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NHL 13 - 30 Details You Need to Know About the Revamped GM Mode

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Old 06-02-2012, 05:10 PM   #17
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Re: NHL 13 - 30 Details You Need to Know About the Revamped GM Mode

so they're happy with everyone team being exactly the same?
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Old 06-02-2012, 05:28 PM   #18
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Re: NHL 13 - 30 Details You Need to Know About the Revamped GM Mode

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Originally Posted by RealmK
The only one I wasn't keen on was this.

26. Though some outlets (including us) criticized NHL 12 for having too many players rated 80 and above, EA is content with its current ratings system and believes that by surfacing the six player traits instead of three it will be easier for players and AI GMs to better understand a player's true value.
Agreed. They need to spread the ratings out.

Never really been into BAGM but if all those things play out how they say they will, I might be able to get into it.
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Old 06-02-2012, 05:29 PM   #19
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Re: NHL 13 - 30 Details You Need to Know About the Revamped GM Mode

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Originally Posted by plaidchuck
so they're happy with everyone team being exactly the same?
That depends on if them highlighting more attributes to the forefront of importance, and the strategy settings actually work as they should.

I honestly feel they should spread the overalls out more myself, but I'm willing to see how the changes they did make work out first before condemning it outright.
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Old 06-02-2012, 05:31 PM   #20
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Re: NHL 13 - 30 Details You Need to Know About the Revamped GM Mode

If the team management aspect is truely fixed this will REALLY hope the enjoyment of this mode. I don't see myself playing alot of online GM.
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Old 06-02-2012, 05:36 PM   #21
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Re: NHL 13 - 30 Details You Need to Know About the Revamped GM Mode

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Originally Posted by plaidchuck
so they're happy with everyone team being exactly the same?
What are you talking about?
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Old 06-02-2012, 05:37 PM   #22
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Re: NHL 13 - 30 Details You Need to Know About the Revamped GM Mode

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Originally Posted by savoie2006
If the team management aspect is truely fixed this will REALLY hope the enjoyment of this mode. I don't see myself playing alot of online GM.
I agree completely Savoie, and it's great to hear they've done work to make the CPU GM/Coach whatever, make better lines, not putting tough guys on the PK solely because they're tough guys for example. Also examining the bigger picture when it comes to trading.

Playing Tampa and seeing them in their 1-3-1 system for example and having breakouts stall at center ice, as opposed to playing the Maple Leafs and running ransack over them because they suck. etc.

If there is better neutral zone pressure because of the strategy tuning and additions, it'll make the entire game that much better.
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Old 06-02-2012, 05:41 PM   #23
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Re: NHL 13 - 30 Details You Need to Know About the Revamped GM Mode

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What are you talking about?
He's saying that the overalls being so close for each player makes them all play the same. I think the skating engine didn't help matters and NHL 13 we should see more of a difference in players. I think as long as they made attributes mean more in the key areas for each type a player, that would also help make each player feel different. Overalls really mean nothing.
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Old 06-02-2012, 06:16 PM   #24
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Re: NHL 13 - 30 Details You Need to Know About the Revamped GM Mode

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Originally Posted by savoie2006
He's saying that the overalls being so close for each player makes them all play the same. I think the skating engine didn't help matters and NHL 13 we should see more of a difference in players. I think as long as they made attributes mean more in the key areas for each type a player, that would also help make each player feel different. Overalls really mean nothing.
And if the depth of the Strategy AI comes as delivered, we should see a lot more variety in team styles. That's my hope anyway!
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