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mkharsh33 NHL 15 - SUPERSTAR SLIDERS

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Old 09-16-2014, 12:13 PM   #1
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mkharsh33 NHL 15 - SUPERSTAR SLIDERS

NHL 15 - SUPER-STAR SLIDERS

Basic
Skill level: Superstar
Game style: Hardcore Simulation (NOTE: becomes "custom" once changes are made)
Dynamic ratings: Off (or user choice to On if you like to use them)

General
Tuner set version: version 1.00 (not a fan of the newest tuner)
Game speed: 1
Attribute effects: 3
Fatigue effect - Human: 6
Fatigue effect - CPU: 6
Fatigue recovery - Human: 0
Fatigue recovery - CPU: 0
Injury occurence - Human: 3
Injury occurence - CPU: 3
Puck control - Human: 0
Puck control - CPU: 0
Player acceleration - Human: 3
Player acceleration - CPU: 4 (raised from 3 on 12/11)
Broken stick frequency: 2 --- (raised from 1 on 10/21)

AI
Created plays: on (user choice - I don't use them)
AI learning : 6
CPU difficulty adjustment: 3 (NOTE: you can adjust this based on personal ability)
CPU strategy adjustment: 3
Be A Pro strategy adjustment: 3 (user choice - I don't play this mode)
Human strategy adjustment: 0
CPU faceoff difficulty: 4 (user choice - whatever gives good percentages - updated 10/23)
Fight difficulty: 3
CPU penalties: 6
CPU teammate penalties: 6

Passing
Pass assist: 3
Manual passing: On
Pass speed: 3
Saucer pass speed: 3
Pass accuracy - Human: 1
Pass accuracy - CPU: 0
Pass reception ease - Human: 0 --- (lowered from 1 on 10/21)
Pass reception ease - CPU: 0
Pass interceptions - Human: 4
Pass interceptions - CPU: 3

Shooting
Shot accuracy - Human: 2
Shot accuracy - CPU: 2
Shot power - Human: 3
Shot power - CPU: 3
Slap shot accuracy - Human: 2
Slap shot accuracy - CPU: 2
Slap shot power - Human: 4
Slap shot power - CPU: 4
One timer accuracy - Human: 2
One timer accuracy - CPU: 2

Checking
Hitting assistance: 0
Agression - Human: 6
Agression - CPU: 6
Hitting power - Human: 0
Hitting power - CPU: 1 --- (lowered from 3 on 10/11)
Stick lift effectiveness - Human: 3 --- (lowered from 4 on 10/11)
Stick lift effectiveness - CPU: 5 --- (raised from 4 on 12/11)
Poke check effectiveness - Human: 1 --- (lowered from 2 on 9/27)
Poke check effectiveness - CPU: 3 --- (raised from 2 on 12/11)

Goalies
Goalie passing: 5
Goalie cover puck frequency: 3
Goalie screen effect - Human: 3
Goalie screen effect - CPU: 3
Goalie reaction speed - Human: 5
Goalie reaction speed - CPU: 1

Rules
Period length: 8 minutes (NOTE: this never saves - must change this in pre-game menu)
Injuries: On
Penalties: max
Post whistle rules: relaxed
Penalty time scaling: 5
Fighting: 1

Visual
Puck size: user choice (I use large)
Puck shadow: user choice (I use medium)

Game
Shot aim: User Choice (I use Auto - updated 9/28)
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Last edited by mkharsh33; 12-11-2014 at 08:07 PM. Reason: updates
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Old 09-16-2014, 07:30 PM   #2
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Re: mkharsh33 NHL 15 - SUPERSTAR SLIDERS

SLIDERS POSTED - POST #1 above.

I have had a WIDE VARIETY of games. Play good positional defense. I recognize that cpu hit power is high, but even lowering it one notch takes away their hits. So some of the big hits are necessary to get the numbers right. The user and cpu goalies have a wide disparity. This is also necessary as the cpu will be unstoppable and the user will play really dumb. This seems to really make the game come to life with the goalies.

Hope you enjoy them!
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Old 09-17-2014, 09:20 AM   #3
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Re: mkharsh33 NHL 15 - SUPERSTAR SLIDERS

What made you comeback to the NHL series?
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Old 09-17-2014, 09:55 AM   #4
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Re: mkharsh33 NHL 15 - SUPERSTAR SLIDERS

These look/play great, mk, as usual.

Can I get permission from you to put these on the Editors Corner—these are really good and we don't have any '15 sliders yet—with full credit to you, of course?
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Old 09-17-2014, 10:53 AM   #5
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Re: mkharsh33 NHL 15 - SUPERSTAR SLIDERS

Quote:
Originally Posted by AdamJones113
These look/play great, mk, as usual.

Can I get permission from you to put these on the Editors Corner—these are really good and we don't have any '15 sliders yet—with full credit to you, of course?
Thank you...

No permission needed - you know me, I just want to provide something for the community to help make these games enjoyable. Appreciate that...

As far as getting back into the game: I have a 360. I have no plans (at this point in time) to purchase any new gaming systems. So the 360 will be my last. I'm guessing some of these games will start going solely to XBox One, so I want some of these titles to keep for the long term.

I rented this game - in spite of all I read, I wanted to keep an open mind. I started toying with some sliders (I read MANY sets here at OS to get ideas, which is why I'm often a bit late in putting my sets out - no rush to be first, but would rather get it right). I really enjoy this game. With this slider set, I'm finding it to be a fun challenge.

My last 3 games: won 4-1. lost 7-3 (was tied 3-3 heading into the 3rd - all my fault late). lost 3-1. I want to be able to lose, yet not feel cheated.

I see no real updates coming to this set, so pretty much what you see above is "final" I believe.
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Old 09-17-2014, 11:11 AM   #6
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Re: mkharsh33 NHL 15 - SUPERSTAR SLIDERS

Awesome, thanks. Just played a 1-0 game followed by a 6-4 game. Sweet!
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Old 09-17-2014, 01:09 PM   #7
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Re: mkharsh33 NHL 15 - SUPERSTAR SLIDERS

Sliders look good, I'll give them a shot tonight. Couple questions tho if I upped the game speed how would that pan out ( I like a fast paced game ) also would these work in BEAGM. Thanks keep up the good work as always.
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Old 09-17-2014, 02:40 PM   #8
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Re: mkharsh33 NHL 15 - SUPERSTAR SLIDERS

How about penalties? Do you get a decent amount or just like 2-4 combined?
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