheme for the same system?
I get the impression that it’s mainly just new controls plus new positions rather than a totally new grappling system. Ground and pound is new though.
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Old 07-11-2020, 04:53 PM   #8
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Re: Polygon EA UFC 4 Article

I wonder how they could improve the ground game. The only major change I could think of is changing the denials. That would be big but wouldn't feel like an overhaul unless they used the UD3 UD3 transition blocking for transitions. So it would be different.
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