Home

NCAA Football 13 Interview - Sights and Sounds

This is a discussion on NCAA Football 13 Interview - Sights and Sounds within the EA Sports College Football and NCAA Football forums.

Go Back   Operation Sports Forums > Football > EA Sports College Football and NCAA Football
Operation Sports Survey - Newsletter, Forums, Content and More
From Guaranteed to Never Happening, a College Football 26 Wishlist
2025 Sports Video Game Predictions
Reply
 
Thread Tools
Old 04-11-2012, 08:34 AM   #137
Rookie
 
HammerOfGod's Arena
 
OVR: 0
Join Date: Aug 2011
Re: NCAA Football 13 Interview - Sights and Sounds

Quote:
Originally Posted by johnnyg713
I have read that a few years ago here as well, back around ncaa and madden 09/10.

NCAA 09


NCAA 13


Comparing the screens, I can see why the development team really focused on making player models look so damn good. NCAA 13 looks gorgeous. However, if they focused on atmosphere all these years, I have no doubt graphics and player models in "NCAA 13 with active sidelines" would look better than NCAA 09s graphics (Im basing this assumption purely on the fact of how much the graphics have improved since then).

The fact that EA said the graphics would take such a huge hit but years later can improve them so much is what bothers me. Theres no argument which game looks better, its just living with the fact that everything else looks bad.
I would argue the player models haven't looked good since Madden '05.

I guess I wouldn't say they looked good in '05, but the sliders for the various parts of the bodies actually worked and worked on a scale of 0-100, and a players position didn't dictate a general build template like it does now. How the players looked had everything to do with weight and the sliders.

Last edited by HammerOfGod; 04-11-2012 at 08:39 AM.
HammerOfGod is offline  
Reply With Quote
Old 04-11-2012, 02:50 PM   #138
Rookie
 
OVR: 0
Join Date: May 2010
Quote:
Originally Posted by SECElite3
I bet within the first 10 comments on this interview, we get a post from a pissed off ECU fan!
Have loved the game for the past 10 years but as a recent ECU alum who plays with the Pirates for the most part, I have a big "come on man" for EA. Not that big of a deal I guess but 3 years seriously? and they updated Tulanes stadium???
gcphillie07 is offline  
Reply With Quote
Old 04-11-2012, 03:40 PM   #139
Rookie
 
knighthawksfan's Arena
 
OVR: 24
Join Date: Dec 2008
Location: Phoenix AZ
Blog Entries: 30
I can't wait for this game too drop omg hahahaha go hawkeyes!!!!!!!!!
knighthawksfan is offline  
Reply With Quote
Old 04-11-2012, 03:44 PM   #140
MVP
 
gator3guy's Arena
 
OVR: 11
Join Date: Jul 2004
Re: NCAA Football 13 Interview - Sights and Sounds

Quote:
Originally Posted by HammerOfGod
I would argue the player models haven't looked good since Madden '05.

I guess I wouldn't say they looked good in '05, but the sliders for the various parts of the bodies actually worked and worked on a scale of 0-100, and a players position didn't dictate a general build template like it does now. How the players looked had everything to do with weight and the sliders.
Yup. The models wouldn't be so bad if the sliders actually worked like they did on last gen.

0 = skin and bones
50 = average
100 = Ted Washington

Enough of the predetermined body types. These are 18-23 year old kids. Give us some flexibility.
gator3guy is offline  
Reply With Quote
Old 04-11-2012, 04:23 PM   #141
Banned
 
OVR: 0
Join Date: Jun 2011
No updated cleats FIFA have a ton and we got like 5 in college football. That's ridiculous it's all about fashion statements with the players. Socks are all bad. Wrong lengths and no Nike elite socks and team specific socks like Michigan and many more. The knee pads are too low and the skilled players don't even wear them and some skilled player don't wear any. We need the option to remove like in Madden. And the hair styles need to be added like Troy palamolu style and clay Matthews style. More gloves and the knee bands are in the wrong positions. Give us the option to customize more like added team logos to leg and arm bands or be able to add different brands to the bands. This is why I will buy pre owned cause the little things got overlooked. Things that take a quick phone call or google search to update and make the game look at ways better
avross is offline  
Reply With Quote
Advertisements - Register to remove
Old 04-12-2012, 01:41 PM   #142
Rookie
 
OVR: 0
Join Date: Nov 2011
Quote:
Originally Posted by buickbeast
U can bet all those "didn't make it in this years" wouldva made it in if their was some competition
Does anyone know when their contract runs out? NCAA was downright dumb to do that, I know kids who would buy both EA's and the competition's.
ecfivester is offline  
Reply With Quote
Old 04-12-2012, 02:00 PM   #143
(aka Alberto)
 
aholbert32's Arena
 
OVR: 44
Join Date: Jul 2002
Posts: 33,173
Blog Entries: 8
Re: NCAA Football 13 Interview - Sights and Sounds

Quote:
Originally Posted by johnnyg713
Huh? When did I say the art team shouldn't be focusing on graphics?? I said they focus on putting in 3D grass and dynamic lighting. How are those things more important than active sidelines or realtime atmosphere?



First off this is not a nba 2k vs ncaa comparison, nor is it EA vs 2k. Take a look at this image. Quick list of what I see; coaches, refs, 3d fans, foam fingers, fans wearing team jerseys, bench players wearing jump suits (that come off once they go into the game), bench players talking to each other and reacting to the game, camera men (that actually move and pretend to take pics), floor cleaning guy, gatorade jugs, computers or phones (w/e the hell that is) on the scorer's table ( people sitting there during the game are talking to each other and pretending to be doing things), player tattoos, jerseys that move and wrinkle, etc. etc. (Not to mention the bench, fans, the score table, and refs are all interactive with the players). I could think of dozens of other little things that go on behind the scenes, Im just listing what this particular screen is showing.

My point was, I would rather see EA focus more on things going on around the game, instead of focusing to make player models look so highly detailed. Are the players in NBA 2k extremely detailed like the ones in Madden or NCAA? No, but the game sure isnt ugly graphics wise at all. With all that stuff going on, closeups of nba 2k still look like this...


People mention the whole "graphics would take a hit if we had this kind of atmosphere in Madden." I don't buy it, I feel EA could definitely put in the atmosphere without downgrading the graphics in the way most people think.

This comparison doesnt work. There are more than double the players on field in NCAA than NBA2k. They are also doing more animations at the same time. In NCAA, at the same time you will have a QB dropping back, OL/DL Interaction, CB/DB Interaction and tackle animations. In NBA, there are animations happening at the same time but not as many.

The best comparison would be NCAA to All Pro Football but APF's models dont compare to NCAA 13s.
aholbert32 is offline  
Reply With Quote
Old 04-12-2012, 07:38 PM   #144
MVP
 
Pokes404's Arena
 
OVR: 10
Join Date: Jun 2008
Re: NCAA Football 13 Interview - Sights and Sounds

If you want a real look into EA's philosophy concerning graphics, just look at the team entrances. It looks to me like they'd rather give us 8-10 super-detailed players running onto the field than give us 20-30 players (so it actually looks like a team coming out) and have the graphics take a hit.
Pokes404 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > EA Sports College Football and NCAA Football »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 10:43 PM.
Top -