02-22-2014, 04:30 PM
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#33
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MVP
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Re: FIFA Soccer 14 Review (XB1/PS4)
Yeah I wrote you can adjust sliders. But what you are doing when you do that is ameliorating the cheaty ai.
One of the problems with the high CPU pass and possession rate is based on how the game does station to station passing for the CPU 90% of the time. And what the CPU can do almost no matter the skill of the player is perfectly weight the pass.
And like 13 said, sliders only work for certain parts of the game.
There are no sliders I am aware of that can fix the fact that once possession changes in the box, the offense retreats. It's even more egregious when an aerial 50/50 ball occurs and you watch your players run away on pre-determined paths.
I was so hoping World Cup was going to be next gen because it would have given a great insight into where we are headed in regards to fifa 15.
If they can blow up this existing CG logic and free the game up with something as simple as giving the ball more freedom, where it isn't either your ball or their ball more often, that would be a start.
Better refs or give us a ref slider and fix advantage.
Variable offsides as an option.
Let us move the thrower and change who takes throw ins
Let us choose where to place the ball for corners and goal kicks
Get rid of the really long free kick view. It stinks. Just keep it in game cam view.
Fine tune the momentum and have it affect the CPU the same as the user
Fix clashing ref kits
Some more varied pitch surfaces, more wear at lower leagues, drier baked out surfaces
Fix ball roll out for rain games and any mode keeper parries
Tone down LB+Y
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resident curmudgeon
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