Home

FIFA 12 Demo Available Now, Post Impressions Here (360, PS3, PC)

This is a discussion on FIFA 12 Demo Available Now, Post Impressions Here (360, PS3, PC) within the EA Sports FIFA Last Gen forums.

Go Back   Operation Sports Forums > Soccer > EA Sports FC and FIFA > EA Sports FIFA Last Gen
Voting Has Begun for the 2024 Sports Game of the Year
College Football 26 Must Do More With Transfer Portal
What Is Pro Yakyuu Spirits 2024/Professional Baseball Spirits 2024, and How Do You Get It?
Reply
 
Thread Tools
Old 09-15-2011, 10:44 AM   #193
Qb
All Star
 
Qb's Arena
 
OVR: 43
Join Date: Mar 2003
Location: Pittsburgh
Posts: 8,810
Re: FIFA 12 Demo Available Now, Post Impressions Here (360, PS3, PC)

Quote:
Originally Posted by Bahnzo
Man, I just can't get used to the new defending. I changed the buttons around to make it a bit more comfortable, but I really think EA has swung to far.

What FIFA has now would be great, if your AI teammates played good defense as well. But they don't. They sit back, lay off and loosely contain. There's no tight marking, no defending passes, no tackles, nothing. Because of this the CPU can pass around pretty much at will. I tried even using the "High Pressure" Quick Tactic, and it really changes nothing.
I hear you. I love how defending feels for my user controlled player and I think the changes will really help in the long run, especially in head-to-head and OTP. However, the off the ball defending by my teammates feels too lax. I don't think it's far off from being a good balance, so perhaps the final build will address this. Plus, the man marking slider may help with this for offline play.

I don't put a ton of stock into demo gameplay, especially EA's super-short ones. I've seen enough to know tactical defending is a fundamental change in the way the game is played, but I have no idea if EA can find the sweet spot 'out of the box' or if the sliders will help dial it in.
Qb is offline  
Reply With Quote
Old 09-15-2011, 10:48 AM   #194
Qb
All Star
 
Qb's Arena
 
OVR: 43
Join Date: Mar 2003
Location: Pittsburgh
Posts: 8,810
Re: FIFA 12 Demo Available Now, Post Impressions Here (360, PS3, PC)

Almost forgot something... Can we please keep this to FIFA impressions, please? I know the discussion is quite civil and we appreciate that, but let's do our best to stick with the topic.

For those who want to talk PES, I know a great place to do that...
Qb is offline  
Reply With Quote
Old 09-15-2011, 10:55 AM   #195
Rookie
 
TheArsenologist's Arena
 
OVR: 6
Join Date: Aug 2009
Location: D.C.
Re: FIFA 12 Demo Available Now, Post Impressions Here (360, PS3, PC)

Quote:
Originally Posted by woody2goody
CPU clearances nearly ALWAYS go to one of their players, which is ridiculous.
This has always been one of my main gripes about FIFA on this generation of consoles. I'll have the opposition goal under siege and they'll manage to hoof out a clearance that somehow finds the only one of their guys not behind the ball while the four defenders I have back simply watch. Just kills me.

I am enjoying the Demo so far, but there are a couple of things that seem off to me. I agree with everyone who says the CPU passing is way too accurate. It had become almost standard to me until I played PES and saw passes go astray. Now, I expect that from FIFA, and to not get it is frustrating.

Defending is definitely a step up from last years, and I love the patience required. For some reason, though, the way they have the buttons mapped does not work for me and I keep hitting the wrong button. I like some of the suggestions for re-mapping on here and I'll definitely have to give those a try.

Fouls seem to be called on soft collisions yet ignored on hard ones. Consistency in that area could be improved.

I'm also in the same boat as everyone else, I think. I'm always a "World Class" difficulty guy, but I've had to drop down to Pro for this demo. I guess that's a good sign.

There's a really good game to be had here, but I just keep wanting that little more that I don't think FIFA can offer to make this really good game a great game.

Last edited by TheArsenologist; 09-15-2011 at 11:01 AM.
TheArsenologist is offline  
Reply With Quote
Advertisements - Register to remove
Old 09-15-2011, 11:43 AM   #196
Rookie
 
JBlaze420's Arena
 
OVR: 0
Join Date: Jul 2010
Re: FIFA 12 Demo Available Now, Post Impressions Here (360, PS3, PC)

having alot of trouble embedding the video but heres my volley with alexis sanchez from an overhead pass... played on world class










Last edited by JBlaze420; 09-15-2011 at 12:45 PM.
JBlaze420 is offline  
Reply With Quote
Old 09-15-2011, 12:09 PM   #197
Hall Of Fame
 
Matt10's Arena
 
OVR: 23
Join Date: Apr 2006
Location: Overland Park, KS
Posts: 16,492
Re: FIFA 12 Demo Available Now, Post Impressions Here (360, PS3, PC)

The main issue here is the defensive pressure on both CPU and HUM. When a ball is passed to your striker, he should be INSTANTLY pressured, physically - sometimes even double teamed. This is not the case, you see all the videos that people post, and it is so easy to pass to the players, they get open way to easily. Watch real footie, and notice how hard it is to gather a ball in the defensive third - sometimes even higher than that.

