Recruiting and Overall Rating Breakdown - NCAA 2013
ANATOMY OF OVERALL RATING
ATT
QB
HB
FB
WR
TE
OT
OG
OC
SPD
1.5
3.9
1.6
3.7
1.8
0.4
0.4
0.6
AGL
0.2
1.0
0.8
1.5
1.0
0.5
0.5
0.6
ACC
0.2
1.9
0.4
2.2
0.5
0.5
0.5
0.6
STR
0.4
0.8
0.5
1.6
1.8
1.8
AWR
3.6
1.0
0.8
0.7
1.0
0.8
0.9
0.9
INJ
0.2
0.4
0.4
0.3
0.5
0.3
0.4
0.4
BTK
0.2
3.9
1.6
0.7
1.0
TRK
0.1
0.2
0.1
0.1
0.2
ELV
0.1
0.2
0.1
0.1
0.2
BCV
1.0
0.8
0.1
0.2
SFA
0.2
0.1
0.1
0.2
SPM
0.2
0.1
0.1
0.2
JKM
0.2
0.1
0.1
0.2
CAR
1.9
1.6
0.1
0.2
THP
5.3
THA
6.0
CAT
1.0
0.8
3.7
1.8
SPC
0.3
CIT
0.7
1.0
RTR
1.5
1.4
REL
0.7
0.2
JUM
0.3
0.2
PBK
1.6
2.8
5.8
5.2
5.4
RBK
7.1
0.2
4.7
5.8
6.0
6.3
IMB
0.8
0.5
0.8
0.9
0.9
ATT
DE
DT
OLB
MLB
CB
FS
SS
SPD
1.5
1.0
2.2
1.6
4.1
2.6
2.4
AGL
1.1
1.0
0.5
0.3
0.8
0.8
0.8
ACC
1.5
1.0
0.9
0.8
1.6
0.8
0.8
STR
2.1
2.9
1.7
1.6
0.4
0.4
0.3
AWR
1.1
1.0
0.9
0.8
0.8
0.8
0.8
INJ
0.5
0.4
0.5
0.3
0.3
0.4
0.3
CAT
0.5
0.3
0.4
0.4
0.3
JMP
0.4
0.4
0.7
TCK
3.2
2.9
3.5
4.2
0.8
2.6
3.2
HPW
1.1
1.0
0.9
0.8
0.4
0.8
PMV
1.1
1.0
0.5
0.3
FMV
1.1
1.0
0.5
0.3
BSH
2.1
2.9
1.7
1.6
0.1
0.3
PUR
1.1
1.0
0.9
0.8
0.8
0.8
0.8
PRC
1.1
1.0
1.7
2.4
0.8
1.2
1.2
MCV
0.9
0.8
2.8
2.1
1.6
ZCV
0.5
0.9
0.8
2.8
2.6
2.4
PCV
0.8
0.4
0.3
ATT
K
P
AWR
0.4
0.4
KPW
4.5
4.9
KAC
4.9
4.5
HOW IT WORKS:
For each 10 point change in the listed stat it will change the Player's Overall rating by the amount seen in the chart.
EXAMPLE:
You have a HB who's OVR is 78 and his Break Tackle (BTK) goes from 79 to 90. His OVR will go up approximately 3.9 to 82. So to see which attributes have the biggest effect on the players overall rating just look for the biggest number.
OBSERVATION:
This year EA has slightly redone how players overall ratings are calculated again. They have also removed 4 blocking stats. It was said that these stats were used in determining animations so apparently they did do a little overhauling how animations and blocking are handled. Last year we had Run Blocking, Pass Blocking, Run Block Strength, Run Block Footwork, Pass Block Strength and Pass Block Footwork. They have now simply gone to Run Blocking and Pass Blocking.
