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NCAA Football 14 Demo Impressions Roundtable

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Old 06-23-2013, 04:12 PM   #65
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Originally Posted by majesty95
If the biggest issue with this game is the crowd texture, sidelines or outdated facemasks then I think we'll all be pretty happy (well, most of us )
My point exactly
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Old 06-23-2013, 04:14 PM   #66
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a few patches and this game would have reached its full potential
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Old 06-23-2013, 04:23 PM   #67
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Re: NCAA Football 14 Demo Impressions Roundtable

The only thing I seem to be having trouble with at the moment is breaking blocks. Its like once you get blocked the right stick doesn't respond. There are run plays being executed for more yards than I think should be happening because I cant get to the ball carrier.

I'm wondering if the controls are not refined in the demo or maybe the defensive player I'm using just has a weak break block rating. Damn, that irritates the hell out of me with these demos. I'm anxious to change and test ratings but I cant see em until the full release so I dont know if I'm being cheated or not!!

I'm definitely going to have a great time getting under the hood of this one with Xans global editor. Hopefully it still works.
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Old 06-23-2013, 05:40 PM   #68
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Re: NCAA Football 14 Demo Impressions Roundtable

Shorter version: Being a 2k football player, NCAA 14 is the very first next generation EA football title that I can proudly say actually feels like real football. I never bought a single EA NCAA or EA Madden for the next generation (PS3) console, but NCAA 14 is definitely purchase worthy. My biggest problem with NCAA 14 is that it's not on the PS4. Decisions.

Side Note/Concern: What happened to the "In Game Updates" and the "ESPN around the league scoreboard ticker"? Both of these elements help to draw the gamer in. Will there be a pregame show, halftime show, and a postgame show?

Longer Version: Finally a next generation football offering from EA Sports that I can sink my teeth into. NCAA 14 is very enjoyable and surprisingly purchase worthy. 2k sports' All Pro Football was my go to football game for the entire cycle of the PS3 (I didn't get a PS3 until about Jan. 2011).

I have tried most of the past demo iterations for both EA NCAA and EA Madden, each and every single time it took about 2 minutes into the game for me to mentally walk away. I'll go back the next day to do a 30 minute to 1 hour test run, but ultimately I called it quits and shelved the demo. Very difficult to stomach the way players moved, felt, and reacted. Prior to NCAA 14, I have never bought a single version of EA NCAA or Madden football for the PS3. I simply said, well there's next year.

NCAA 14's player movement reminds me of 2k All Pro Football, a very good thing. The players have weight to them. The way the players run finally feels real. The contact feels organic. The controls are responsive. Player models no longer look plastic. They no longer have that plastic sheen to them. The players are much more lifelike. This combined with the more natural looking field, overall presentation package, realistic bone jarring hits that makes me say "ouch, wow, damn, holy", more physicality in player interactions, more organic "on-the-field" emotions, celebrations, and it finally feels like football.

My only problem with NCAA 14 is that it's not available on the PS4. If this is the way future EA football titles will play, it's going to be very difficult to not get on board. Once the PS4 was announced, I vowed not to buy anymore titles for the PS3. I have played the NCAA demo continually non-stop. Decisions, decisions.
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Old 06-23-2013, 05:59 PM   #69
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Re: NCAA Football 14 Demo Impressions Roundtable

I guess there are no team ENTRANCES this year?
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Old 06-23-2013, 09:41 PM   #70
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Is there a halftime show? Anyone know. The game does feel pretty good for a demo.
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Old 06-24-2013, 01:04 PM   #71
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Re: NCAA Football 14 Demo Impressions Roundtable

Quote:
Originally Posted by kingsofthevalley
The only thing I seem to be having trouble with at the moment is breaking blocks. Its like once you get blocked the right stick doesn't respond. There are run plays being executed for more yards than I think should be happening because I cant get to the ball carrier.

I'm wondering if the controls are not refined in the demo or maybe the defensive player I'm using just has a weak break block rating. Damn, that irritates the hell out of me with these demos. I'm anxious to change and test ratings but I cant see em until the full release so I dont know if I'm being cheated or not!!

I'm definitely going to have a great time getting under the hood of this one with Xans global editor. Hopefully it still works.
well in real life, sometimes you get blocked and taken out of the play. Isn't that the point of the block, to get in the way so you cant get to the ball carrier? I think you played too much of ncaa 13, because nothing in that game was realistic. Now if you've been blocked out every single time, it may just be a very weak block rating, but I know i have managed to get off of blocks a good amount of times
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Old 06-24-2013, 01:14 PM   #72
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Lol i cant get a gold medal in every drill. All gold except defensive audibles... best i got was 8/10
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