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EA Sports UFC 2 Game Update 1.08 & Content Update #5 Available Now (UPDATED)

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Old 06-28-2016, 09:09 PM   #153
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Re: EA Sports UFC 2 Game Update 1.08 & Content Update #5 Available Now (UPDATED)

Yep but thats what happens when you pressure fight the AI. It doesnt back off or run. It doesnt adjust to the pressure well.
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Old 06-28-2016, 09:11 PM   #154
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Re: EA Sports UFC 2 Game Update 1.08 & Content Update #5 Available Now (UPDATED)

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Originally Posted by Bigg Cee
GREAT VIDEO!!! NO SPAM JUST SKILL.

That sums up the AI on pro right there.
Thanks man, really the only thing that kept the AI alive that long was parry and the block being impenetrable.

I am not quite sure the answer. But if we had a AI that adapted as the fight went on it might help.

Like if you land the same combo several times he will now be more ready to block it or time a takedown.
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Old 06-28-2016, 09:11 PM   #155
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Re: EA Sports UFC 2 Game Update 1.08 & Content Update #5 Available Now (UPDATED)

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Originally Posted by aholbert32
Yep but thats what happens when you pressure fight the AI. It doesnt back off or run. It doesnt adjust to the pressure well.
It doesn't do anything well. I really do hate house rules when playing against this typ of dum AI. It's better don't get me wrong but it needs so much work still.
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Old 06-28-2016, 09:13 PM   #156
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Re: EA Sports UFC 2 Game Update 1.08 & Content Update #5 Available Now (UPDATED)

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Originally Posted by aholbert32
Yep but thats what happens when you pressure fight the AI. It doesnt back off or run. It doesnt adjust to the pressure well.
The CPU had every advantage in that fight, should have been a war for me.

I am used to playing Civ 5, in that game they literally give the AI cheats to boost their chance to beat you, no AI can adapt as fast as a human. Maybe we should just give the AI cheat codes and make higher levels of difficulty?
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Old 06-28-2016, 09:15 PM   #157
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Re: EA Sports UFC 2 Game Update 1.08 & Content Update #5 Available Now (UPDATED)

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Originally Posted by Morgan Monkman
Thanks man, really the only thing that kept the AI alive that long was parry and the block being impenetrable.

I am not quite sure the answer. But if we had a AI that adapted as the fight went on it might help.

Like if you land the same combo several times he will now be more ready to block it or time a takedown.
You were actually playing how I play against the AI. I rather have a cheating AI then something so easy and not even fun. It really does kill offline for me.
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Old 06-28-2016, 09:17 PM   #158
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Re: EA Sports UFC 2 Game Update 1.08 & Content Update #5 Available Now (UPDATED)

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Originally Posted by Bigg Cee
It doesn't do anything well. I really do hate house rules when playing against this typ of dum AI. It's better don't get me wrong but it needs so much work still.
I dont agree with that. I have really no issues with AI on the ground. Stand up is where the issues are.

With that said, I'm not making an excuse but I've played EVERY MMA game ever created and I need house rules for all of them. Some more drastic than others but I need them for everyone. The more you play, the more you are going to improve and you will hit a point with every MMA game where an aspect of the AI or the entire AI as a whole is too easy.

No excuses for some of the issues the AI has but house rules are always necessary.
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Old 06-28-2016, 09:20 PM   #159
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Re: EA Sports UFC 2 Game Update 1.08 & Content Update #5 Available Now (UPDATED)

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Originally Posted by Morgan Monkman
The CPU had every advantage in that fight, should have been a war for me.

I am used to playing Civ 5, in that game they literally give the AI cheats to boost their chance to beat you, no AI can adapt as fast as a human. Maybe we should just give the AI cheat codes and make higher levels of difficulty?
It had every advantage but it didnt have your skill set and thats what matters most.

I would agree with this. I've talked to the devs about giving the CPU power boosts but as with most things...its not as easy to implement as it would appear.
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Old 06-28-2016, 09:26 PM   #160
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Re: EA Sports UFC 2 Game Update 1.08 & Content Update #5 Available Now (UPDATED)

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Originally Posted by aholbert32
I dont agree with that. I have really no issues with AI on the ground. Stand up is where the issues are.

With that said, I'm not making an excuse but I've played EVERY MMA game ever created and I need house rules for all of them. Some more drastic than others but I need them for everyone. The more you play, the more you are going to improve and you will hit a point with every MMA game where an aspect of the AI or the entire AI as a whole is too easy.

No excuses for some of the issues the AI has but house rules are always necessary.
I think I'm just to ADD to just sit back and watch something so dum pick me apart because I have to let it have a chance. Also the clinch is decent but the ground is kinda easy to be honest. If you do a lot of fakes and just have a fast pace flow to you game then the AI as a whole cant keep up.

I think my problem is i just can't stand waiting around for action to start, I wanna get to it and fight. Owell I tried and tried, back to online for me then.

I'm sure a lot of ppl enjoy and have a good time, so don't let me sway anyone with anything I said. It's just my thoughts and my experience.
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