RECRUITING INFO
SPD
STR
BTK/TCK
RB/TCK
40 Time
BNCH
SQT-S
SQT-L
RATE
GRD
4.24
545
445
780
99
A
4.26
535
440
775
98
A
4.28
530
435
765
97
A
4.30
525
430
755
96
A
4.32
520
425
750
95
A
4.34
515
420
740
94
A
4.36
505
415
730
93
A
4.38
500
410
720
92
A
SPD
STR
BTK/TCK
RB/TCK
40 Time
BNCH
SQT-S
SQT-L
RATE
GRD
4.40
495
405
715
91
B
4.42
490
400
705
90
B
4.44
485
395
695
89
B
4.46
480
390
690
88
B
4.48
470
385
680
87
B
4.50
465
380
670
86
B
4.52
460
375
665
85
B
4.54
455
370
655
84
B
4.56
450
365
645
83
B
4.58
440
360
640
82
B
4.60
435
355
630
81
B
4.62
430
350
620
80
B
SPD
STR
BTK/TCK
RB/TCK
40 Time
BNCH
SQT-S
SQT-L
RATE
GRD
4.64
425
345
610
79
C
4.66
420
340
605
78
C
4.68
410
335
595
77
C
4.70
405
330
585
76
C
4.72
400
325
580
75
C
4.74
395
320
570
74
C
4.76
390
315
560
73
C
4.78
380
310
555
72
C
4.80
375
305
545
71
C
4.82
370
300
535
70
C
4.84
365
295
525
69
C
SPD
STR
BTK/TCK
RB/TCK
40 Time
BNCH
SQT-S
SQT-L
RATE
GRD
4.86
360
290
520
68
D
4.88
350
285
510
67
D
4.90
345
280
500
66
D
4.92
340
275
495
65
D
4.94
335
270
485
64
D
4.96
330
265
475
63
D
4.98
325
260
470
62
D
5.00
315
255
460
61
D
5.02
310
250
450
60
D
5.04
305
240
445
59
D
5.06
300
235
435
58
D
5.08
295
230
425
57
D
5.10
285
225
415
56
D
5.12
280
220
410
55
D
5.14
275
215
400
54
D
5.16
270
210
390
53
D
5.18
265
205
385
52
D
5.20
255
200
375
51
D
5.22
250
195
365
50
D
5.24
245
190
360
49
D
5.26
240
185
350
48
D
5.28
235
180
340
47
D
5.30
225
175
330
46
D
5.32
220
170
325
45
D
HOW TO USE:
This chart shows what the skill number (be it 40-time, bench, Letter grade) equates to in the rating.
TWO SQUAT RATINGS:
The SQT-S rating is for skill players (QB, HB, FB, WR, TE, CB, FS, SS, K, P) while the SQT-L is for lineman and linebackers (T, G, C, DE, DT, OLB, MLB). This is handy when viewing ATH's as well since you can see by their SQT which group they would be better at (skill or lineman area)
SCOUTING:
Scouting will change the players 40-Time and BeNCH but not SQuatT. I think they probably just missed it while writing code and it is not by design. This is useful finding Gem's and Bust's. You know what all skill players Break Tackle or Tackle rating is (depending on if they are OFF or DEF) and you know what every linemans Run Block rating is and what all defensive linemen and linebackers Tackle rating is. If you see their letter grade does not match there squat number you probably have a Gem on your hands.
If you find a large disparity between a running backs BTK and the letter grade its pretty important as each 10 point change will add 3.9 to his OVR, while if you notice the same thing on a WR is is not that big of a deal as it will only change his OVR 0.7 per 10 points.
INTERACTION BETWEEN CHARTS:
As you know each player is given letter grades corresponding there the skills. These grades cover large ranges, this year B covers everything from 91-80. I have seen prospects with a C rated skill up to a 92 (A). The top chart gives you an idea of the most important skills to each positions overall rating so you know what to pay attention to and hope for while scouting. It will allow you to know why the prospects OVR changed and why it changed so little or so much.
LAW OF DIMINISHING RETURNS:
Also this is just a little tip for you guys. If you are playing with bad school (3* and under) they probably are lacking for quality pitches (B- and up). Because of this it might be better to only spend 40 to 50 minutes per recruit instead of the max 60 minutes. Your first 3 or 4 pitches can have a big impact (50+) but by the time you get to the last couple they might only be worth 12 points. This is the basic principle of Diminishing Returns. At a certain point the amount of time you are putting into recruiting the player is not getting you near the return you got at first. When this is the case it is probably better to just use that extra 20 minutes on a new recruit. If you are playing with a recruiting super power (Michigan, Nebraska, Florida, USC, Notre Dame, etc...) this is a moot point as you have enough quality pitches that you will not see an advantage in doing this.