This is why it seems the game plays so fast and "fluid" for all the wrong reasons. There is no sense of pressure. EA have to get into the mind of the defender, because no matter what - the defender does not want the ball to even reach the foot of the attacker if he (the defender) has more than a 20% chance of getting near the ball.
__________________
Youtube - subscribe!
Matt10 is offline  
Reply With Quote
Old 09-15-2011, 12:15 PM   #198
MVP
 
woody2goody's Arena
 
OVR: 5
Join Date: Mar 2009
Location: Leeds, United Kingdom
Re: FIFA 12 Demo Available Now, Post Impressions Here (360, PS3, PC)

I put the difficulty down to semi-pro so see what it was like and I have to say it was better, but the CPU defenders went from sprinting all over the place to not sprinting until I was already 5 yards in front of them.

This is a much better level for CPU passing realism, as in my Barcelona vs Milan game, I had only my second possession advantage so far, and the CPU's passing accuracy was down to 75%.

EA have never been able to get difficulty curves right and again it seems that Semi-Pro will be too easy and Pro will be too hard.

I'm still getting the game on release day but they really need to sort some things out otherwise I won't play a great deal of single player.
__________________
Supporting Leeds United, Colorado Rockies, Detroit Lions and the Colorado Avalanche!

Now Playing FIFA, UFC 4, PGA Tour 2k23, WWE, MLB The Show and Dirt Rally 2.0
woody2goody is offline  
Reply With Quote
Old 09-15-2011, 12:22 PM   #199
Rookie
 
JBlaze420's Arena
 
OVR: 0
Join Date: Jul 2010
Re: FIFA 12 Demo Available Now, Post Impressions Here (360, PS3, PC)

I think once you really adjust to how the tactical defensive scheme works, it will become much more of a fluid game. When i first played the demo i was scrambling around trying to get the ball, but i learned to be patient and really wait for the right opportunity.


On a side note..can someone tell me how the embed is supposed to work, when i copied the code and pasted it, it came up as an adobe flash icon, and wouldnt load the video when i previewed the post.
JBlaze420 is offline  
Reply With Quote
Old 09-15-2011, 12:56 PM   #200
Hall Of Fame
 
Matt10's Arena
 
OVR: 23
Join Date: Apr 2006
Location: Overland Park, KS
Posts: 16,492
Re: FIFA 12 Demo Available Now, Post Impressions Here (360, PS3, PC)

Quote:
Originally Posted by Matt10
The main issue here is the defensive pressure on both CPU and HUM. When a ball is passed to your striker, he should be INSTANTLY pressured, physically - sometimes even double teamed. This is not the case, you see all the videos that people post, and it is so easy to pass to the players, they get open way to easily. Watch real footie, and notice how hard it is to gather a ball in the defensive third - sometimes even higher than that.

This is why it seems the game plays so fast and "fluid" for all the wrong reasons. There is no sense of pressure. EA have to get into the mind of the defender, because no matter what - the defender does not want the ball to even reach the foot of the attacker if he (the defender) has more than a 20% chance of getting near the ball.
I made a quick comparison video here. It should illustrate what I"m talking about. notice the stop and start in the first video, and see how the defensive pressure casues this despite having a low defensive line by Brazil. It took real creativity to somewhat break them down.

Second video is FIFA, look how much space the receiver gets, still has time to dribble without going backwards. It's too easy to pass into the lanes, the defenders don't cover well enough - and this is against Man City.

Notice the speed of the matches as well, the ball is not glued to players IRL, in FIFA it's a thread from ball to man.

It's the little things that EA needs to look at, there has to be a sense of nervousness when someone a player is dribbling, because any wrong touch could mean a mishap - that's how it is for even the professionals; same goes with the passing. It needs to stop being so mindless passing - there needs to be strategy.

Why EA can't figure this out is beyond me, it took me 2 mins to find a clip that represents the game IRL, what is hard about matching it?



I love FIFA though, I always will. I think it's the right direction, I look forward to using sliders - and I hope that saves the game for me. Till then, it's just not matching the real life counterpart.
__________________
Youtube - subscribe!
Matt10 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Soccer > EA Sports FC and FIFA > EA Sports FIFA Last Gen »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 08:01 AM.
Top -