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EA Sports UFC 2 Community Impressions

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Old 03-18-2016, 04:24 PM   #105
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Re: EA Sports UFC 2 Community Impressions

Just lost a 5 round championship match against a 33-3 Cruz guy online. Sterling let me down. I couldn't hurt Cruz. Good *** fight, though. I keep changing people every fight. I'll get my stable together over time.

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Old 03-18-2016, 06:23 PM   #106
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Re: EA Sports UFC 2 Community Impressions

Quote:
Originally Posted by urlacher51
Are fighters suppose to lose a little stamina after certain or all take downs, like the L1+L2 take downs the wrestlers use. This might be different online but against the cpu it doesn't seem like they lose any stamina and if they do it seems very little. In ufc 3 these take downs did damage to the body and it would show.
Another pet peeve of mines about this game. Take downs don't seem to do any damage what so ever. Don't seem to matter if it is a power take down or regular. With no reward for doing such things, why even bother going for a power take down ?
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Old 03-18-2016, 06:28 PM   #107
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Re: EA Sports UFC 2 Community Impressions

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Originally Posted by Gotmadskillzson
Another pet peeve of mines about this game. Take downs don't seem to do any damage what so ever. Don't seem to matter if it is a power take down or regular. With no reward for doing such things, why even bother going for a power take down ?
Certain power takedowns can lead to slam KOs/health events.
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Old 03-18-2016, 06:37 PM   #108
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Re: EA Sports UFC 2 Community Impressions

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Originally Posted by aholbert32
Certain power takedowns can lead to slam KOs/health events.
Really ? Got any video clips of it in action ? Also quick question, any slams out of a triangle choke or arm bar that you know of in the game ?
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Old 03-18-2016, 06:38 PM   #109
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Re: EA Sports UFC 2 Community Impressions

This roster is DEEP. Saw little Manny Gamburyan on the roster. Guys play as him. He got those Mike Tyson power uppercuts and over hands. Just KO'ed Alexis Caceres in the 1st round with Manny.
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Old 03-18-2016, 06:49 PM   #110
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Re: EA Sports UFC 2 Community Impressions

Loving the game so far. One thing I've noticed that would make a big difference in stand-up:

When using the sway controls to slip strikes, when I fire back with a counter, it almost ALWAYS goes to the body unless I wait a second for my fighter to return to his default sway-free stance. As a whole, while the sway system is WAYYY better than last year's game, it still feels a little clunky and unresponsive (especially since it's supposedly modeled after Fight Night Champion's sway system, which was VERY smooth).

As someone who loves to counterpunch, I'd really like to be able to slip a strike and counter with a straight to the head IMMEDIATELY. That's the whole point of countering. Any chance this can be addressed in an update?

Edit: I'd also LOVE to be able to control my created fighter's reach in the edit/creation interface. Reach is a huge deal, and right now (as well as last year), there seems to be no effective way to choose your fighter's reach.
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Old 03-18-2016, 06:52 PM   #111
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Re: EA Sports UFC 2 Community Impressions

I am going to preface this by saying that I was playing as CM Punk, but I just kicked Condit in the head flush, he just took it and continued with the spinning heel kick that knocked me down and finished the fight.

Too many times it has felt like I've almost been punished for engaging first and throwing a good strike, simply because they don't interrupt these spinning attacks or indeed most strikes.

This has happened with nearly every fighter, (this was actually my first fight with Punk) and I'm sorry but if I kick you in the head clean, you do not carry on throwing your wheel kick as if nothing happened.

By the way Condit had not started his spin at the point of contact, but he should have been affected at least for me to have a window of opportunity not to get hit.

At least if we could effectively use strikes to prevent people spamming spinning kicks, the game would feel more even.

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Old 03-18-2016, 07:44 PM   #112
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Re: EA Sports UFC 2 Community Impressions

Julianna Pena is so much fun to use. Beast.

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