OVR RATING BREAKDOWNS
OVR
SKILL_POS
K/P
85
na
99.9
84
na
99.8
83
na
99.6
82
99.9
99.5
81
99.5
98.8
80
98.8
98.0
79
97.4
96.0
78
95.8
94.0
77
93.9
91.6
76
92.5
89.7
75
90.7
87.6
74
88.9
85.4
73
87.3
83.4
72
85.7
81.2
71
83.9
79.0
70
82.1
76.9
69
77.1
70.8
68
70.5
62.9
67
63.9
55.1
66
57.5
47.4
65
52.0
40.6
64
46.1
33.5
63
40.5
26.7
62
33.5
18.2
61
27.6
11.0
60
23.3
5.8
59
21.0
3.1
58
19.2
1.0
57
17.2
0.1
56
15.6
na
55
13.7
na
54
12.6
na
53
10.3
na
52
8.5
na
51
6.4
na
50
4.4
na
OVR RATING BREAKDOWNS:
This table was created by looking at just incoming freshman from 5 combined classes. This chart is simple to understand. If you recruit a player, who is not a kicker or punter, that comes in rated at 75 OVR he is better than 90.7% of incoming players. If he was a Kicker or Punter he would be better than 87.6% of incoming kickers and punters. This should help you in deciding if you need to keep looking for better recruits than you currently have scouted.
AVERAGE RECRUITS PER STATE
STATE
RECRUITS
Texas
340
California
300
Florida
280
Ohio
180
Georgia
150
Alabama
115
Louisiana
112
Michigan
100
South Carolina
80
Pennsylvania
79
Illinois
74
North Carolina
65
New Jersey
62
Virginia
61
Mississippi
54
Oklahoma
54
Tennessee
45
Maryland
42
Arizona
36
Colorado
36
Washington
36
Indiana
33
Kentucky
32
Missouri
32
New York
30
Arkansas
27
Utah
24
Wisconsin
24
Hawaii
20
Iowa
17
Minnesota
17
Kansas
13
Oregon
13
Idaho
12
West Virginia
12
Connecticut
11
Nebraska
11
Nevada
11
New Mexico
7
Alaska
5
Deleware
5
Maine
5
Massachusetts
5
Montana
5
New Hampshire
5
North Dakota
5
Rhode Island
5
South Dakota
5
Vermont
5
Wyoming
5
Canada
5
DC
5
AVERAGE RECRUITS PER STATE:
I simply took three recruiting classes and counted the number of players from each state then divided it back down by three to get the average amount of recruits each state produces each year.
COACHING SLIDER DATA TABLE
PB
STYLE
PF
PA
C%
A
C
Y
TD
INT
R
Y
TD
T.YDS
YDS.A
T.Plays
YPP
P%
R%
PRO
55/50/15
38
0
0.344
11
32
206
1
0
50
324
4
530
180
82
6.5
0.390
0.610
PRO
55/50/15
34
3
0.513
20
39
350
3
2
40
174
1
524
196
79
6.6
0.494
0.506
PRO
55/50/15
38
3
0.560
14
25
192
2
0
48
240
3
432
211
73
5.9
0.342
0.658
PRO
55/50/15
63
14
0.688
11
16
260
3
1
41
215
4
475
339
57
8.3
0.281
0.719
PRO
55/50/15
35
14
0.556
20
36
245
3
0
32
236
2
481
268
68
7.1
0.529
0.471
PRO
55/50/15
31
10
0.625
20
32
328
3
0
30
170
1
498
335
62
8.0
0.516
0.484
AVG
55/50/15
40
7
0.533
16
30
264
2.5
0.5
40
227
2.5
490
255
70
7.0
0.428
0.572
PRO
85/50/15
38
10
0.596
34
57
441
3
1
15
71
1
512
72
7.1
0.792
0.208
PRO
85/50/15
37
17
0.595
25
42
324
4
1
20
85
1
409
294
62
6.6
0.677
0.323
PRO
85/50/15
21
7
0.577
30
52
280
1
3
23
105
1
385
221
75
5.1
0.693
0.307
PRO
85/50/15
38
10
0.563
27
48
312
3
0
19
60
2
372
309
67
5.6
0.716
0.284
PRO
85/50/15
41
14
0.515
17
33
326
3
0
19
70
1
396
354
52
7.6
0.635
0.365
PRO
85/50/15
41
14
0.566
30
53
416
3
1
22
98
