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Old 11-10-2011, 12:30 PM   #1
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Bad Clocks

I remember someone on here saying that 10 min periods equaled less than 30 mins of gameplay, I used a stopwatch and checked just how long that equaled. This is what I got:

1 min on the clock with 10 min periods=20 seconds(it should equal 30)

On the PP or PK, with penalty time scaling on max and 10 min periods, 1 min equaled 40 seconds(so twice the length of play without pk or pp).

So by that logic,penalty time scaling should be in the middle and each min on the period length is 33% of the real life time. Meaning in order to get 10 min periods,the period length should be set to 13 minutes.

I'm gonna try this out, but it'll be interesting to see just how much gameplay changes in terms of goalies sv% and how diff pp/pk really are.
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Old 11-10-2011, 01:14 PM   #2
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Re: Bad Clocks

I tried out the 13 min periods and strange how 1 min=25 seconds this time around. Though I noticed in the final minute of each period, it takes a whole minute to play. So 57 minutes of the game takes about 24 minutes and then 27 in total when you add up the final minute of each period.
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Old 11-10-2011, 02:56 PM   #3
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Re: Bad Clocks

i did the same with 20 minute periods. 1 min on 20 mins= 48 seconds.
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Old 11-10-2011, 03:45 PM   #4
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Re: Bad Clocks

maybe the "size" of players and "ice rink" in this game in relationship with the actual size of players and rink in actual life? not just time element but also movement within specified area must be included when it comes to calculating "sim" time? dont know im not physicist or mathematician .... im just a druggist...
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Old 11-10-2011, 10:00 PM   #5
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Re: Bad Clocks

Quote:
Originally Posted by nystyle
i did the same with 20 minute periods. 1 min on 20 mins= 48 seconds.
I was going to try this experiment a while ago ,when I was doing the BaP goalie 20 min sliders.
The 20 min periods seemed to go by too fast.

Even more reason that 5 minute periods suck.
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Old 11-13-2011, 11:49 PM   #6
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Re: Bad Clocks

Ya I mentioned the topic on the first day of release. It seemed as though my 10 min period games were really short. I didn't go as far as you did at calculating everything but it's nice to actually see the results. For some reason when I talked about this "glitch" there were a couple people who bashed me for just mentioning the issue. Hopefully that won't happen to you.
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Old 11-13-2011, 11:56 PM   #7
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Re: Bad Clocks

i do know 11 and 12 minutes use penalty time scaling: 4 and for 12 minutes sometimes penalty time scaling: 0 <- i got so out shot by cpu it was funny it was shooting gallary for cpu

and somewhere i found in NHL 10 for ten minutes use: penalty time scaling: 2
and 8 minutes penalty time scaling: 4

Last edited by BlackXEyes; 11-13-2011 at 11:58 PM.
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Old 11-14-2011, 05:36 PM   #8
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Re: Bad Clocks

Stop watching the video game. Let me guess you are going to be the type of hockey parent in the stands with the same watch, complaining when little jonny gets 13.5 seconds less then Kenny.
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