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NHL 10 Demo Available, Post Impressions Here (360 & PS3)

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Old 08-20-2009, 03:50 PM   #129
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Re: NHL 10 Demo Impressions

Nevermind, not out until next Thursday? That's freakin' ********.
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Old 08-20-2009, 03:52 PM   #130
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Re: NHL 10 Demo Impressions

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Originally Posted by phillyfan23
the guys that play on hardcore allstar/superstar....I know that the USER passing is realistic...how is the CPU passing? are they tape to tape like last year or do they also misfire on passes and use bank passes?

thanks
On the whole at least with the sliders locked in the demo it is still a bit too tape to tape. They do use bank passes and they do misfire at times especially when under lots of pressure. Also with the puck being more live on hard wraps around the boards or dump ins it can skip over both your players sticks and the cpu's as well. There's no more suction when it comes to taking control of the puck on either the human or cpu side.
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Old 08-20-2009, 03:59 PM   #131
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Re: NHL 10 Demo Impressions

CPU is too tape to tape, especially in Hardcore mode, but I believe that will be fixable with CPU specific passing sliders.
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Old 08-20-2009, 04:00 PM   #132
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Re: NHL 10 Demo Impressions

Quote:
Originally Posted by phillyfan23
the guys that play on hardcore allstar/superstar....I know that the USER passing is realistic...how is the CPU passing? are they tape to tape like last year or do they also misfire on passes and use bank passes?

thanks
CPU is still too tape to tape. Not as bad as before mind you, but still too accurate. On the plus side, I did see a separate CPU passing accuracy slider in the menu
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Old 08-20-2009, 04:08 PM   #133
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Re: NHL 10 Demo Impressions

Heh, I just went to xbox.com and subscribed to xbox live gold for one month JUST TO GET THIS GAME DEMO.

And it's so awesome and was totally worth it.

I've played about 10 games, only managed to score twice. Both were passes back to Lidstrom in his favorite position. I've lost all games where my team were not already in the lead when I took over though.

I'm playing on default skill level (Pro) and Hardcore style, love the passing!

I've seen the AI do some one-on-one dekes against me when I try to hit him, something I never saw last year.

Seen some great new goalie animations this year, and goalies seem better overall than last year.

Board play is great, and I've already seen how useful it can be. Had it not been for boardplay the other team would have got possession over the puck and got it out of their zone. Board play allowed me to kick it off to a team mate, pass it around and get a shot at goal.

Great stuff.
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Old 08-20-2009, 04:16 PM   #134
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Re: NHL 10 Demo Impressions

Three things I didn't care for in 09:

When you move the stick with the right thumbstick the player couldn't move his feet. In the NHL players can stick handle and skate at the same time. I'm assuming this is still the case in 10?

Only the blade of the stick had any kind of collision detection. When cutting to the slot the shaft of the players stick could go right through another players skates/legs/stick - is that still the case?

You could wind up a slapshot right in front of a CPU opponent and he wouldn't react and interrupt your shot. Is it harder to get shots off with guys in close to you?

Thanks
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Old 08-20-2009, 04:27 PM   #135
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Re: NHL 10 Demo Impressions

How is the broakcast camera? I love the other games broadcast camera anglt. That's how I watch hockey and want to be able to play video game hockey the same way.

Last years broadcast camera was in one word, Bad. Can someone show a screen shot maybe of the broadcast angle or is it just like last years?
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Old 08-20-2009, 04:29 PM   #136
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Re: NHL 10 Demo Impressions

I'm having the same problem in 10 that I'm having with 09, I can't shoot a one timer with my BAP. I played with the custom controller setting in both 09 and the 10 demo and couldn't do it either, my BAP just poke checks. I've tried playing with the default setting and I can't pull it off either. Any help?
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