1
514
274
75
6.9
0.707
0.293
AVG
85/50/15
36
12
0.572
27
48
350
2.8
1.0
20
82
1.2
431
290
67
6.4
0.707
0.293
PRO
15/50/15
41
25
0.438
7
16
79
3
1
51
316
2
395
258
67
5.9
0.239
0.761
PRO
15/50/15
42
14
0.538
7
13
71
1
0
59
344
5
415
204
72
5.8
0.181
0.819
PRO
15/50/15
49
14
0.600
9
15
166
0
0
57
386
6
552
211
72
7.7
0.208
0.792
PRO
15/50/15
52
7
0.533
8
15
251
1
0
50
308
5
559
193
65
8.6
0.231
0.769
PRO
15/50/15
38
13
0.611
11
18
219
2
0
54
264
3
483
177
72
6.7
0.250
0.750
PRO
15/50/15
31
3
0.588
10
17
172
3
1
60
305
1
477
139
77
6.2
0.221
0.779
AVG
15/50/15
42
13
0.553
9
16
160
1.7
0.3
55
321
3.7
480
197
71
6.8
0.221
0.779
PB
STYLE
PF
PA
C%
A
C
Y
TD
INT
R
Y
TD
T.YDS
YDS.A
T.Plays
YPP
P%
R%
PRO
65/50/15
52
3
0.581
25
43
335
5
3
30
171
2
506
206
73
6.9
0.589
0.411
PRO
65/50/15
49
18
0.592
29
49
403
3
1
31
167
4
570
280
80
7.1
0.613
0.388
PRO
65/50/15
49
0
0.788
26
33
333
4
0
40
205
3
538
175
73
7.4
0.452
0.548
PRO
65/50/15
38
7
0.568
21
37
286
4
1
33
194
0
480
267
70
6.9
0.529
0.471
PRO
65/50/15
42
10
0.656
21
32
294
4
1
35
197
1
491
209
67
7.3
0.478
0.522
PRO
65/50/15
35
13
0.625
20
32
377
4
0
32
127
1
504
306
64
7.9
0.500
0.500
AVG
65/50/15
44
9
0.628
24
38
338
4.0
1.0
34
177
1.8
515
241
71
7.2
0.529
0.471
PRO
60/50/15
56
6
0.567
17
30
252
3
1
47
302
4
554
206
77
7.2
0.390
0.610
PRO
60/50/15
56
13
0.667
20
30
292
4
0
39
273
4
565
292
69
8.2
0.435
0.565
PRO
60/50/15
48
13
0.645
20
31
382
5
0
38
185
1
567
292
69
8.2
0.449
0.551
PRO
60/50/15
63
10
0.743
26
35
398
7
1
30
121
2
519
264
65
8.0
0.538
0.462
PRO
60/50/15
56
3
0.485
16
33
252
4
0
44
273
3
525
150
77
6.8
0.429
0.571
PRO
60/50/15
48
14
0.706
24
34
337
5
0
41
207
1
544
341
75
7.3
0.453
0.547
AVG
60/50/15
55
10
0.637
21
32
319
4.7
0.3
40
227
2.5
546
258
72
7.6
0.447
0.553
PRO
60/85/15
45
7
0.543
19
35
271
4
0
36
222
2
493
222
71
6.9
0.493
0.507
PRO
60/85/15
41
9
0.444
20
45
314
3
1
34
188
2
502
154
79
6.4
0.570
0.430
PRO
60/85/15
31
16
0.571
20
35
266
3
0
28
170
1
436
324
63
6.9
0.556
0.444
PRO
60/85/15
45
7
0.467
14
30
144
2
1
45
309
4
453
253
75
6.0
0.400
0.600
PRO
60/85/15
59
14
0.641
25
39
352
6
0
35
211
1
563
265
74
7.6
0.527
0.473
PRO
60/85/15
38
10
0.556
20
36
327
5
1
35
209
0
536
272
71
7.5
0.507
0.493
AVG
60/85/15
43
11
0.536
20
37
279
3.8
0.5
36
218
1.7
497
248
72
6.9
0.508
0.492
PB
STYLE
PF
PA
C%
A
C
Y
TD
INT
R
Y
TD
T.YDS
YDS.A
T.Plays
YPP
P%
R%
PRO
60/15/15
41
14
0.571
24
42
306
2
0
31
173
2
479
351
73
6.6
0.575
0.425
PRO
60/15/15
44
3
0.647
22
34
357
1
1
36
250
4
607
263
70
8.7
0.486
0.514
PRO
60/15/15
49
10
0.719
23
32
350
2
1
37
181
5
531
215
69
7.7
0.464
0.536
PRO
60/15/15
56
10
0.611
22
36
391
3
1
33
140
4
531
207
69
7.7
0.522
0.478
PRO
60/15/15
49
0
0.545
18
33
267
3
1
46
209
2
476
141
79
6.0
0.418
0.582
PRO
60/15/15
45
21
0.605
23
38
363
4
0
28
155
2
518
316
66
7.8
0.576
0.424
AVG
60/15/15
47
10
0.614
22
36
339
2.5
0.7
35
185
3.2
524
249
71
7.4
0.505
0.495
PRO
60/55/15
