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NHL 13 Demo Video - True Performance Skating Tutorial

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Old 08-16-2012, 02:14 AM   #41
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Re: NHL 13 Demo Video - True Performance Skating Tutorial

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Originally Posted by gopher_guy
at least I have 2002 and 2003 to remember fondly. lol
Between that and the Wild with their 03 playoff run, that's about all we have hockey wise. Those were no question the most happy hockey moments I've ever had as a fan. I ran around the house chaotically when Brunette scored on my idol Patrick Roy. Then you really can't beat the script of the 02 national championship at the X. Sadly those 02 and 03 natty titles from the gophs don't mean squat to me anymore after going to school at St. Cloud State and working for their hockey team.
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Old 08-16-2012, 02:41 AM   #42
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Re: NHL 13 Demo Video - True Performance Skating Tutorial

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Originally Posted by bwiggy33
Between that and the Wild with their 03 playoff run, that's about all we have hockey wise. Those were no question the most happy hockey moments I've ever had as a fan. I ran around the house chaotically when Brunette scored on my idol Patrick Roy. Then you really can't beat the script of the 02 national championship at the X. Sadly those 02 and 03 natty titles from the gophs don't mean squat to me anymore after going to school at St. Cloud State and working for their hockey team.
That '02 team is still my favorite sports team ever. Johnny Pohl, Grant Potulny, Paul Martin, Jordan Leopold, and the list goes on. So much character and finesse. And talk about a stacked blue line, 3 future NHL mainstays.

The '03 team wasn't bad either, adding Thomas Vanek to the mix
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Old 08-16-2012, 03:53 AM   #43
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Re: NHL 13 Demo Video - True Performance Skating Tutorial

Intern: "Hey, don't you guys think that puck looks a bit too magnetized to the stick? Seems pretty obvious to me."

EA Person of Importance: "Apparently you don't know how we do things around here. You're fired."

(Cue the graphic... "EA Sports - It's In The Game")

Well, sorta.....
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Old 08-16-2012, 04:54 AM   #44
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Re: NHL 13 Demo Video - True Performance Skating Tutorial

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Originally Posted by gopher_guy
That '02 team is still my favorite sports team ever. Johnny Pohl, Grant Potulny, Paul Martin, Jordan Leopold, and the list goes on. So much character and finesse. And talk about a stacked blue line, 3 future NHL mainstays.

The '03 team wasn't bad either, adding Thomas Vanek to the mix
My cousin played on both of those championship teams
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Old 08-16-2012, 04:56 AM   #45
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Re: NHL 13 Demo Video - True Performance Skating Tutorial

I wouldn't mind the puck being glued to the stick on vanilla settings... but bumping it to hardcore should result in a loose puck when going top speed, something like the old push puck mechanic.


But I don't know if that causes problems, because it has done so earlier. Using the push puck feature made your player push the puck... then, as someone already mentioned here, kinda slowed you down, because your player went into "recieve the puck animation" when catching up the puck.


Hopefully with the new skating all this should change... I really hope that if I'm going top speed without the puck, and gets a pass, but still pushing full throttle on the left stick that my guy tries to receive the puck a bit uncontrolled, one-handed, or anyway without losing momentum, but at the risk of missing the reception.
If however I want to receive the puck in a more controlled way, let go of the left stick and gliiide. Lose momentum, but control the reception.




Anyway, can't wait until Tuesday.
I've bought every NHL since 07 on PS3, but I've kept my Xbox just for a case like this. NHL demo one day earlier
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Old 08-16-2012, 05:06 AM   #46
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Re: NHL 13 Demo Video - True Performance Skating Tutorial

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Originally Posted by JezFranco
I wouldn't mind the puck being glued to the stick on vanilla settings... but bumping it to hardcore should result in a loose puck when going top speed, something like the old push puck mechanic.


But I don't know if that causes problems, because it has done so earlier. Using the push puck feature made your player push the puck... then, as someone already mentioned here, kinda slowed you down, because your player went into "recieve the puck animation" when catching up the puck.


Hopefully with the new skating all this should change... I really hope that if I'm going top speed without the puck, and gets a pass, but still pushing full throttle on the left stick that my guy tries to receive the puck a bit uncontrolled, one-handed, or anyway without losing momentum, but at the risk of missing the reception.
If however I want to receive the puck in a more controlled way, let go of the left stick and gliiide. Lose momentum, but control the reception.




Anyway, can't wait until Tuesday.
I've bought every NHL since 07 on PS3, but I've kept my Xbox just for a case like this. NHL demo one day earlier
I agree that it would be nice to have a lot looser puck but there does have to be some sort of happy medium. We all know how the game currently plays but at the other end of the spectrum, if you take it too far, the game can get too sloppy and that can take the fun out of it even for people looking for a true sim.

And I can't agree more about being able to catch a pass without losing all of your momentum. Just about every animation in 12 for catching a pass causes the guy to nearly come to a complete stop. Same thing goes for poke checks and lifting the stick. They should be able to keep their feet moving and turn instead of gliding straight and taking themselves completely out of position if they miss.
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Old 08-16-2012, 05:22 AM   #47
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Re: NHL 13 Demo Video - True Performance Skating Tutorial

One solution is to try and make the puck control similar to the one in NHL 2004 on PC. First when you receive the pass you have lower puck control and the more you have to puck on your stick the more control you get. So its easier to loose the puck when you first get it.
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Old 08-16-2012, 09:38 AM   #48
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Re: NHL 13 Demo Video - True Performance Skating Tutorial

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Originally Posted by Reiny09
I agree that it would be nice to have a lot looser puck but there does have to be some sort of happy medium. We all know how the game currently plays but at the other end of the spectrum, if you take it too far, the game can get too sloppy and that can take the fun out of it even for people looking for a true sim.
I absolutely agree with that, and understand that it's easy for us to sit here and wish for things, without even knowing how it would affect the actual flow of the game.


It's just that there is... the sliders.


It just feels weird, that we have the option to create millions (yes!) of unique game settings, but none offers a loose puck.
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