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Pucking Ridiculous (The OBG Chronicles): Developer Dialogue

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Old 07-08-2010, 10:38 AM   #1
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Pucking Ridiculous (The OBG Chronicles): Developer Dialogue

Before I begin a journey into the collective hearts and minds of my readers, I must first acknowledge the many supporters and e-friends I have accumulated in my countless hours surfing the OS forums over the last two years. To everyone in the dynasty section on the boards, I thank you all for the support and kind words you shared that often inspired me at times when I needed a push. I would not have this opportunity if it were not for all of the encouragement, so one more time I thank all of you.

Now, in this opening edition of Pucking Ridiculous (The OBG Chronicles), I would like to touch on a subject that unfortunately goes unmentioned far too often. In this case, I am speaking about the lack of gratitude and respect that is given to developers who take time out of their days to log on to the OS forums to seek our advice and input in regards to what we would like to see in an upcoming game.

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Platform: Xbox 360 / PS3
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Old 07-08-2010, 10:54 AM   #2
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Re: Pucking Ridiculous (The OBG Chronicles): Developer Dialogue

I can see where you're going, but honestly - that's their job. To sell games. How do you best do this? Give what the consumer wants.

I'm not saying people need to treat the devs like animals, but this is what they are PAID TO DO. The truth is - the developers should be thanking us on a daily basis for keeping them employed and doing something they enjoy.

It's like giving a hug to your waiter at the local cafe -- after you've paid for your meal and left a hearty tip.
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Old 07-08-2010, 11:21 AM   #3
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don't know who you are, but at least you were willing to deal with the people. you said something that should have ended your rant early though, people will never be satisfied.

in these times we as customers feel like money is hard to come by so if we drop $65 on a game it should be up to snuff. Some of these games that come out have boneheaded mistakes, like the Dev's didn't even care to correct them.

Like NBA 2K10 had graphical errors, and now after the 2nd and final patch PF's and C's act like swingmen, while swingmen act like bigs. No 3rd patch in the works for that. So now we have to drop another $65 on 2k11 to see if it's corrected, which will of course have more bugs. So it's a vicious cycle that's hard to get out of and causes so much resentment towards you guys.

If sports games got it right the first time there would be no need for annual releases. Just roster updates.
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Old 07-08-2010, 01:20 PM   #4
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Agree with Bama83. Nothing more to add.
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Old 07-08-2010, 01:36 PM   #5
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I really like where you took this first article OBG (by the way--congrats again on the new column). But there's something I'd like to add:

Sure, it's easy to pick out the things wrong with the game. The occasional AI tic-tac-toe passing, the seemingly mindless AI teammate goalies (especially in EASHL >_<), and lots more. But I don't think enough people really take the time to ENJOY the game. I have both NHL 10 and 2k10 (to be fair, I did not pay for either, so I understand that you'd be more critical if you were to spend $60 on the game), and although both games have their flaws, I appreciate each game for what it brings. 2k10, while generally considered the weaker game, has many interesting features--2kshare for rosters and sliders, the Winter Classic, ability to view other team's schedules and box scores, even the ability to use team budgets instead of a cap. At the same time, I think EA's title does some things really well--the graphics are, at the very least, high-quality, the Be A Pro and especially EASHL innovations are pretty fantastic, and overall the game has a very polished feel.

So the next time you play one of these games, spend less time screaming at the television because Henrik Lundqvist just passed the puck through two pairs of Rangers' legs and Zach Parise picked it up to score a ridiculous warping goal, and spend a little more time jumping up and down with excitement because Marian Gaborik just ripped a shot past Brodeur with 45 seconds left to send the game into OT. I guarantee you'll instantly start enjoying the game more.
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Old 07-08-2010, 02:11 PM   #6
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I for one completely agree with your synopsis here. I too have seen and experienced the overwhelming sense of entitlement. People think that if you spend money on something it should be the exact thing you dream it to be. At the end of the day if Devs and gaming companies publish something and you don't like it then don't buy it. I realize demos can mis lead, but there are a plethora of review sites to visit. Just because the game has the current year slapped on it and it is new doesn't mean it will be better than last year. The buyer has to BEWARE!. If times are tight and indeed they are then there is extra incentive to patrol the review sites and make sure it is something you like.

If a company releases crap we vote with our feet and don't buy it. Yes I realize that there isn't an alternative some times, but you do have older games right?
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Old 07-08-2010, 02:14 PM   #7
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Also, how many complaints are floating around there about how a certain players skates aren't the right style or color... I mean c'mon already...
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Old 07-08-2010, 04:11 PM   #8
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If $65 hurts a persons pocketbook too much, then video games is not a hobbie for people to invest in. I hate the arguement about it's their hard earned money. People like to complain and they use this as a reason to do so. The best part about those who constantly complain about sport games, is they have no idea about what goes into making a video game.

Entitlement is a huge problem, however hopefully with the new rules at OS, these people will be banned and we will not have to read what they think.
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