49
9
0.733
22
30
320
4
0
31
173
3
493
288
61
8.1
0.492
0.508
PRO
60/55/15
59
10
0.625
20
32
303
3
0
38
237
4
540
287
70
7.7
0.457
0.543
PRO
60/55/15
45
10
0.531
17
32
339
1
0
42
214
5
553
246
74
7.5
0.432
0.568
PRO
60/55/15
31
0
0.594
19
32
296
2
2
34
223
2
519
277
66
7.9
0.485
0.515
PRO
60/55/15
42
10
0.634
26
41
363
4
1
35
195
2
558
261
76
7.3
0.539
0.461
PRO
60/55/15
41
0
0.633
19
30
296
2
0
47
252
3
548
176
77
7.1
0.390
0.610
AVG
60/55/15
45
7
0.624
21
33
320
2.7
0.5
38
216
3.2
535
256
71
7.6
0.465
0.535
PRO
60/45/15
35
9
0.528
19
36
272
2
1
33
183
3
455
237
69
6.6
0.522
0.478
PRO
60/45/15
52
26
0.649
24
37
253
5
1
39
189
2
442
257
76
5.8
0.487
0.513
PRO
60/45/15
70
24
0.824
28
34
413
6
0
36
329
4
742
340
70
10.6
0.486
0.514
PRO
60/45/15
37
14
0.618
21
34
415
3
1
31
120
1
535
297
65
8.2
0.523
0.477
PRO
60/45/15
55
0
0.714
20
28
299
4
0
41
239
2
538
269
69
7.8
0.406
0.594
PRO
60/45/15
48
13
0.742
23
31
356
3
0
35
155
2
511
237
66
7.7
0.470
0.530
AVG
60/45/15
50
14
0.675
23
33
335
3.8
0.5
36
203
2.3
537
273
69
7.8
0.482
0.518
PB
STYLE
PF
PA
C%
A
C
Y
TD
INT
R
Y
TD
T.YDS
YDS.A
T.Plays
YPP
P%
R%
PRO
60/40/15
35
3
0.553
21
38
310
3
2
28
154
2
464
217
66
7.0
0.576
0.424
PRO
60/40/15
45
17
0.605
26
43
300
5
0
22
120
1
420
321
65
6.5
0.662
0.338
PRO
60/40/15
42
18
0.606
20
33
327
4
0
31
156
1
483
305
64
7.5
0.516
0.484
PRO
60/40/15
41
0
0.529
18
34
254
3
1
42
216
2
470
161
76
6.2
0.447
0.553
PRO
60/40/15
63
7
0.571
16
28
408
7
0
44
249
2
657
213
72
9.1
0.389
0.611
PRO
60/40/15
42
14
0.700
14
20
231
4
2
26
95
1
326
330
46
7.1
0.435
0.565
AVG
60/40/15
45
10
0.587
19
33
305
4.3
0.8
32
165
1.5
470
258
65
7.2
0.504
0.496
PRO
60/50/15
45
17
0.686
24
35
344
3
1
39
178
3
522
209
74
7.1
0.473
0.527
PRO
60/50/15
38
3
0.619
26
42
493
4
1
27
127
1
620
305
69
9.0
0.609
0.391
PRO
60/50/15
56
13
0.625
15
24
294
5
0
38
210
1
504
286
62
8.1
0.387
0.613
PRO
60/50/15
45
14
0.559
19
34
329
4
0
41
203
2
532
294
75
7.1
0.453
0.547
PRO
60/50/15
41
38
0.632
24
38
345
4
2
29
159
2
504
363
67
7.5
0.567
0.433
PRO
60/50/15
49
3
0.500
15
30
251
4
1
46
230
2
481
218
76
6.3
0.395
0.605
AVG
60/50/15
46
15
0.606
21
34
343
4.0
0.8
37
185
1.8
527
279
71
7.5
0.480
0.520
PRO
60/50/50
36
10
24
44
431
2
0
29
142
1
573
288
73
7.8
0.603
0.397
PRO
60/50/50
31
14
18
36
271
3
1
30
148
1
419
318
66
6.3
0.545
0.455
PRO
60/50/50
45
24
23
32
277
4
0
37
183
2
460
277
69
6.7
0.464
0.536
PRO
60/50/50
45
17
23
35
351
6
0
35
199
0
550
300
70
7.9
0.500
0.500
PRO
60/50/50
34
9
18
35
337
1
0
33
159
3
496
248
68
7.3
0.515
0.485
PRO
60/50/50
45
16
20
37
346
4
0
25
96
2
442
246
62
7.1
0.597
0.403
AVG
60/50/50
39
15
0.575
21
37
336
3.3
0.2
32
155
1.5
490
280
68
7.2
0.537
0.463
PRO
60/50/30
30
10
28
44
417
1
1
34
158
2
575
256
78
7.4
0.564
0.436
PRO
60/50/30
44
9
18
30
316
4
0
43
216
1
532
202
73
7.3
0.411
0.589
PRO
60/50/30
49
24
24
37
414
6
2
24
111
1
525
290
61
8.6
0.607
0.393
PRO
60/50/30
59
10
