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NHL 11 All Star Sliders

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Old 09-06-2010, 05:02 PM   #1
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NHL 11 All Star Sliders

Hey guys. Been playing Be A GM for a week or two now, and this is the set I'm working on. I'm really putting them out to get feedback to ultimately make my game play better (selfish, I know), but some other folks might like them as is. DavePSU has always played w/ them a bit and has liked them so far so if anyone tries them out, let me know what you think.

If you go All Star, you'll want CPU Difficulty Adjustment at max. On Superstar, you'll want it a 0. These are pretty much made for All Star / CPU Difficulty max, but you could try the other option, although things like goalie reaction speed and what have you might need some tuning.

I'm going for sim style here, and the main problem I've had is that I pretty much outshoot the CPU heavily most games, and low scoring games seem a bit too rare. Again, looking for feedback here to improve my experience as well as anyone else who uses these, so please contribute your thoughts.

Rules
Period Length - 8 minutes
NHL Rules
Penalties - 3
Post Whistle - Authentic
Penalty Time Scaling - 5
Fighting - 3

Gameplay
Tuner Set Version - Latest
CPU Aid - Hardcore
Broken Stick Frequency - 3
Game Speed - 0
Attribute Effects - max
Fatigue Effect - Human - 5; CPU - max
Fatigue Recovery - Human/CPU - 2
Injury Occurrence - Human/CPU - 4
Puck Control - Human - 1; CPU - 0
Player Acceleration - Human/CPU - 2 (might have to adjust)

AI
AI Learning - max
CPU Difficulty Adjustment - max on All Star, 0 on Superstar
CPU Strategy Adjustment - 3
BAP/Human Strategy Adjustment - 0
CPU Faceoff Difficulty - 4
Fight Difficulty - 4
CPU Penalties - max
CPU Teammate Penalties - 3

Passing
Pass Assist - 3
Manual Passing - On
Pass Speed - 1
Saucer Pass Speed - 3
Pass Accuracy - Human - 1; CPU - 0
Pass Reception Ease - Human - 1; CPU - 0
Pass Interceptions - Human - max; CPU - 4

Shooting
Shot Accuracy Human/CPU - 0
Shot Power Human/CPU - 3
Slapshot Accuracy Human/CPU - 0
Slapshot Power Human/CPU - 3
One Timer Accuracy Human/CPU - 0

Checking
Hitting Assistance - 2
Aggression Human/CPU - 3
Hitting Power Human/CPU - 1
Stick Lift Effectiveness Human/CPU - 5
Poke Effectiveness - Human - max; CPU - 3

Goalies
Goalie Passing - 2 (personal preference)
Goalie Cover Puck Frequency - 4 (personal preference)
Goalie Screen Effect Human/CPU - max
Goalie Reaction Speed - Human - 5; CPU - 4
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Old 09-06-2010, 05:48 PM   #2
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Re: NHL 11 All Star Sliders

Quote:
Originally Posted by LuGer33
Hey guys. Been playing Be A GM for a week or two now, and this is the set I'm working on. I'm really putting them out to get feedback to ultimately make my game play better (selfish, I know), but some other folks might like them as is. DavePSU has always played w/ them a bit and has liked them so far so if anyone tries them out, let me know what you think.

If you go All Star, you'll want CPU Difficulty Adjustment at max. On Superstar, you'll want it a 0. These are pretty much made for All Star / CPU Difficulty max, but you could try the other option, although things like goalie reaction speed and what have you might need some tuning.

I'm going for sim style here, and the main problem I've had is that I pretty much outshoot the CPU heavily most games, and low scoring games seem a bit too rare. Again, looking for feedback here to improve my experience as well as anyone else who uses these, so please contribute your thoughts.