23
33
435
2
1
38
181
4
616
210
71
8.7
0.465
0.535
PRO
60/50/30
41
20
25
40
426
5
1
23
107
0
533
297
63
8.5
0.635
0.365
PRO
60/50/30
38
9
19
32
353
4
1
29
153
1
506
336
61
8.3
0.525
0.475
AVG
60/50/30
44
14
0.634
23
36
394
3.7
1.0
32
154
1.5
548
265
68
8.1
0.531
0.469
To develop this table I took North Carolina and simmed 5 to 6 games against UMass. The white rows are the individual data for each game, the gray "AVG" rows are the average of the results. I did not change any defensive sliders during this testing, it is interesting to see that with a run heavy offense you allow less yards on defense.
Table of contents for chart
Spoiler
PB (playbook)
STYLE (slider sets)
PF (points for)
PA (points against)
C% (completion percentage)
A (pass attempts)
C (completions)
Y (passing yards)
TD (passing touchdowns)
INT (interceptions)
R (rushes)
Y (rushing yards)
TD (rushing touchdowns)
T.YDS (total yards)
YDS.A (yards allowed)
T.Plays (total plays)
YPP (yards per play)
P% (percentage of pass plays)
R% (percentage of run plays)
Re: The Anatomy of a Players Overall Rating - NCAA 2013
But in a dynasty such as ours where we're just recruiting and letting the CPU play our games, wouldn't AWR weigh more heavily then overall for most players?
Re: The Anatomy of a Players Overall Rating - NCAA 2013
Quote:
Originally Posted by Matty86
But in a dynasty such as ours where we're just recruiting and letting the CPU play our games, wouldn't AWR weigh more heavily then overall for most players?
It is weighed equally in how the Players Overall rating is calculated but yes in the Fast Paced Recruiting Dynasty or any simming dynasty, AWR is more important to how the stat model is handled (mostly QB play) but the players actual overall rating does not change.
Re: The Anatomy of a Players Overall Rating - NCAA 2013
Good stuff! Would love to know which ratings have the biggest effect on changing a players tendency for each position...or a breakdown of which ratings are most important to a particular position.
Re: The Anatomy of a Players Overall Rating - NCAA 2013
Quote:
Originally Posted by TarHeelPhenom
Good stuff! Would love to know which ratings have the biggest effect on changing a players tendency for each position...or a breakdown of which ratings are most important to a particular position.
It is ratio of attributes not absolutes. You can have a HB listed as Balanced but have higher STR and BTK than some Power Backs. If the guy was slower he would be listed as a Power Back but his speed makes him Balanced. You can actually find bad backs listed as Power Backs and only raise there SPD rating and at a certain point (if it started low enough) they will become a Speed back.
Most important to a position? To his overall? If so just look for the attribute with the highest number, if you mean how he preforms on field... that would vary depending on how you use the player.