Rules
Period Length - 8 minutes
NHL Rules
Penalties - 3
Post Whistle - Authentic
Penalty Time Scaling - 5
Fighting - 3

Gameplay
Tuner Set Version - Latest
CPU Aid - Hardcore
Broken Stick Frequency - 3
Game Speed - 0
Attribute Effects - max
Fatigue Effect - Human - 5; CPU - max
Fatigue Recovery - Human/CPU - 2
Injury Occurrence - Human/CPU - 4
Puck Control - Human - 1; CPU - 0
Player Acceleration - Human/CPU - 2 (might have to adjust)

AI
AI Learning - max
CPU Difficulty Adjustment - max on All Star, 0 on Superstar
CPU Strategy Adjustment - 3
BAP/Human Strategy Adjustment - 0
CPU Faceoff Difficulty - 4
Fight Difficulty - 4
CPU Penalties - max
CPU Teammate Penalties - 3

Passing
Pass Assist - 3
Manual Passing - On
Pass Speed - 1
Saucer Pass Speed - 3
Pass Accuracy - Human - 1; CPU - 0
Pass Reception Ease - Human - 1; CPU - 0
Pass Interceptions - Human - max; CPU - 4

Shooting
Shot Accuracy Human/CPU - 0
Shot Power Human/CPU - 3
Slapshot Accuracy Human/CPU - 0
Slapshot Power Human/CPU - 3
One Timer Accuracy Human/CPU - 0

Checking
Hitting Assistance - 2
Aggression Human/CPU - 3
Hitting Power Human/CPU - 1
Stick Lift Effectiveness Human/CPU - 5
Poke Effectiveness - Human - max; CPU - 3

Goalies
Goalie Passing - 2 (personal preference)
Goalie Cover Puck Frequency - 4 (personal preference)
Goalie Screen Effect Human/CPU - max
Goalie Reaction Speed - Human - 5; CPU - 4
I don't have the game yet, but last year the two changes I made which led to a more competitive game were upping the CPU puck control and lower the human poke effectiveness. These two things helped the CPU retain the puck more and therefore get more shots on net.

Just a recommendation.
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Old 09-07-2010, 06:06 PM   #3
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Re: NHL 11 All Star Sliders

I'll have to try these out. One thing I noticed, is if you increase the CPU aggression, they shoot more as well.

How are you penalties? With what I'm using right now, I have yet to see more than 1 penalty per team per game.

Also, why would you have the CPU Diff Adj at MAX for All Star? With it maxed, isn't that what gives the CPU the "speed boosts"?
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Old 09-07-2010, 08:47 PM   #4
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Re: NHL 11 All Star Sliders

I have played this for about a week as well, and my issue is too many goals for and too few shots. for example I will play a game and I will score say 5 goals on 23 shots and the cpu will get 3 on 15. I figured this would just be a few games like this, but after 6 games my goalie is seeing an average of 14 shots a game. Every now and again I will get a game where i see maybe 25 shots. Does anyone know what sliders effect what aspect of the game. I am playing on Superstar only because All Star seems too easy. I have been trying similar sliders as the OP has but still no luck.
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Old 09-07-2010, 09:21 PM   #5
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Re: NHL 11 All Star Sliders

I played a game with these. Colorado (Me) vs New York. I won 4-3 in OT. Was down 3-1 in 3rd period though.

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Old 09-07-2010, 09:30 PM   #6
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Re: NHL 11 All Star Sliders

I have only played 4 games with these sliders. But I am not seeing anywhere near enough shots. Teams are getting about 10-13 shots every game. I am going to give it a few more games and then see if I can tweak it.
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Old 09-07-2010, 10:34 PM   #7
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Re: NHL 11 All Star Sliders

Definitely increase your period minutes. I think 8 - 10 mins will do. Something I remember from NHL 10 is that the Pass Accuracy slider affects shot totals as well. A hunch of mine is to raise the Pass accuracy slider to 4 or 5 for the CPU, but also lower the pass retention.

Maybe a tuner will come out causing the CPU to pass less and shoot more on open shots. I see too many open shots that turn into passes.

BOA:

What sliders are you using? Your Time of Attack is pretty even. When I play, I'm dominating the CPU in that area as well.
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Old 09-08-2010, 01:24 AM   #8
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Re: NHL 11 All Star Sliders

using the sliders in post #1 in this thread.
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